Player Matchup

Bacchus
Bacchus
FeetEater
Bacchus
Level 41
God Stats
35W - 28L
1,539 SR
Queue Stats
57W - 51L
1,386 Elo+
Party 1
Arachne
Arachne
Frizxyy-
Arachne
Level 23
God Stats
12W - 3L
1,855 SR
Queue Stats
39W - 37L
1,375 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
GIitxhy-
Morgan Le Fay
Level 25
God Stats
16W - 16L
1,474 SR
Queue Stats
43W - 40L
1,378 Elo+
Party 1
Medusa
Medusa
JeCarrySam
Medusa
Level 4
God Stats
9W - 3L
1,697 SR
Queue Stats
20W - 9L
1,489 Elo+
Solo
Ares
Ares
XInfernolynxX
Ares
Level 16
God Stats
21W - 16L
1,488 SR
Queue Stats
139W - 146L
1,393 Elo+
Solo
Team Averages
Level 22
1,611 SR
1,404 Elo+

VS

Team Averages
Level 14
1,572 SR
1,391 Elo+
Nu Wa
Nu Wa
JAEXSYNN666
Nu Wa
Level 7
God Stats
1W - 1L
1,726 SR
Queue Stats
2W - 4L
1,253 Elo+
Solo
Guan Yu
Guan Yu
RNG_KISAME
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Yemoja
Yemoja
byJOSE3213337
Yemoja
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 35L
1,239 Elo+
Solo
Anubis
Anubis
cipac
Anubis
Level 28
God Stats
7W - 14L
1,498 SR
Queue Stats
344W - 368L
1,508 Elo+
Solo
Danzaburou
Danzaburou
xXELGREENXx
Danzaburou
Level 28
God Stats
21W - 18L
1,638 SR
Queue Stats
230W - 209L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
FeetEater
Bacchus
10
1 / 3 / 3
5,506
551
4,198
6,113
2,099
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
Frizxyy-
Arachne
9
4 / 1 / 1
5,962
596
2,963
5,258
1,299
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
GIitxhy-
Morgan Le Fay
11
6 / 1 / 2
6,724
672
4,185
5,474
1,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Medusa
JeCarrySam
Medusa
9
3 / 2 / 1
5,556
556
6,196
5,415
1,491
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
1 / 0 / 3
5,630
563
2,062
4,620
2,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 6 / 2
5,251
525
5,318
6,642
1,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
RNG_KISAME
Guan Yu
7
1 / 5 / 1
5,271
527
1,237
7,719
4,322
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 2 / 1
5,110
511
917
4,171
1,914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anubis
cipac
Anubis
10
3 / 3 / 2
6,517
652
5,356
6,512
3,436
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
xXELGREENXx
Danzaburou
10
2 / 1 / 0
5,938
594
4,017
6,826
2,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
13
15
Kills
7
7
Deaths
17
10
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
FeetEater
Bacchus
1
3
3
0.83
W
Arachne
Frizxyy-
Arachne
4
1
1
4.5
W
Morgan Le Fay
GIitxhy-
Morgan Le Fay
6
1
2
7
L
1
6
2
0.33
W
Medusa
JeCarrySam
Medusa
3
2
1
1.75
L
Guan Yu
RNG_KISAME
Guan Yu
1
5
1
0.3
W
1
0
3
2.5
L
0
2
1
0.25
L
Anubis
cipac
Anubis
3
3
2
1.33
L
Danzaburou
xXELGREENXx
Danzaburou
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,604
Damage
16,845
26,880
Taken
31,870
8,988
Mitigated
13,566
7,902
Healing
7,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
FeetEater
Bacchus
4,198
619
0
970
6,113
2,099
240
4,108
1,908
17,065
0
W
Arachne
Frizxyy-
Arachne
2,963
2,424
0
1,971
5,258
1,299
0
2,290
2,860
0
18,698
W
Morgan Le Fay
GIitxhy-
Morgan Le Fay
4,185
149
0
1,920
5,474
1,440
1,750
3,188
1,906
34,683
0
L
5,318
1,495
0
0
6,642
1,861
0
3,227
3,415
12,993
0
W
Medusa
JeCarrySam
Medusa
6,196
2,979
0
2,310
5,415
1,491
702
568
4,797
0
37,016
L
Guan Yu
RNG_KISAME
Guan Yu
1,237
252
0
2,040
7,719
4,322
0
1,088
6,631
0
20,581
W
2,062
96
0
731
4,620
2,659
182
734
3,818
8,847
0
L
917
216
802
83
4,171
1,914
0
1,576
2,595
10,813
0
L
Anubis
cipac
Anubis
5,356
453
0
2,165
6,512
3,436
0
3,604
2,908
31,157
0
L
Danzaburou
xXELGREENXx
Danzaburou
4,017
1,336
0
2,415
6,826
2,033
278
1,255
5,571
0
33,619

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,378
Gold Earned
28,087
222
Minions Killed
209
0
Camps Cleared
0
933,189
Distance Traveled
900,139
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,506
551
29
3
0
187,049
0
W
Arachne
5,962
596
42
4
0
186,948
0
W
Morgan Le Fay
6,724
672
66
7
0
185,884
0
L
Nu Wa
5,251
525
15
2
0
186,393
0
W
Medusa
5,556
556
67
7
0
161,075
2
L
Guan Yu
5,271
527
40
4
0
183,725
0
W
Ares
5,630
563
18
2
0
212,233
2
L
Yemoja
5,110
511
15
2
0
171,885
2
L
Anubis
6,517
652
71
7
0
165,898
1
L
Danzaburou
5,938
594
68
7
0
192,238
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role