Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Buttjustîce
Bastet
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 59L
1,524 Elo+
Solo
Cernunnos
Cernunnos
DammitElizabethh
Cernunnos
Level 158
God Stats
8W - 5L
1,985 SR
Queue Stats
486W - 502L
1,553 Elo+
Solo
Freya
Freya
HAWK 75
Freya
Level 151
God Stats
6W - 5L
1,487 SR
Queue Stats
652W - 686L
1,558 Elo+
Solo
Tiamat
Tiamat
RabidAnt
Tiamat
Level 133
God Stats
6W - 9L
1,634 SR
Queue Stats
497W - 509L
1,575 Elo+
Solo
Team Averages
Level 152
1,621 SR
1,542 Elo+

VS

Team Averages
Level 119
1,548 SR
1,563 Elo+
Cupid
Cupid
AfkForSandwich
Cupid
Level 157
God Stats
9W - 7L
1,605 SR
Queue Stats
296W - 260L
1,596 Elo+
Party 1
Odin
Odin
Bovineofthanite
Odin
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 13L
1,635 Elo+
Party 1
Poseidon
Poseidon
Leanvmq
Poseidon
Level 109
God Stats
2W - 3L
1,244 SR
Queue Stats
155W - 164L
1,541 Elo+
Solo
Artemis
Artemis
Pheonix down241
Artemis
Level 65
God Stats
5W - 5L
1,578 SR
Queue Stats
415W - 424L
1,488 Elo+
Solo
Raijin
Raijin
sirkenedy
Raijin
Level 134
God Stats
6W - 4L
1,811 SR
Queue Stats
297W - 313L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
14
6 / 4 / 2
9,318
932
7,226
14,608
15,540
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bastet
11
0 / 6 / 1
6,499
650
4,504
9,019
4,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cernunnos
14
2 / 4 / 5
8,127
813
9,208
7,891
3,352
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Freya
HAWK 75
Freya
13
0 / 6 / 4
7,109
711
6,093
8,827
3,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tiamat
RabidAnt
Tiamat
15
1 / 4 / 4
8,473
847
7,564
7,291
5,143
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
6 / 2 / 13
8,809
881
10,054
7,878
3,153
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

14
2 / 1 / 17
8,495
850
4,146
7,910
5,023
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
Leanvmq
Poseidon
15
5 / 3 / 15
8,529
853
9,234
8,099
2,629
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
5 / 2 / 14
8,582
858
7,982
7,335
2,974
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
sirkenedy
Raijin
16
6 / 2 / 17
9,005
901
12,409
10,828
4,137
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
100
9
Kills
24
24
Deaths
10
16
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
6
4
2
1.75
W
6
2
13
6.25
W
2
1
17
10.5
L
Bastet
0
6
1
0.08
L
Cernunnos
2
4
5
1.13
L
Freya
HAWK 75
Freya
0
6
4
0.33
W
Poseidon
Leanvmq
Poseidon
5
3
15
4.17
W
5
2
14
6
L
Tiamat
RabidAnt
Tiamat
1
4
4
0.75
W
Raijin
sirkenedy
Raijin
6
2
17
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,595
Damage
43,825
47,636
Taken
42,050
31,970
Mitigated
17,916
6,477
Healing
21,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
7,226
511
975
2,209
14,608
15,540
330
4,471
10,137
13,580
0
W
10,054
4,912
3,411
2,963
7,878
3,153
550
3,468
4,410
0
18,725
W
4,146
1,158
1,408
1,671
7,910
5,023
111
4,150
3,760
0
5,636
L
Bastet
4,504
886
35
562
9,019
4,437
172
4,849
4,170
0
7,404
L
Cernunnos
9,208
2,298
111
535
7,891
3,352
938
3,217
4,674
0
14,848
L
Freya
HAWK 75
Freya
6,093
1,368
225
1,066
8,827
3,498
312
5,283
3,544
15,261
0
W
Poseidon
Leanvmq
Poseidon
9,234
1,197
1,394
2,011
8,099
2,629
221
3,368
4,567
20,764
0
W
7,982
3,376
1,153
1,815
7,335
2,974
1,431
3,555
3,780
0
12,416
L
Tiamat
RabidAnt
Tiamat
7,564
400
0
759
7,291
5,143
0
3,823
3,468
24,955
0
W
Raijin
sirkenedy
Raijin
12,409
1,091
2,613
3,011
10,828
4,137
311
6,342
4,441
32,517
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,526
Gold Earned
43,420
98
Minions Killed
122
0
Camps Cleared
0
807,526
Distance Traveled
943,962
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
9,318
932
13
1
0
171,971
0
W
Cupid
8,809
881
26
3
0
181,125
1
W
Odin
8,495
850
3
0
0
219,132
2
L
Bastet
6,499
650
10
1
0
140,460
1
L
Cernunnos
8,127
813
20
2
0
169,326
0
L
Freya
7,109
711
20
2
0
149,547
4
W
Poseidon
8,529
853
27
3
0
195,359
3
W
Artemis
8,582
858
9
1
0
173,481
0
L
Tiamat
8,473
847
35
4
0
176,222
2
W
Raijin
9,005
901
57
6
0
174,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role