Player Matchup

Vulcan
Vulcan
 
Vulcan
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Dreker300
Cerberus
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 91L
1,528 Elo+
Party 1
King Arthur
King Arthur
Lazy Dragon 94
King Arthur
Level 140
God Stats
1W - 0L
1,639 SR
Queue Stats
58W - 58L
1,313 Elo+
Solo
Artemis
Artemis
ViruGoku
Artemis
Level 159
God Stats
2W - 1L
1,648 SR
Queue Stats
47W - 57L
1,437 Elo+
Solo
Gilgamesh
Gilgamesh
huntercores
Gilgamesh
Level 138
God Stats
3W - 1L
1,875 SR
Queue Stats
80W - 57L
1,577 Elo+
Party 1
Team Averages
Level 151
1,632 SR
1,471 Elo+

VS

Team Averages
Level 113
1,603 SR
1,523 Elo+
Cthulhu
Cthulhu
Caesuro
Cthulhu
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 123L
1,565 Elo+
Party 2
Geb
Geb
Phyte
Geb
Level 123
God Stats
0W - 2L
1,500 SR
Queue Stats
139W - 123L
1,567 Elo+
Party 2
Artemis
Artemis
SausageLeaves
Artemis
Level 109
God Stats
10W - 6L
1,621 SR
Queue Stats
309W - 295L
1,539 Elo+
Solo
Danzaburou
Danzaburou
Tefollo
Danzaburou
Level 65
God Stats
1W - 1L
1,838 SR
Queue Stats
11W - 16L
1,496 Elo+
Solo
Kumbhakarna
Kumbhakarna
elSheune
Kumbhakarna
Level 148
God Stats
11W - 13L
1,557 SR
Queue Stats
1,095W - 1,115L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
20
9 / 2 / 20
12,262
876
27,803
8,609
3,986
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Dreker300
Cerberus
19
6 / 5 / 19
11,241
803
15,439
27,009
37,843
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
Lazy Dragon 94
King Arthur
18
8 / 4 / 17
11,533
824
12,579
16,946
20,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
ViruGoku
Artemis
20
11 / 5 / 13
12,628
902
23,513
15,123
6,440
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
huntercores
Gilgamesh
16
4 / 5 / 23
10,918
780
15,517
15,457
12,999
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Caesuro
Cthulhu
20
7 / 5 / 7
12,369
884
14,900
24,525
23,316
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Geb
Phyte
Geb
15
4 / 10 / 7
9,421
673
7,459
16,848
14,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Artemis
18
8 / 7 / 7
11,051
789
21,889
16,972
7,286
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
Tefollo
Danzaburou
15
1 / 10 / 15
9,587
685
13,088
16,107
5,638
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kumbhakarna
elSheune
Kumbhakarna
15
1 / 6 / 15
9,135
653
7,034
30,471
27,485
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
72
38
Kills
21
21
Deaths
38
92
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
9
2
20
9.5
L
Cthulhu
Caesuro
Cthulhu
7
5
7
2.1
W
Cerberus
Dreker300
Cerberus
6
5
19
3.1
W
King Arthur
Lazy Dragon 94
King Arthur
8
4
17
4.13
L
Geb
Phyte
Geb
4
10
7
0.75
L
Artemis
8
7
7
1.64
L
Danzaburou
Tefollo
Danzaburou
1
10
15
0.85
W
Artemis
ViruGoku
Artemis
11
5
13
3.5
L
Kumbhakarna
elSheune
Kumbhakarna
1
6
15
1.42
W
Gilgamesh
huntercores
Gilgamesh
4
5
23
3.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,851
Damage
64,370
83,144
Taken
104,923
81,611
Mitigated
78,613
35,776
Healing
29,775
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
27,803
10,528
2,545
3,114
8,609
3,986
750
3,771
4,838
55,304
0
L
Cthulhu
Caesuro
Cthulhu
14,900
354
894
7,053
24,525
23,316
0
9,684
14,809
41,948
0
W
Cerberus
Dreker300
Cerberus
15,439
403
1,952
11,182
27,009
37,843
670
4,591
22,283
25,946
0
W
King Arthur
Lazy Dragon 94
King Arthur
12,579
394
664
3,602
16,946
20,343
463
4,708
12,212
115
23,670
L
Geb
Phyte
Geb
7,459
1,925
924
668
16,848
14,888
0
5,722
10,839
12,674
555
L
Artemis
21,889
11,033
1,622
5,274
16,972
7,286
66
8,426
8,258
0
34,399
L
Danzaburou
Tefollo
Danzaburou
13,088
6,438
380
1,687
16,107
5,638
468
8,016
8,091
0
27,058
W
Artemis
ViruGoku
Artemis
23,513
13,109
1,029
4,870
15,123
6,440
4,020
10,000
5,033
0
42,657
L
Kumbhakarna
elSheune
Kumbhakarna
7,034
453
849
10,424
30,471
27,485
0
11,467
18,266
13,572
0
W
Gilgamesh
huntercores
Gilgamesh
15,517
5,994
3,072
3,746
15,457
12,999
379
5,585
8,577
0
19,685

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,582
Gold Earned
51,563
181
Minions Killed
132
0
Camps Cleared
0
1,256,986
Distance Traveled
1,118,410
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
12,262
876
51
4
0
276,816
0
L
Cthulhu
12,369
884
49
4
0
272,547
0
W
Cerberus
11,241
803
44
3
0
232,301
2
W
King Arthur
11,533
824
19
1
0
267,892
1
L
Geb
9,421
673
14
1
0
220,941
0
L
Artemis
11,051
789
34
2
0
211,030
0
L
Danzaburou
9,587
685
30
2
0
177,368
1
W
Artemis
12,628
902
53
4
0
211,675
0
L
Kumbhakarna
9,135
653
5
0
0
236,524
0
W
Gilgamesh
10,918
780
14
1
0
268,302
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role