Player Matchup

Rama
Rama
Gold IV
 
Rama
Gold IV
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Odin
Odin
Gold IV
AlmaMarcela2675
Odin
Gold IV
Level 120
God Stats
2W - 1L
1,573 SR
Queue Stats
51W - 48L
1,414 MMR
Solo
Xing Tian
Xing Tian
Gold I
BigIrishMan88
Xing Tian
Gold I
Level 159
God Stats
16W - 16L
1,546 SR
Queue Stats
432W - 432L
1,414 MMR
Solo
Janus
Janus
Gold IV
SirTaylor
Janus
Gold IV
Level 149
God Stats
3W - 2L
1,598 SR
Queue Stats
84W - 81L
1,391 MMR
Solo
Bakasura
Bakasura
Gold V
bwoolgrove
Bakasura
Gold V
Level 96
God Stats
27W - 36L
1,378 SR
Queue Stats
300W - 300L
1,425 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 136
1,519 SR
1,429 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 97
1,495 SR
1,433 MMR
Bastet
Bastet
Gold III
 
Bastet
Gold III
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Vamana
Vamana
Gold V
Nocturnalik
Vamana
Gold V
Level 109
God Stats
0W - 1L
1,609 SR
Queue Stats
110W - 105L
1,423 MMR
Solo
Ymir
Ymir
Bronze III
Yezzir6053
Ymir
Bronze III
Level 48
God Stats
0W - 2L
1,312 SR
Queue Stats
0W - 3L
1,500 MMR
Party 1
Ullr
Ullr
Bronze IV
YtDistinctGaming
Ullr
Bronze IV
Level 85
God Stats
0W - 2L
1,555 SR
Queue Stats
1W - 8L
1,364 MMR
Party 1
Zhong Kui
Zhong Kui
Bronze III
manTyyy_
Zhong Kui
Bronze III
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,379 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
3 / 1 / 0
8,164
583
6,201
5,532
1,608
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

13
0 / 2 / 1
7,859
561
5,207
7,585
4,466
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Xing Tian
BigIrishMan88
Xing Tian
12
1 / 0 / 8
7,323
523
3,371
6,989
6,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Janus
SirTaylor
Janus
13
4 / 1 / 3
8,109
579
4,623
6,081
1,632
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
bwoolgrove
Bakasura
14
2 / 1 / 3
8,054
575
4,330
8,631
3,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bans
TiamatSetGilgameshDanzaburouMorgan Le Fay

VS

Bans
AthenaChironScyllaKumbhakarnaRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
9
2 / 2 / 1
6,347
453
7,087
7,198
2,063
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Vamana
14
2 / 1 / 0
7,615
544
4,140
9,627
4,523
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

9
0 / 3 / 1
5,276
377
1,274
9,773
7,034
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
1 / 2 / 0
6,082
434
2,832
6,546
2,252
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Zhong Kui
manTyyy_
Zhong Kui
11
0 / 2 / 2
6,700
479
4,057
5,626
3,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
10
Kills
5
5
Deaths
10
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
3
1
0
3
L
Bastet
 
Bastet
2
2
1
1.25
W
0
2
1
0.25
W
Xing Tian
BigIrishMan88
Xing Tian
1
0
8
5
L
Vamana
2
1
0
2
W
Janus
SirTaylor
Janus
4
1
3
5.5
L
0
3
1
0.17
L
1
2
0
0.5
W
Bakasura
bwoolgrove
Bakasura
2
1
3
3.5
L
Zhong Kui
manTyyy_
Zhong Kui
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,732
Damage
19,390
34,818
Taken
38,770
17,597
Mitigated
19,187
12,234
Healing
5,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
6,201
4,343
0
2,156
5,532
1,608
296
247
5,285
0
60,561
L
Bastet
 
Bastet
7,087
1,332
0
813
7,198
2,063
0
2,651
4,472
0
29,934
W
5,207
1,731
0
2,998
7,585
4,466
0
0
7,585
0
48,632
W
Xing Tian
BigIrishMan88
Xing Tian
3,371
188
247
1,822
6,989
6,052
0
2,282
4,591
10,784
0
L
Vamana
4,140
1,922
0
2,263
9,627
4,523
0
229
9,238
0
49,285
W
Janus
SirTaylor
Janus
4,623
70
0
1,108
6,081
1,632
0
770
5,163
55,888
0
L
1,274
268
0
0
9,773
7,034
0
2,795
6,898
15,957
0
L
2,832
589
0
982
6,546
2,252
0
1,161
5,385
0
36,219
W
Bakasura
bwoolgrove
Bakasura
4,330
2,596
0
3,903
8,631
3,839
0
1,700
6,863
0
57,032
L
Zhong Kui
manTyyy_
Zhong Kui
4,057
90
0
1,684
5,626
3,315
0
1,158
4,133
39,494
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,509
Gold Earned
32,020
521
Minions Killed
334
0
Camps Cleared
0
1,417,573
Distance Traveled
1,316,336
19
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,164
583
128
9
0
271,574
4
L
Bastet
6,347
453
48
3
0
290,398
5
W
Odin
7,859
561
116
8
0
263,307
3
W
Xing Tian
7,323
523
19
1
0
282,245
4
L
Vamana
7,615
544
108
8
0
277,610
3
W
Janus
8,109
579
129
9
0
284,118
4
L
Ymir
5,276
377
26
2
0
261,413
1
L
Ullr
6,082
434
48
3
0
251,950
0
W
Bakasura
8,054
575
129
9
0
316,329
4
L
Zhong Kui
6,700
479
104
7
0
234,965
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role