Player Matchup

Ymir
Ymir
FlaminPrime
Ymir
Level 25
God Stats
2W - 1L
1,712 SR
Queue Stats
67W - 62L
1,482 Elo+
Solo
Merlin
Merlin
JUSTMANGOMAN69
Merlin
Level 28
God Stats
34W - 44L
1,354 SR
Queue Stats
260W - 310L
1,361 Elo+
Solo
Guan Yu
Guan Yu
KingBlitz27
Guan Yu
Level 13
God Stats
3W - 3L
1,407 SR
Queue Stats
6W - 13L
1,410 Elo+
Solo
Medusa
Medusa
OG-Shotter789
Medusa
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,471 Elo+
Solo
Nemesis
Nemesis
PathOfExiIe
Nemesis
Level 16
God Stats
0W - 2L
1,610 SR
Queue Stats
45W - 56L
1,490 Elo+
Solo
Team Averages
Level 17
1,516 SR
1,443 Elo+

VS

Team Averages
Level 17
1,517 SR
1,401 Elo+
Morgan Le Fay
Morgan Le Fay
Ce4h2
Morgan Le Fay
Level 8
God Stats
4W - 5L
1,286 SR
Queue Stats
19W - 33L
1,187 Elo+
Solo
Ymir
Ymir
Elefantiago
Ymir
Level 27
God Stats
15W - 0L
1,777 SR
Queue Stats
87W - 44L
1,595 Elo+
Solo
Hachiman
Hachiman
LittleMeatGamer
Hachiman
Level 7
God Stats
17W - 10L
1,585 SR
Queue Stats
262W - 173L
1,629 Elo+
Solo
Gilgamesh
Gilgamesh
MoistGravyKilla
Gilgamesh
Level 13
God Stats
2W - 0L
1,707 SR
Queue Stats
8W - 12L
1,262 Elo+
Solo
Arachne
Arachne
yung_prince_biz
Arachne
Level 28
God Stats
2W - 3L
1,232 SR
Queue Stats
72W - 89L
1,333 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 0
7,464
622
2,905
5,129
4,329
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

10
0 / 2 / 0
5,383
449
4,476
5,491
1,715
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Guan Yu
KingBlitz27
Guan Yu
7
1 / 7 / 0
5,070
423
3,262
9,762
3,420
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 5 / 2
5,609
467
3,405
6,689
1,723
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nemesis
PathOfExiIe
Nemesis
9
3 / 2 / 1
6,127
511
4,768
7,327
2,383
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ce4h2
Morgan Le Fay
9
0 / 1 / 2
5,663
472
3,611
4,227
1,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
3 / 0 / 8
6,979
582
4,319
6,635
4,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hachiman
15
10 / 1 / 2
9,169
764
9,789
7,774
2,524
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
MoistGravyKilla
Gilgamesh
8
2 / 4 / 2
5,616
468
3,848
10,343
3,092
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

12
2 / 0 / 0
6,700
558
2,516
5,812
1,734
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
31
6
Kills
17
17
Deaths
6
3
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Ce4h2
Morgan Le Fay
0
1
2
1
W
3
0
8
7
L
2
1
0
2
L
0
2
0
0
L
Guan Yu
KingBlitz27
Guan Yu
1
7
0
0.14
W
Hachiman
10
1
2
11
W
Gilgamesh
MoistGravyKilla
Gilgamesh
2
4
2
0.75
L
0
5
2
0.2
L
Nemesis
PathOfExiIe
Nemesis
3
2
1
1.75
W
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,816
Damage
24,083
34,398
Taken
34,791
13,570
Mitigated
12,508
3,006
Healing
10,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Ce4h2
Morgan Le Fay
3,611
255
0
182
4,227
1,078
914
2,455
1,772
31,398
0
W
4,319
1,617
0
1,428
6,635
4,080
0
1,449
5,186
15,823
0
L
2,905
714
0
0
5,129
4,329
412
1,089
4,040
30,713
0
L
4,476
311
0
828
5,491
1,715
0
2,053
3,438
30,722
0
L
Guan Yu
KingBlitz27
Guan Yu
3,262
804
255
507
9,762
3,420
0
1,874
7,888
0
16,804
W
Hachiman
9,789
5,377
0
3,950
7,774
2,524
1,226
0
7,774
0
73,109
W
Gilgamesh
MoistGravyKilla
Gilgamesh
3,848
1,799
0
2,456
10,343
3,092
0
2,234
8,109
0
20,731
L
3,405
1,401
0
335
6,689
1,723
0
1,527
5,162
0
20,145
L
Nemesis
PathOfExiIe
Nemesis
4,768
3,086
0
1,081
7,327
2,383
0
1,387
5,940
0
22,029
W
2,516
1,772
0
2,022
5,812
1,734
935
1,243
4,569
0
38,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,653
Gold Earned
34,127
235
Minions Killed
322
0
Camps Cleared
0
1,099,234
Distance Traveled
1,177,760
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
5,663
472
50
4
0
243,561
0
W
Ymir
6,979
582
23
2
0
244,507
6
L
Ymir
7,464
622
73
6
0
200,702
0
L
Merlin
5,383
449
56
5
0
218,089
0
L
Guan Yu
5,070
423
30
3
0
217,360
3
W
Hachiman
9,169
764
139
12
0
240,891
0
W
Gilgamesh
5,616
468
36
3
0
235,047
1
L
Medusa
5,609
467
38
3
0
215,272
0
L
Nemesis
6,127
511
38
3
0
247,811
0
W
Arachne
6,700
558
74
6
0
213,754
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role