Player Matchup

Ra
Ra
Aristard94
Ra
Level 109
God Stats
11W - 8L
1,564 SR
Queue Stats
60W - 54L
1,403 Elo+
Party 2
King Arthur
King Arthur
DarkLord9998
King Arthur
Level 97
God Stats
0W - 1L
1,353 SR
Queue Stats
51W - 49L
1,446 Elo+
Party 2
Bacchus
Bacchus
Drcen97
Bacchus
Level 86
God Stats
21W - 14L
1,524 SR
Queue Stats
48W - 50L
1,399 Elo+
Party 2
Xbalanque
Xbalanque
Mantilla
Xbalanque
Level 129
God Stats
4W - 10L
1,263 SR
Queue Stats
438W - 433L
1,377 Elo+
Solo
Susano
Susano
entejusticiero
Susano
Level 111
God Stats
1W - 5L
1,333 SR
Queue Stats
45W - 69L
1,364 Elo+
Party 2
Team Averages
Level 106
1,407 SR
1,398 Elo+

VS

Team Averages
Level 91
1,484 SR
1,414 Elo+
Bacchus
Bacchus
LtUltima38
Bacchus
Level 69
God Stats
14W - 17L
1,364 SR
Queue Stats
236W - 300L
1,336 Elo+
Party 3
Set
Set
PaulHub69_lean
Set
Level 69
God Stats
5W - 9L
1,572 SR
Queue Stats
315W - 346L
1,489 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
adrian1973gs
Morgan Le Fay
Level 69
God Stats
2W - 2L
1,421 SR
Queue Stats
165W - 146L
1,431 Elo+
Party 1
Chiron
Chiron
chrisFR62
Chiron
Level 139
God Stats
2W - 0L
1,822 SR
Queue Stats
34W - 42L
1,385 Elo+
Solo
Cerberus
Cerberus
ivi6754
Cerberus
Level 109
God Stats
3W - 0L
1,242 SR
Queue Stats
148W - 140L
1,428 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,611
510
1,382
4,936
1,511
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

King Arthur
DarkLord9998
King Arthur
9
0 / 2 / 0
5,103
464
2,834
7,206
3,452
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Bacchus
Drcen97
Bacchus
7
0 / 3 / 2
4,883
444
3,102
8,224
4,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
Mantilla
Xbalanque
9
2 / 2 / 0
5,331
485
3,399
6,263
1,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

9
0 / 4 / 2
5,469
497
5,123
9,699
2,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
LtUltima38
Bacchus
10
4 / 1 / 3
6,223
566
3,593
6,962
4,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
6 / 0 / 3
6,833
621
5,292
7,743
2,883
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morgan Le Fay
adrian1973gs
Morgan Le Fay
12
2 / 0 / 5
6,726
611
3,985
4,666
1,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
chrisFR62
Chiron
10
0 / 1 / 1
5,733
521
3,109
4,638
1,140
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Cerberus
ivi6754
Cerberus
12
2 / 0 / 2
6,697
609
4,975
7,599
6,515
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
2
Kills
14
15
Deaths
2
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
King Arthur
DarkLord9998
King Arthur
0
2
0
0
L
Bacchus
Drcen97
Bacchus
0
3
2
0.33
W
Bacchus
LtUltima38
Bacchus
4
1
3
5.5
L
Xbalanque
Mantilla
Xbalanque
2
2
0
1
W
6
0
3
7.5
W
Morgan Le Fay
adrian1973gs
Morgan Le Fay
2
0
5
4.5
W
Chiron
chrisFR62
Chiron
0
1
1
0.5
L
0
4
2
0.25
W
Cerberus
ivi6754
Cerberus
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,840
Damage
20,954
36,328
Taken
31,608
13,855
Mitigated
16,711
9,816
Healing
10,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,382
0
65
1,086
4,936
1,511
0
2,135
2,801
32,663
0
L
King Arthur
DarkLord9998
King Arthur
2,834
349
0
1,048
7,206
3,452
0
3,655
2,818
0
20,698
L
Bacchus
Drcen97
Bacchus
3,102
434
0
1,646
8,224
4,308
0
2,451
5,732
12,409
0
W
Bacchus
LtUltima38
Bacchus
3,593
240
299
2,311
6,962
4,579
708
1,293
5,669
12,340
0
L
Xbalanque
Mantilla
Xbalanque
3,399
1,738
0
2,999
6,263
1,719
0
1,328
4,935
0
25,575
W
5,292
3,206
0
542
7,743
2,883
94
762
6,981
0
36,251
W
Morgan Le Fay
adrian1973gs
Morgan Le Fay
3,985
151
0
1,102
4,666
1,594
1,138
1,315
3,351
40,500
0
W
Chiron
chrisFR62
Chiron
3,109
1,218
432
2,336
4,638
1,140
399
1,038
3,600
0
32,964
L
5,123
980
0
2,972
9,699
2,865
0
2,079
7,489
0
32,941
W
Cerberus
ivi6754
Cerberus
4,975
400
0
3,639
7,599
6,515
168
76
6,881
32,900
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,397
Gold Earned
32,212
271
Minions Killed
329
0
Camps Cleared
0
990,278
Distance Traveled
1,011,757
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,611
510
76
7
0
207,172
3
L
King Arthur
5,103
464
44
4
0
205,177
4
L
Bacchus
4,883
444
20
2
0
196,987
3
W
Bacchus
6,223
566
20
2
0
201,080
1
L
Xbalanque
5,331
485
54
5
0
171,222
4
W
Set
6,833
621
64
6
0
226,947
1
W
Morgan Le Fay
6,726
611
87
8
0
214,479
2
W
Chiron
5,733
521
69
6
0
185,353
3
L
Susano
5,469
497
77
7
0
209,720
0
W
Cerberus
6,697
609
89
8
0
183,898
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role