Player Matchup

Janus
Janus
DeZapp_HC
Janus
Level 106
God Stats
1W - 5L
1,448 SR
Queue Stats
211W - 198L
1,541 Elo+
Party 3
Hachiman
Hachiman
I8-NOOR
Hachiman
Level 157
God Stats
1W - 4L
1,338 SR
Queue Stats
440W - 465L
1,465 Elo+
Solo
Anhur
Anhur
Ngarau77
Anhur
Level 18
God Stats
0W - 1L
1,752 SR
Queue Stats
3W - 6L
1,391 Elo+
Party 3
Geb
Geb
combo_powa_
Geb
Level 101
God Stats
1W - 3L
1,717 SR
Queue Stats
145W - 127L
1,506 Elo+
Party 3
Awilix
Awilix
jhonmarya
Awilix
Level 69
God Stats
0W - 4L
1,500 SR
Queue Stats
131W - 129L
1,475 Elo+
Party 3
Team Averages
Level 90
1,551 SR
1,476 Elo+

VS

Team Averages
Level 86
1,575 SR
1,431 Elo+
Kuzenbo
Kuzenbo
Happy-Skunky31
Kuzenbo
Level 69
God Stats
5W - 4L
1,490 SR
Queue Stats
175W - 186L
1,474 Elo+
Party 2
Hun Batz
Hun Batz
SirrBeele
Hun Batz
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
44W - 65L
1,269 Elo+
Party 1
Medusa
Medusa
devil_war_-
Medusa
Level 125
God Stats
5W - 3L
1,652 SR
Queue Stats
279W - 295L
1,437 Elo+
Solo
Poseidon
Poseidon
macNugets31
Poseidon
Level 18
God Stats
1W - 0L
1,734 SR
Queue Stats
89W - 100L
1,538 Elo+
Party 2
Agni
Agni
samvanlent
Agni
Level 132
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 17L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
DeZapp_HC
Janus
16
2 / 6 / 6
8,588
781
14,143
10,834
3,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
I8-NOOR
Hachiman
15
2 / 8 / 5
8,256
751
13,784
13,944
4,948
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Anhur
Ngarau77
Anhur
15
1 / 6 / 7
7,852
714
5,861
12,011
4,206
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 6 / 7
8,126
739
7,731
24,386
17,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Awilix
jhonmarya
Awilix
15
7 / 6 / 4
9,607
873
5,667
13,029
5,087
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 22
8,789
799
4,867
16,072
21,765
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hun Batz
SirrBeele
Hun Batz
16
3 / 3 / 18
9,406
855
11,142
11,169
6,639
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Medusa
20
13 / 2 / 15
11,850
1,077
24,451
15,288
8,129
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Poseidon
macNugets31
Poseidon
15
6 / 4 / 11
9,575
870
12,434
11,030
4,540
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
9 / 2 / 13
10,672
970
15,065
9,095
3,938
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
111
13
Kills
32
32
Deaths
13
29
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Janus
DeZapp_HC
Janus
2
6
6
0.83
W
1
2
22
6
L
Hachiman
I8-NOOR
Hachiman
2
8
5
0.56
L
Anhur
Ngarau77
Anhur
1
6
7
0.75
W
Hun Batz
SirrBeele
Hun Batz
3
3
18
4
L
1
6
7
0.75
W
Medusa
13
2
15
10.25
L
Awilix
jhonmarya
Awilix
7
6
4
1.5
W
Poseidon
macNugets31
Poseidon
6
4
11
2.88
W
9
2
13
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,186
Damage
67,959
74,204
Taken
62,654
35,596
Mitigated
45,011
22,795
Healing
20,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
DeZapp_HC
Janus
14,143
438
1,262
2,595
10,834
3,708
0
3,453
7,381
32,995
0
W
4,867
1,847
1,850
3,395
16,072
21,765
151
4,815
11,019
7,195
0
L
Hachiman
I8-NOOR
Hachiman
13,784
6,194
1,278
2,754
13,944
4,948
0
6,630
7,314
0
24,618
L
Anhur
Ngarau77
Anhur
5,861
2,718
0
2,437
12,011
4,206
0
3,878
8,133
0
12,335
W
Hun Batz
SirrBeele
Hun Batz
11,142
1,642
1,441
901
11,169
6,639
976
4,285
6,700
0
17,461
L
7,731
1,117
1,055
7,522
24,386
17,647
0
11,814
12,572
10,647
0
W
Medusa
24,451
13,235
1,332
5,485
15,288
8,129
2,718
5,875
9,095
0
58,847
L
Awilix
jhonmarya
Awilix
5,667
1,429
730
3,162
13,029
5,087
0
6,591
6,438
0
8,722
W
Poseidon
macNugets31
Poseidon
12,434
2,754
1,299
2,015
11,030
4,540
934
2,619
8,255
17,333
0
W
15,065
1,745
1,331
1,449
9,095
3,938
1,305
3,260
5,711
30,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,429
Gold Earned
50,292
106
Minions Killed
127
0
Camps Cleared
0
943,884
Distance Traveled
1,103,323
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,588
781
54
5
0
201,602
0
W
Kuzenbo
8,789
799
4
0
0
255,633
0
L
Hachiman
8,256
751
21
2
0
168,015
0
L
Anhur
7,852
714
16
1
0
191,492
0
W
Hun Batz
9,406
855
9
1
0
224,520
3
L
Geb
8,126
739
9
1
0
186,864
0
W
Medusa
11,850
1,077
69
6
0
209,065
0
L
Awilix
9,607
873
6
1
0
195,911
0
W
Poseidon
9,575
870
11
1
0
203,915
0
W
Agni
10,672
970
34
3
0
210,190
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role