Player Matchup

Ares
Ares
 
Ares
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Scylla
Scylla
Ozmyst
Scylla
Level 29
God Stats
5W - 4L
1,224 SR
Queue Stats
12W - 13L
1,329 Elo+
Party 3
Danzaburou
Danzaburou
hempsita
Danzaburou
Level 29
God Stats
7W - 12L
1,393 SR
Queue Stats
30W - 40L
1,408 Elo+
Party 3
Izanami
Izanami
lusinchig
Izanami
Level 115
God Stats
44W - 44L
1,535 SR
Queue Stats
115W - 101L
1,508 Elo+
Party 3
Tyr
Tyr
moroco
Tyr
Level 106
God Stats
33W - 31L
1,462 SR
Queue Stats
154W - 164L
1,471 Elo+
Party 3
Team Averages
Level 75
1,423 SR
1,443 Elo+

VS

Team Averages
Level 64
1,490 SR
1,426 Elo+
Merlin
Merlin
 
Merlin
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Freya
Freya
JulionSeven
Freya
Level 107
God Stats
4W - 2L
1,712 SR
Queue Stats
107W - 108L
1,414 Elo+
Party 1
Thanatos
Thanatos
LEADER11_BLACK
Thanatos
Level 17
God Stats
2W - 9L
1,292 SR
Queue Stats
21W - 36L
1,307 Elo+
Party 2
Hel
Hel
Papifresco129
Hel
Level 69
God Stats
3W - 7L
1,445 SR
Queue Stats
26W - 36L
1,473 Elo+
Party 1
Fafnir
Fafnir
idontknowit
Fafnir
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 197L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
17
9 / 0 / 13
11,007
1,101
12,791
6,565
7,860
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Ozmyst
Scylla
16
3 / 3 / 13
9,629
963
7,127
6,954
2,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
hempsita
Danzaburou
16
0 / 2 / 18
9,562
956
6,711
8,920
3,791
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Izanami
lusinchig
Izanami
17
9 / 3 / 12
11,903
1,190
17,530
9,946
3,707
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tyr
moroco
Tyr
17
4 / 0 / 17
10,570
1,057
11,604
5,963
4,973
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Team 1 Tickets

263

VS

Team 2 Tickets

175

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
16
0 / 6 / 4
9,404
940
14,450
9,879
4,598
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
6 / 5 / 1
11,167
1,117
11,369
11,591
4,761
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
15
1 / 6 / 3
8,977
898
3,260
11,412
9,449
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
1 / 3 / 3
9,043
904
2,532
10,225
11,198
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fafnir
16
0 / 5 / 6
10,231
1,023
3,421
16,656
22,978
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
25
25
Kills
8
8
Deaths
25
73
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
9
0
13
15.5
L
Merlin
 
Merlin
0
6
4
0.33
L
6
5
1
1.3
L
Thanatos
1
6
3
0.42
W
Scylla
Ozmyst
Scylla
3
3
13
3.17
L
1
3
3
0.83
W
Danzaburou
hempsita
Danzaburou
0
2
18
4.5
L
Fafnir
0
5
6
0.6
W
Izanami
lusinchig
Izanami
9
3
12
5
W
Tyr
moroco
Tyr
4
0
17
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,763
Damage
35,032
38,348
Taken
59,763
23,280
Mitigated
52,984
2,282
Healing
12,024
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
12,791
78
0
0
6,565
7,860
0
5,583
982
16,745
0
L
Merlin
 
Merlin
14,450
702
125
834
9,879
4,598
0
2,332
7,547
57,416
0
L
11,369
3,561
0
1,185
11,591
4,761
0
4,237
7,354
22,929
0
L
Thanatos
3,260
1,121
0
1,884
11,412
9,449
0
4,651
6,761
0
13,345
W
Scylla
Ozmyst
Scylla
7,127
565
45
301
6,954
2,949
0
5,247
1,707
13,984
0
L
2,532
479
3,920
3,044
10,225
11,198
0
2,011
8,214
10,167
0
W
Danzaburou
hempsita
Danzaburou
6,711
1,835
0
989
8,920
3,791
0
8,318
602
0
24,741
L
Fafnir
3,421
840
0
1,032
16,656
22,978
0
6,687
9,969
6,893
0
W
Izanami
lusinchig
Izanami
17,530
12,525
0
149
9,946
3,707
0
9,085
861
0
42,958
W
Tyr
moroco
Tyr
11,604
1,634
0
798
5,963
4,973
0
3,539
2,424
0
23,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,671
Gold Earned
48,822
143
Minions Killed
166
7
Camps Cleared
4
1,043,847
Distance Traveled
956,059
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
11,007
1,101
3
0
0
231,090
0
L
Merlin
9,404
940
93
9
1
177,085
0
L
Freya
11,167
1,117
27
3
0
198,164
0
L
Thanatos
8,977
898
13
1
0
199,209
0
W
Scylla
9,629
963
14
1
0
182,717
0
L
Hel
9,043
904
23
2
0
188,168
0
W
Danzaburou
9,562
956
31
3
1
205,427
0
L
Fafnir
10,231
1,023
10
1
3
193,433
0
W
Izanami
11,903
1,190
69
7
2
180,015
0
W
Tyr
10,570
1,057
26
3
4
244,598
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role