Player Matchup

Cerberus
Cerberus
CocoMaster
Cerberus
Level 115
God Stats
10W - 9L
1,574 SR
Queue Stats
74W - 57L
1,646 Elo+
Party 1
Zhong Kui
Zhong Kui
Dylan91
Zhong Kui
Level 100
God Stats
1W - 1L
1,543 SR
Queue Stats
134W - 74L
1,693 Elo+
Party 1
Skadi
Skadi
Mr_Sunshiine
Skadi
Level 149
God Stats
6W - 0L
1,745 SR
Queue Stats
103W - 47L
1,793 Elo+
Party 1
Team Averages
Level 121
1,620 SR
1,711 Elo+

VS

Team Averages
Level 96
1,542 SR
1,449 Elo+
Arachne
Arachne
An00bis97
Arachne
Level 154
God Stats
0W - 2L
1,382 SR
Queue Stats
149W - 129L
1,525 Elo+
Solo
Fafnir
Fafnir
Crimsonkey23
Fafnir
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 34L
1,456 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SakuraReyo
Morgan Le Fay
Level 25
God Stats
0W - 1L
1,744 SR
Queue Stats
6W - 9L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
CocoMaster
Cerberus
15
1 / 3 / 12
11,435
602
6,688
13,188
11,628
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Zhong Kui
Dylan91
Zhong Kui
18
12 / 4 / 7
14,015
738
21,374
23,342
17,588
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
6 / 1 / 9
12,932
681
20,110
10,384
4,394
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
An00bis97
Arachne
15
3 / 6 / 2
11,673
614
9,185
20,235
9,044
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Fafnir
16
3 / 4 / 4
12,583
662
8,308
23,315
28,583
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
SakuraReyo
Morgan Le Fay
14
1 / 9 / 1
10,121
533
6,236
15,131
5,299
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
14
19
Kills
7
8
Deaths
19
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Arachne
An00bis97
Arachne
3
6
2
0.67
W
Cerberus
CocoMaster
Cerberus
1
3
12
2.33
L
Fafnir
3
4
4
1.25
W
Zhong Kui
Dylan91
Zhong Kui
12
4
7
3.88
W
6
1
9
10.5
L
Morgan Le Fay
SakuraReyo
Morgan Le Fay
1
9
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,172
Damage
23,729
46,914
Taken
58,681
33,610
Mitigated
42,926
15,339
Healing
8,274
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
An00bis97
Arachne
9,185
4,529
0
4,923
20,235
9,044
0
11,630
8,605
0
38,761
W
Cerberus
CocoMaster
Cerberus
6,688
567
0
2,844
13,188
11,628
337
4,323
8,865
33,668
0
L
Fafnir
8,308
2,897
0
2,116
23,315
28,583
0
9,112
14,203
29,040
0
W
Zhong Kui
Dylan91
Zhong Kui
21,374
1,897
0
9,873
23,342
17,588
631
5,767
17,575
72,006
0
W
20,110
10,005
0
2,622
10,384
4,394
2,309
4,454
5,930
0
65,073
L
Morgan Le Fay
SakuraReyo
Morgan Le Fay
6,236
515
0
1,235
15,131
5,299
0
7,320
7,811
44,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,382
Gold Earned
34,377
273
Minions Killed
157
0
Camps Cleared
0
957,237
Distance Traveled
874,519
10
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,673
614
68
4
0
295,967
7
W
Cerberus
11,435
602
60
3
0
315,479
7
L
Fafnir
12,583
662
28
1
0
321,300
3
W
Zhong Kui
14,015
738
105
6
0
337,475
1
W
Skadi
12,932
681
108
6
0
304,283
2
L
Morgan Le Fay
10,121
533
61
3
0
257,252
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role