Player Matchup

Nemesis
Nemesis
Betrayal69
Nemesis
Level 6
God Stats
2W - 2L
1,759 SR
Queue Stats
160W - 138L
1,311 Elo+
Party 2
Jing Wei
Jing Wei
CrazyHooligan
Jing Wei
Level 16
God Stats
3W - 6L
1,500 SR
Queue Stats
63W - 47L
1,393 Elo+
Party 2
Guan Yu
Guan Yu
TenpieceChicken
Guan Yu
Level 6
God Stats
0W - 2L
1,289 SR
Queue Stats
99W - 90L
1,311 Elo+
Party 2
Raijin
Raijin
diamondminer469
Raijin
Level 6
God Stats
4W - 11L
1,089 SR
Queue Stats
10W - 24L
1,294 Elo+
Solo
Ymir
Ymir
nohcOR
Ymir
Level 4
God Stats
4W - 1L
1,759 SR
Queue Stats
12W - 11L
1,393 Elo+
Party 2
Team Averages
Level 8
1,479 SR
1,340 Elo+

VS

Team Averages
Level 19
1,529 SR
1,387 Elo+
Serqet
Serqet
AsterialRaven
Serqet
Level 16
God Stats
7W - 7L
1,488 SR
Queue Stats
41W - 43L
1,354 Elo+
Party 3
Nu Wa
Nu Wa
BigOunzPSN
Nu Wa
Level 16
God Stats
16W - 9L
1,418 SR
Queue Stats
49W - 50L
1,326 Elo+
Party 3
Bellona
Bellona
J Cashalou
Bellona
Level 26
God Stats
9W - 10L
1,546 SR
Queue Stats
84W - 100L
1,375 Elo+
Party 1
Neith
Neith
Subliminally
Neith
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 15L
1,511 Elo+
Solo
Sylvanus
Sylvanus
Tactic500
Sylvanus
Level 27
God Stats
2W - 2L
1,696 SR
Queue Stats
90W - 105L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Betrayal69
Nemesis
8
2 / 3 / 2
5,474
498
3,353
7,030
1,778
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jing Wei
CrazyHooligan
Jing Wei
8
0 / 3 / 0
4,686
426
2,805
7,199
1,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
2 / 2 / 0
5,906
537
4,056
7,534
5,080
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
3 / 5 / 1
6,122
557
1,832
7,090
1,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
nohcOR
Ymir
7
0 / 5 / 0
5,119
465
1,338
7,728
3,900
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 2
6,274
570
2,750
5,294
1,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
11
4 / 3 / 4
6,809
619
6,993
4,692
1,385
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
J Cashalou
Bellona
12
2 / 3 / 0
7,090
645
4,299
8,247
6,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

13
11 / 0 / 0
7,908
719
9,891
4,615
1,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Tactic500
Sylvanus
10
0 / 1 / 10
6,599
600
2,572
6,373
4,379
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
34
7
Kills
18
18
Deaths
7
3
Assists
16
Player
Kills
Deaths
Assists
KDA
W
1
0
2
2
L
Nemesis
Betrayal69
Nemesis
2
3
2
1
W
Nu Wa
4
3
4
2
L
Jing Wei
CrazyHooligan
Jing Wei
0
3
0
0
W
Bellona
J Cashalou
Bellona
2
3
0
0.67
W
11
0
0
11
W
Sylvanus
Tactic500
Sylvanus
0
1
10
5
L
2
2
0
1
L
3
5
1
0.7
L
Ymir
nohcOR
Ymir
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,384
Damage
26,505
36,581
Taken
29,221
14,050
Mitigated
15,315
4,397
Healing
9,695
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,750
862
0
2,386
5,294
1,466
0
0
5,294
0
29,280
L
Nemesis
Betrayal69
Nemesis
3,353
1,814
0
1,338
7,030
1,778
0
2,410
4,462
0
20,932
W
Nu Wa
6,993
1,718
0
562
4,692
1,385
757
1,110
3,392
28,905
0
L
Jing Wei
CrazyHooligan
Jing Wei
2,805
1,769
0
780
7,199
1,757
0
1,059
6,027
0
22,146
W
Bellona
J Cashalou
Bellona
4,299
1,604
0
2,624
8,247
6,190
702
0
8,247
0
31,931
W
9,891
4,822
0
2,545
4,615
1,895
2,499
324
4,291
0
59,337
W
Sylvanus
Tactic500
Sylvanus
2,572
1,292
668
910
6,373
4,379
379
1,641
4,680
11,073
0
L
4,056
703
94
1,955
7,534
5,080
0
723
6,699
0
22,113
L
1,832
148
0
230
7,090
1,535
196
3,431
3,308
24,317
0
L
Ymir
nohcOR
Ymir
1,338
311
0
0
7,728
3,900
0
1,266
6,371
8,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,307
Gold Earned
34,680
205
Minions Killed
311
0
Camps Cleared
0
1,022,403
Distance Traveled
1,048,217
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
6,274
570
63
6
0
258,966
2
L
Nemesis
5,474
498
43
4
0
203,506
1
W
Nu Wa
6,809
619
47
4
0
197,541
2
L
Jing Wei
4,686
426
39
4
0
210,328
0
W
Bellona
7,090
645
71
6
0
202,452
0
W
Neith
7,908
719
111
10
0
202,993
0
W
Sylvanus
6,599
600
19
2
0
186,265
0
L
Guan Yu
5,906
537
58
5
0
212,763
0
L
Raijin
6,122
557
45
4
0
192,838
1
L
Ymir
5,119
465
20
2
0
202,968
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role