Player Matchup

Chiron
Chiron
 
Chiron
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
FainTMako
Sol
Level 142
God Stats
32W - 17L
1,598 SR
Queue Stats
653W - 730L
1,367 Elo+
Solo
Set
Set
ILLiCiT HD
Set
Level 49
God Stats
3W - 0L
1,500 SR
Queue Stats
52W - 65L
1,340 Elo+
Solo
Bellona
Bellona
SUPER RUCO
Bellona
Level 155
God Stats
3W - 1L
1,762 SR
Queue Stats
166W - 184L
1,416 Elo+
Solo
Team Averages
Level 108
1,572 SR
1,425 Elo+

VS

Team Averages
Level 94
1,594 SR
1,390 Elo+
Ne Zha
Ne Zha
BIGGIEMACTASTIC
Ne Zha
Level 138
God Stats
4W - 3L
1,651 SR
Queue Stats
110W - 119L
1,411 Elo+
Party 1
Skadi
Skadi
Clordway
Skadi
Level 49
God Stats
0W - 2L
1,576 SR
Queue Stats
24W - 40L
1,375 Elo+
Solo
Kumbhakarna
Kumbhakarna
MRBIGANDNASTY
Kumbhakarna
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 29L
1,344 Elo+
Solo
Discordia
Discordia
MethodOnlineUk
Discordia
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 36L
1,373 Elo+
Party 1
Ares
Ares
darkpython9
Ares
Level 107
God Stats
6W - 2L
1,744 SR
Queue Stats
185W - 173L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
18
11 / 3 / 11
11,236
936
16,798
8,440
3,209
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cerberus
 
Cerberus
16
1 / 4 / 23
9,458
788
9,570
18,381
17,492
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
9 / 3 / 17
10,944
912
24,556
13,424
5,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 7 / 13
9,541
795
6,371
10,316
4,005
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
SUPER RUCO
Bellona
15
4 / 5 / 15
9,898
825
8,124
13,935
14,157
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 6 / 10
8,757
730
10,405
10,692
4,228
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Skadi
Clordway
Skadi
15
3 / 5 / 10
8,615
718
9,512
9,496
3,505
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kumbhakarna
MRBIGANDNASTY
Kumbhakarna
17
6 / 4 / 11
10,233
853
6,333
19,282
11,858
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
MethodOnlineUk
Discordia
17
5 / 5 / 7
9,780
815
12,672
10,411
4,212
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 8 / 10
9,640
803
7,038
23,352
11,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
69
28
Kills
21
22
Deaths
28
79
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
11
3
11
5.5
W
Cerberus
 
Cerberus
1
4
23
3.13
L
2
6
10
1.17
L
Skadi
Clordway
Skadi
3
5
10
1.6
W
9
3
17
5.83
W
3
7
13
1.36
L
Kumbhakarna
MRBIGANDNASTY
Kumbhakarna
6
4
11
2.88
L
Discordia
MethodOnlineUk
Discordia
5
5
7
1.7
W
Bellona
SUPER RUCO
Bellona
4
5
15
2.3
L
5
8
10
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,419
Damage
45,960
64,496
Taken
73,233
44,480
Mitigated
35,693
21,064
Healing
20,356
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
16,798
4,744
1,601
3,182
8,440
3,209
1,711
3,858
4,574
0
31,297
W
Cerberus
 
Cerberus
9,570
331
737
5,654
18,381
17,492
448
6,997
11,384
19,579
0
L
10,405
1,383
1,713
1,806
10,692
4,228
440
5,577
5,115
0
19,912
L
Skadi
Clordway
Skadi
9,512
2,381
334
831
9,496
3,505
531
4,487
5,009
0
22,381
W
24,556
5,417
416
6,043
13,424
5,617
2,549
4,866
8,558
44,376
0
W
6,371
2,266
439
259
10,316
4,005
221
4,359
5,957
0
13,032
L
Kumbhakarna
MRBIGANDNASTY
Kumbhakarna
6,333
437
1,158
6,384
19,282
11,858
204
10,496
8,786
18,168
0
L
Discordia
MethodOnlineUk
Discordia
12,672
1,199
1,372
1,577
10,411
4,212
322
4,242
6,169
25,696
0
W
Bellona
SUPER RUCO
Bellona
8,124
1,687
995
1,738
13,935
14,157
640
5,955
7,980
32
14,529
L
7,038
135
579
4,602
23,352
11,890
156
9,356
13,996
11,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,077
Gold Earned
47,025
117
Minions Killed
97
0
Camps Cleared
0
1,032,369
Distance Traveled
1,016,390
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,236
936
31
3
0
230,490
1
W
Cerberus
9,458
788
23
2
0
199,295
0
L
Ne Zha
8,757
730
21
2
0
203,749
0
L
Skadi
8,615
718
17
1
0
193,655
2
W
Sol
10,944
912
34
3
0
189,894
0
W
Set
9,541
795
13
1
0
203,655
0
L
Kumbhakarna
10,233
853
15
1
0
209,121
0
L
Discordia
9,780
815
37
3
0
196,080
0
W
Bellona
9,898
825
16
1
0
209,035
0
L
Ares
9,640
803
7
1
0
213,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role