Player Matchup

Nemesis
Nemesis
JonatthanSoto
Nemesis
Level 4
God Stats
0W - 3L
1,333 SR
Queue Stats
13W - 27L
1,176 Elo+
Party 1
Hades
Hades
ViRus-MadBro
Hades
Level 26
God Stats
50W - 52L
1,397 SR
Queue Stats
50W - 54L
1,334 Elo+
Solo
Ra
Ra
jami0031
Ra
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 24L
1,176 Elo+
Party 1
Team Averages
Level 11
1,410 SR
1,229 Elo+

VS

Team Averages
Level 39
1,576 SR
1,409 Elo+
Ganesha
Ganesha
FingNuggursMan
Ganesha
Level 4
God Stats
2W - 1L
1,963 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 2
Thor
Thor
NudistBuddhists
Thor
Level 5
God Stats
1W - 0L
1,204 SR
Queue Stats
1W - 4L
1,202 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
oGenesisI
Morgan Le Fay
Level 109
God Stats
1W - 2L
1,561 SR
Queue Stats
20W - 26L
1,524 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
15
3 / 12 / 6
11,650
583
6,936
24,635
9,534
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

16
7 / 14 / 4
13,034
652
22,653
33,720
12,883
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 14 / 8
11,465
573
5,996
16,947
3,896
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 0 / 37
14,855
743
18,998
23,179
28,775
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

17
4 / 11 / 26
13,701
685
8,751
18,336
8,044
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
oGenesisI
Morgan Le Fay
20
34 / 2 / 4
17,837
892
40,064
16,250
9,118
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
107
12
Kills
40
40
Deaths
13
18
Assists
67
Player
Kills
Deaths
Assists
KDA
W
2
0
37
20.5
L
Nemesis
3
12
6
0.5
W
4
11
26
1.55
L
7
14
4
0.64
L
2
14
8
0.43
W
Morgan Le Fay
oGenesisI
Morgan Le Fay
34
2
4
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,585
Damage
67,813
75,302
Taken
57,765
26,313
Mitigated
45,937
9,690
Healing
20,671
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,998
2,335
0
8,018
23,179
28,775
0
10,436
12,743
51,791
0
L
Nemesis
6,936
2,719
0
510
24,635
9,534
0
18,489
6,146
0
24,142
W
8,751
1,525
0
2,570
18,336
8,044
523
8,771
9,565
0
31,155
L
22,653
1,379
216
7,854
33,720
12,883
0
25,952
7,768
62,486
0
L
5,996
300
714
396
16,947
3,896
0
14,621
2,326
25,800
0
W
Morgan Le Fay
oGenesisI
Morgan Le Fay
40,064
5,806
1,454
8,629
16,250
9,118
174
9,442
6,808
116,106
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,149
Gold Earned
46,393
140
Minions Killed
222
0
Camps Cleared
0
831,717
Distance Traveled
992,248
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
14,855
743
13
1
0
336,968
5
L
Nemesis
11,650
583
25
1
0
340,376
1
W
Thor
13,701
685
56
3
0
314,518
1
L
Hades
13,034
652
89
4
0
244,184
0
L
Ra
11,465
573
26
1
0
247,157
1
W
Morgan Le Fay
17,837
892
153
8
0
340,762
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role