Player Matchup

Ymir
Ymir
Meltras
Ymir
Level 22
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 126L
1,389 Elo+
Solo
Skadi
Skadi
TaCpT
Skadi
Level 15
God Stats
0W - 2L
1,226 SR
Queue Stats
9W - 8L
1,450 Elo+
Party 2
Artemis
Artemis
TheMasaca
Artemis
Level 16
God Stats
6W - 5L
1,226 SR
Queue Stats
15W - 11L
1,450 Elo+
Party 2
Thor
Thor
hectorrafer2008
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Agni
Agni
tfou3lal3ouba
Agni
Level 14
God Stats
2W - 4L
1,317 SR
Queue Stats
80W - 64L
1,432 Elo+
Solo
Team Averages
Level 14
1,354 SR
1,444 Elo+

VS

Team Averages
Level 19
1,640 SR
1,439 Elo+
Raijin
Raijin
BestUltEU
Raijin
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,502 Elo+
Party 1
Fenrir
Fenrir
LihatasHuN
Fenrir
Level 28
God Stats
1W - 0L
1,880 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Ymir
Ymir
TudorHappy
Ymir
Level 7
God Stats
2W - 2L
1,479 SR
Queue Stats
7W - 13L
1,326 Elo+
Solo
Nike
Nike
VikingsAreCool
Nike
Level 18
God Stats
5W - 3L
1,612 SR
Queue Stats
6W - 5L
1,451 Elo+
Party 1
Sol
Sol
tyforgold
Sol
Level 13
God Stats
6W - 3L
1,728 SR
Queue Stats
11W - 14L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Meltras
Ymir
18
5 / 8 / 11
11,940
1,085
10,294
24,636
31,015
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Skadi
TaCpT
Skadi
17
1 / 2 / 9
10,377
943
8,931
9,390
3,354
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Artemis
TheMasaca
Artemis
17
7 / 4 / 7
12,457
1,132
22,033
11,901
4,221
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
0 / 14 / 10
10,019
911
9,346
18,004
6,582
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

17
3 / 7 / 9
11,002
1,000
15,976
13,940
4,875
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

53

VS

Team 2 Tickets

239

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
BestUltEU
Raijin
19
10 / 1 / 14
12,415
1,129
22,358
12,066
4,640
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
LihatasHuN
Fenrir
18
5 / 4 / 21
11,783
1,071
8,719
12,340
5,899
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
3 / 4 / 19
10,768
979
8,209
16,512
14,807
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

19
7 / 2 / 18
12,767
1,161
14,433
17,019
13,274
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

18
10 / 5 / 15
12,009
1,092
16,900
14,169
5,210
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
122
16
Kills
35
35
Deaths
16
46
Assists
87
Player
Kills
Deaths
Assists
KDA
W
Raijin
BestUltEU
Raijin
10
1
14
17
W
Fenrir
LihatasHuN
Fenrir
5
4
21
3.88
L
Ymir
Meltras
Ymir
5
8
11
1.31
L
Skadi
TaCpT
Skadi
1
2
9
2.75
L
Artemis
TheMasaca
Artemis
7
4
7
2.63
W
3
4
19
3.13
W
7
2
18
8
L
0
14
10
0.36
L
3
7
9
1.07
W
10
5
15
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,580
Damage
70,619
77,871
Taken
72,106
50,047
Mitigated
43,830
3,395
Healing
13,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
BestUltEU
Raijin
22,358
1,599
174
599
12,066
4,640
0
5,425
6,641
52,753
0
W
Fenrir
LihatasHuN
Fenrir
8,719
2,124
1,125
2,634
12,340
5,899
0
4,235
8,105
0
25,166
L
Ymir
Meltras
Ymir
10,294
3,076
0
0
24,636
31,015
0
17,146
6,977
17,677
0
L
Skadi
TaCpT
Skadi
8,931
2,464
0
0
9,390
3,354
0
5,208
3,989
0
19,757
L
Artemis
TheMasaca
Artemis
22,033
13,440
0
1,667
11,901
4,221
0
6,514
5,196
0
45,147
W
8,209
1,712
0
0
16,512
14,807
0
9,445
7,067
16,915
0
W
14,433
1,482
0
2,991
17,019
13,274
0
2,682
14,337
2,073
19,898
L
9,346
2,303
0
0
18,004
6,582
0
10,092
7,726
0
33,281
L
15,976
1,434
418
1,310
13,940
4,875
0
9,697
4,105
28,081
0
W
16,900
9,423
0
5,780
14,169
5,210
0
4,483
9,686
38,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,795
Gold Earned
59,742
158
Minions Killed
214
3
Camps Cleared
6
951,180
Distance Traveled
948,558
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,415
1,129
86
8
1
202,576
0
W
Fenrir
11,783
1,071
29
3
2
190,052
0
L
Ymir
11,940
1,085
7
1
1
190,829
0
L
Skadi
10,377
943
21
2
1
212,768
0
L
Artemis
12,457
1,132
52
5
0
194,911
0
W
Ymir
10,768
979
23
2
0
168,795
1
W
Nike
12,767
1,161
19
2
2
224,763
0
L
Thor
10,019
911
52
5
0
174,199
0
L
Agni
11,002
1,000
26
2
1
178,473
0
W
Sol
12,009
1,092
57
5
1
162,372
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role