Player Matchup

Hercules
Hercules
Crack Champ
Hercules
Level 72
God Stats
6W - 5L
1,730 SR
Queue Stats
32W - 26L
1,596 Elo+
Party 2
Chiron
Chiron
Raaace
Chiron
Level 129
God Stats
2W - 2L
1,665 SR
Queue Stats
66W - 41L
1,672 Elo+
Party 2
Zhong Kui
Zhong Kui
Raace
Zhong Kui
Level 155
God Stats
4W - 1L
1,675 SR
Queue Stats
67W - 35L
1,693 Elo+
Party 2
Cabrakan
Cabrakan
yolvahkiin
Cabrakan
Level 96
God Stats
1W - 0L
1,605 SR
Queue Stats
58W - 26L
1,735 Elo+
Party 2
Team Averages
Level 113
1,669 SR
1,674 Elo+

VS

Team Averages
Level 117
1,587 SR
1,619 Elo+
Apollo
Apollo
 
Apollo
Level 99
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
FierceWalrus367
Achilles
Level 123
God Stats
0W - 1L
1,538 SR
Queue Stats
4W - 6L
1,729 Elo+
Party 1
Sylvanus
Sylvanus
Leutaro
Sylvanus
Level 160
God Stats
7W - 4L
1,586 SR
Queue Stats
290W - 395L
1,518 Elo+
Solo
Merlin
Merlin
SGG Vexed14
Merlin
Level 87
God Stats
0W - 1L
1,724 SR
Queue Stats
4W - 5L
1,729 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Crack Champ
Hercules
15
1 / 1 / 5
9,760
697
6,943
15,517
17,185
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
Raaace
Chiron
19
7 / 0 / 2
11,760
840
19,514
14,641
5,914
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Zhong Kui
Raace
Zhong Kui
17
4 / 2 / 5
10,969
784
16,873
14,897
9,652
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cabrakan
yolvahkiin
Cabrakan
17
1 / 0 / 6
11,621
830
7,312
16,740
19,587
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
15
1 / 4 / 2
10,699
764
10,165
12,703
5,432
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Achilles
15
2 / 3 / 1
9,732
695
10,841
20,869
22,261
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sylvanus
Leutaro
Sylvanus
15
0 / 3 / 3
9,192
657
10,332
15,971
16,586
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Merlin
16
0 / 3 / 0
9,748
696
12,767
9,749
3,781
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
13
Kills
3
3
Deaths
13
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
4
2
0.5
W
Hercules
Crack Champ
Hercules
1
1
5
3.5
L
Achilles
2
3
1
0.83
L
Sylvanus
Leutaro
Sylvanus
0
3
3
0.5
W
Chiron
Raaace
Chiron
7
0
2
8
W
Zhong Kui
Raace
Zhong Kui
4
2
5
3.25
L
Merlin
0
3
0
0
W
Cabrakan
yolvahkiin
Cabrakan
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,642
Damage
44,105
61,795
Taken
59,292
52,338
Mitigated
48,060
20,474
Healing
15,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
10,165
5,202
0
1,484
12,703
5,432
528
3,480
8,809
0
38,726
W
Hercules
Crack Champ
Hercules
6,943
2,006
0
5,567
15,517
17,185
588
3,726
11,477
0
20,620
L
Achilles
10,841
4,137
534
3,077
20,869
22,261
920
9,466
10,708
0
33,667
L
Sylvanus
Leutaro
Sylvanus
10,332
1,726
2,570
5,746
15,971
16,586
513
6,831
8,470
25,094
4,813
W
Chiron
Raaace
Chiron
19,514
7,292
1,419
4,844
14,641
5,914
931
4,934
9,707
0
76,457
W
Zhong Kui
Raace
Zhong Kui
16,873
2,361
75
6,779
14,897
9,652
1,506
6,647
8,250
48,308
0
L
Merlin
12,767
194
417
1,694
9,749
3,781
154
3,898
5,775
51,721
0
W
Cabrakan
yolvahkiin
Cabrakan
7,312
1,198
0
1,790
16,740
19,587
168
8,013
8,727
29,282
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,110
Gold Earned
39,371
281
Minions Killed
257
12
Camps Cleared
10
1,149,531
Distance Traveled
953,758
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
10,699
764
83
6
0
230,840
0
W
Hercules
9,760
697
32
2
2
300,970
0
L
Achilles
9,732
695
52
4
5
263,112
2
L
Sylvanus
9,192
657
31
2
4
210,038
3
W
Chiron
11,760
840
114
8
2
306,168
3
W
Zhong Kui
10,969
784
81
6
3
258,062
3
L
Merlin
9,748
696
91
7
1
249,768
2
W
Cabrakan
11,621
830
54
4
5
284,331
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role