Player Matchup

Athena
Athena
Kindred Cult
Athena
Level 58
God Stats
2W - 2L
1,476 SR
Queue Stats
4W - 5L
1,372 Elo+
Party 2
Ra
Ra
LiquorLion
Ra
Level 121
God Stats
3W - 1L
1,500 SR
Queue Stats
80W - 78L
1,572 Elo+
Solo
Ne Zha
Ne Zha
SM4LLZZ
Ne Zha
Level 157
God Stats
4W - 3L
1,445 SR
Queue Stats
70W - 71L
1,525 Elo+
Party 2
Team Averages
Level 112
1,474 SR
1,490 Elo+

VS

Team Averages
Level 79
1,515 SR
1,476 Elo+
Artio
Artio
DrTherapy
Artio
Level 133
God Stats
12W - 10L
1,582 SR
Queue Stats
249W - 307L
1,592 Elo+
Solo
Achilles
Achilles
alanzo_dank
Achilles
Level 87
God Stats
36W - 57L
1,420 SR
Queue Stats
48W - 79L
1,442 Elo+
Party 1
Discordia
Discordia
gloseph
Discordia
Level 18
God Stats
34W - 52L
1,544 SR
Queue Stats
70W - 115L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
14
4 / 4 / 17
11,411
761
5,627
16,923
19,177
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

15
6 / 3 / 13
11,283
752
16,308
10,165
3,618
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ne Zha
SM4LLZZ
Ne Zha
17
12 / 4 / 10
12,350
823
18,634
16,984
10,909
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
DrTherapy
Artio
13
3 / 10 / 3
10,222
681
8,469
20,926
14,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Achilles
alanzo_dank
Achilles
14
4 / 6 / 6
10,500
700
11,605
22,458
23,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Discordia
gloseph
Discordia
15
4 / 7 / 4
10,576
705
11,365
10,914
2,671
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
24
22
Kills
11
11
Deaths
23
40
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Artio
DrTherapy
Artio
3
10
3
0.45
W
Athena
4
4
17
3.13
W
6
3
13
4.17
W
Ne Zha
SM4LLZZ
Ne Zha
12
4
10
4.25
L
Achilles
alanzo_dank
Achilles
4
6
6
1.17
L
Discordia
gloseph
Discordia
4
7
4
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,569
Damage
31,439
44,072
Taken
54,298
33,704
Mitigated
40,672
13,369
Healing
10,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
DrTherapy
Artio
8,469
575
768
3,318
20,926
14,906
0
9,269
11,305
27,998
0
W
Athena
5,627
1,279
496
1,969
16,923
19,177
242
8,177
8,074
15,538
0
W
16,308
2,702
4,358
3,747
10,165
3,618
845
4,336
5,183
47,146
0
W
Ne Zha
SM4LLZZ
Ne Zha
18,634
5,431
0
2,799
16,984
10,909
1,362
6,425
9,800
0
58,906
L
Achilles
alanzo_dank
Achilles
11,605
4,066
381
5,852
22,458
23,095
363
9,426
12,549
0
26,764
L
Discordia
gloseph
Discordia
11,365
887
0
136
10,914
2,671
614
2,231
8,509
50,641
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,044
Gold Earned
31,298
158
Minions Killed
158
0
Camps Cleared
0
809,739
Distance Traveled
685,378
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
10,222
681
20
1
0
227,409
0
W
Athena
11,411
761
22
1
0
280,373
1
W
Ra
11,283
752
80
5
0
264,790
1
W
Ne Zha
12,350
823
56
4
0
264,576
2
L
Achilles
10,500
700
22
1
0
226,038
1
L
Discordia
10,576
705
116
8
0
231,931
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role