Player Matchup

Ymir
Ymir
BML Prime
Ymir
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
9W - 4L
1,471 Elo+
Party 1
Sol
Sol
Christyk4445
Sol
Level 29
God Stats
9W - 4L
1,585 SR
Queue Stats
68W - 65L
1,477 Elo+
Solo
Neith
Neith
Crisma10
Neith
Level 26
God Stats
3W - 2L
1,226 SR
Queue Stats
12W - 16L
1,271 Elo+
Party 1
Arachne
Arachne
SaLtiEFriEs22
Arachne
Level 27
God Stats
33W - 23L
1,268 SR
Queue Stats
321W - 340L
1,432 Elo+
Solo
Bellona
Bellona
Sebastian099142
Bellona
Level 19
God Stats
8W - 4L
1,679 SR
Queue Stats
46W - 45L
1,459 Elo+
Solo
Team Averages
Level 21
1,452 SR
1,422 Elo+

VS

Team Averages
Level 10
1,455 SR
1,375 Elo+
Ra
Ra
ClearedFan7011
Ra
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,431 Elo+
Solo
King Arthur
King Arthur
GreenSEA-
King Arthur
Level 19
God Stats
5W - 11L
1,186 SR
Queue Stats
57W - 59L
1,359 Elo+
Solo
Athena
Athena
Lemus998
Athena
Level 7
God Stats
5W - 8L
1,491 SR
Queue Stats
6W - 8L
1,408 Elo+
Party 2
Olorun
Olorun
PKMAN123
Olorun
Level 12
God Stats
1W - 2L
1,617 SR
Queue Stats
5W - 5L
1,443 Elo+
Party 2
Thor
Thor
clumsymaskman
Thor
Level 8
God Stats
2W - 3L
1,480 SR
Queue Stats
3W - 7L
1,236 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
9
2 / 1 / 3
5,667
567
1,658
4,390
2,765
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
8 / 0 / 1
7,206
721
7,109
3,850
1,201
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
Crisma10
Neith
9
3 / 0 / 1
5,643
564
3,389
1,633
462
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Arachne
10
4 / 1 / 2
6,364
636
5,130
6,190
2,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
2 / 2 / 0
5,688
569
3,287
5,112
2,415
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 8 / 0
4,042
404
1,006
5,727
1,472
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
GreenSEA-
King Arthur
9
2 / 3 / 0
5,469
547
3,385
7,384
3,956
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Athena
Lemus998
Athena
4
0 / 1 / 0
4,101
410
0
4,399
1,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
PKMAN123
Olorun
9
2 / 3 / 0
5,646
565
4,114
6,647
1,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

6
0 / 4 / 2
4,559
456
1,333
6,338
2,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
19
Kills
4
4
Deaths
19
7
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
1
3
3.5
W
8
0
1
8.5
L
0
8
0
0
W
Neith
Crisma10
Neith
3
0
1
3.5
L
King Arthur
GreenSEA-
King Arthur
2
3
0
0.67
L
Athena
Lemus998
Athena
0
1
0
0
L
Olorun
PKMAN123
Olorun
2
3
0
0.67
W
Arachne
4
1
2
5
W
2
2
0
1
L
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,573
Damage
9,838
21,175
Taken
30,495
9,252
Mitigated
11,306
6,039
Healing
3,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
1,658
330
0
0
4,390
2,765
861
1,784
2,462
13,778
0
W
7,109
1,735
0
2,064
3,850
1,201
1,784
1,619
2,231
34,552
0
L
1,006
35
158
31
5,727
1,472
0
1,946
3,759
3,915
0
W
Neith
Crisma10
Neith
3,389
1,252
0
146
1,633
462
1,195
245
1,388
0
24,871
L
King Arthur
GreenSEA-
King Arthur
3,385
173
0
147
7,384
3,956
323
1,322
5,996
0
24,082
L
Athena
Lemus998
Athena
0
0
0
1,250
4,399
1,348
0
0
4,399
10,373
0
L
Olorun
PKMAN123
Olorun
4,114
2,260
92
1,493
6,647
1,971
0
3,102
3,243
21,589
0
W
Arachne
5,130
3,049
0
3,507
6,190
2,409
0
1,023
5,127
0
36,311
W
3,287
396
0
322
5,112
2,415
852
207
4,847
0
19,873
L
1,333
244
0
448
6,338
2,559
0
1,807
4,331
0
9,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,568
Gold Earned
23,817
228
Minions Killed
170
0
Camps Cleared
0
957,159
Distance Traveled
861,259
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,667
567
17
2
0
167,416
0
W
Sol
7,206
721
63
6
0
211,825
2
L
Ra
4,042
404
10
1
0
177,692
0
W
Neith
5,643
564
50
5
0
160,136
0
L
King Arthur
5,469
547
62
6
0
185,029
2
L
Athena
4,101
410
33
3
0
113,219
1
L
Olorun
5,646
565
42
4
0
187,342
0
W
Arachne
6,364
636
62
6
0
225,815
0
W
Bellona
5,688
569
36
4
0
191,967
0
L
Thor
4,559
456
23
2
0
197,977
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role