Player Matchup

King Arthur
King Arthur
AGRIDDU69
King Arthur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,351 Elo+
Party 1
Fenrir
Fenrir
GANDALFDU699
Fenrir
Level 8
God Stats
5W - 9L
1,311 SR
Queue Stats
12W - 17L
1,337 Elo+
Party 1
Hercules
Hercules
The Winni0ne
Hercules
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,148 Elo+
Solo
Cthulhu
Cthulhu
manoletek
Cthulhu
Level 27
God Stats
19W - 32L
1,322 SR
Queue Stats
19W - 33L
1,281 Elo+
Solo
Neith
Neith
vaillo9
Neith
Level 20
God Stats
30W - 39L
1,381 SR
Queue Stats
91W - 113L
1,288 Elo+
Solo
Team Averages
Level 14
1,403 SR
1,281 Elo+

VS

Team Averages
Level 20
1,404 SR
1,315 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
bluefoxyredfoxy5
Thanatos
Level 24
God Stats
8W - 12L
1,456 SR
Queue Stats
65W - 71L
1,383 Elo+
Solo
Bellona
Bellona
eSooXx-
Bellona
Level 24
God Stats
50W - 28L
1,255 SR
Queue Stats
96W - 98L
1,222 Elo+
Solo
Anhur
Anhur
ghstar
Anhur
Level 21
God Stats
67W - 46L
1,503 SR
Queue Stats
80W - 61L
1,341 Elo+
Solo
Danzaburou
Danzaburou
xelasan
Danzaburou
Level 26
God Stats
6W - 3L
1,309 SR
Queue Stats
12W - 16L
1,131 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AGRIDDU69
King Arthur
18
0 / 8 / 3
10,537
390
2,656
19,420
8,916
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
19
11 / 8 / 3
12,471
462
20,931
25,375
25,141
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Hercules
The Winni0ne
Hercules
9
2 / 3 / 1
8,306
308
3,334
10,803
5,004
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cthulhu
manoletek
Cthulhu
18
5 / 11 / 7
14,093
522
16,191
42,745
28,367
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
vaillo9
Neith
16
3 / 12 / 4
11,219
416
11,019
19,551
5,753
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
19
1 / 10 / 7
12,860
476
21,289
20,194
7,753
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
11 / 3 / 1
14,543
539
20,242
22,593
10,958
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bellona
eSooXx-
Bellona
20
9 / 1 / 9
14,306
530
14,615
17,968
18,724
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anhur
ghstar
Anhur
20
11 / 1 / 5
15,438
572
23,533
18,996
8,590
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
xelasan
Danzaburou
20
10 / 6 / 10
15,809
586
21,696
20,679
9,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
74
21
Kills
42
42
Deaths
21
18
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
1
10
7
0.45
L
King Arthur
AGRIDDU69
King Arthur
0
8
3
0.19
L
Fenrir
11
8
3
1.56
L
Hercules
The Winni0ne
Hercules
2
3
1
0.83
W
11
3
1
3.83
W
Bellona
eSooXx-
Bellona
9
1
9
13.5
W
Anhur
ghstar
Anhur
11
1
5
13.5
L
Cthulhu
manoletek
Cthulhu
5
11
7
0.77
L
Neith
vaillo9
Neith
3
12
4
0.42
W
Danzaburou
xelasan
Danzaburou
10
6
10
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,131
Damage
101,375
117,894
Taken
100,430
73,181
Mitigated
55,238
15,466
Healing
48,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
21,289
2,375
0
2,414
20,194
7,753
207
3,650
16,544
74,199
0
L
King Arthur
AGRIDDU69
King Arthur
2,656
449
0
0
19,420
8,916
863
4,652
14,768
0
44,359
L
Fenrir
20,931
5,215
0
2,882
25,375
25,141
192
3,855
21,520
0
49,959
L
Hercules
The Winni0ne
Hercules
3,334
1,367
0
563
10,803
5,004
787
2,961
7,842
0
20,989
W
20,242
5,736
0
20,903
22,593
10,958
776
3,571
19,022
0
103,816
W
Bellona
eSooXx-
Bellona
14,615
5,110
0
5,589
17,968
18,724
1,598
3,072
14,896
0
72,918
W
Anhur
ghstar
Anhur
23,533
11,937
0
11,637
18,996
8,590
6,951
3,898
15,098
0
119,697
L
Cthulhu
manoletek
Cthulhu
16,191
2,432
376
9,913
42,745
28,367
339
8,694
34,051
50,039
0
L
Neith
vaillo9
Neith
11,019
5,125
0
1,732
19,551
5,753
819
1,127
18,424
0
45,888
W
Danzaburou
xelasan
Danzaburou
21,696
13,046
75
7,996
20,679
9,213
8,230
2,072
18,607
0
96,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,626
Gold Earned
72,956
329
Minions Killed
655
0
Camps Cleared
0
2,030,591
Distance Traveled
2,361,772
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
12,860
476
96
4
0
441,068
1
L
King Arthur
10,537
390
91
3
0
493,439
4
L
Fenrir
12,471
462
76
3
0
460,806
0
L
Hercules
8,306
308
48
2
0
247,011
5
W
Thanatos
14,543
539
128
5
0
481,646
0
W
Bellona
14,306
530
107
4
0
533,828
0
W
Anhur
15,438
572
185
7
0
455,223
0
L
Cthulhu
14,093
522
43
2
0
480,172
0
L
Neith
11,219
416
71
3
0
349,163
0
W
Danzaburou
15,809
586
139
5
0
450,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role