Player Matchup

Ares
Ares
HadesuImmortaly
Ares
Level 22
God Stats
20W - 11L
1,709 SR
Queue Stats
61W - 61L
1,417 Elo+
Solo
Horus
Horus
Malamimaga
Horus
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Anubis
Anubis
NoLifeKing7
Anubis
Level 29
God Stats
19W - 22L
1,084 SR
Queue Stats
61W - 79L
1,426 Elo+
Solo
Cupid
Cupid
Solmyrus
Cupid
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
xBorjabalic
Osiris
Level 24
God Stats
24W - 27L
1,438 SR
Queue Stats
66W - 68L
1,388 Elo+
Solo
Team Averages
Level 24
1,446 SR
1,446 Elo+

VS

Team Averages
Level 21
1,549 SR
1,430 Elo+
Mulan
Mulan
Arne05
Mulan
Level 24
God Stats
1W - 1L
1,683 SR
Queue Stats
104W - 126L
1,270 Elo+
Party 2
Yemoja
Yemoja
Easty08
Yemoja
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 115L
1,409 Elo+
Solo
Izanami
Izanami
MissieSSY
Izanami
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,454 Elo+
Party 1
Thor
Thor
hopperdepop
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,616 Elo+
Party 2
Anubis
Anubis
z0r4x
Anubis
Level 25
God Stats
2W - 4L
1,564 SR
Queue Stats
9W - 15L
1,399 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 0 / 9
12,223
556
10,778
13,232
7,633
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Horus
15
2 / 5 / 6
10,334
470
5,652
17,738
13,104
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Anubis
20
14 / 1 / 0
13,831
629
22,552
14,201
7,367
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cupid
Solmyrus
Cupid
19
12 / 4 / 12
13,164
598
20,922
13,924
5,213
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Osiris
17
2 / 4 / 8
11,263
512
11,951
17,146
11,199
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Arne05
Mulan
16
6 / 5 / 2
10,682
486
17,712
23,067
19,680
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Yemoja
Easty08
Yemoja
14
1 / 10 / 3
9,868
449
5,589
16,338
8,134
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Izanami
MissieSSY
Izanami
14
0 / 10 / 2
8,959
407
7,536
18,674
5,007
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 6 / 3
9,059
412
4,075
14,910
4,489
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anubis
z0r4x
Anubis
16
3 / 8 / 1
10,345
470
11,881
17,909
6,171
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
23
39
Kills
12
14
Deaths
39
35
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Mulan
Arne05
Mulan
6
5
2
1.4
L
Yemoja
Easty08
Yemoja
1
10
3
0.25
W
9
0
9
13.5
W
Horus
2
5
6
1
L
Izanami
MissieSSY
Izanami
0
10
2
0.1
W
Anubis
14
1
0
14
W
Cupid
Solmyrus
Cupid
12
4
12
4.5
L
2
6
3
0.58
W
Osiris
2
4
8
1.5
L
Anubis
z0r4x
Anubis
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,855
Damage
46,793
76,241
Taken
90,898
44,516
Mitigated
43,481
26,436
Healing
14,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Arne05
Mulan
17,712
4,157
43
5,224
23,067
19,680
35
4,832
17,516
0
60,423
L
Yemoja
Easty08
Yemoja
5,589
970
884
723
16,338
8,134
0
9,488
6,763
33,785
0
W
10,778
911
450
3,661
13,232
7,633
914
4,090
9,142
49,723
0
W
Horus
5,652
3,334
884
4,687
17,738
13,104
1,464
671
17,067
0
49,470
L
Izanami
MissieSSY
Izanami
7,536
4,444
0
2,265
18,674
5,007
0
4,729
13,886
0
64,990
W
Anubis
22,552
810
0
8,750
14,201
7,367
4,588
7,638
6,563
109,293
0
W
Cupid
Solmyrus
Cupid
20,922
15,461
1,070
3,570
13,924
5,213
5,215
3,770
10,154
0
84,941
L
4,075
1,858
0
1,809
14,910
4,489
0
3,205
11,705
0
26,819
W
Osiris
11,951
3,137
0
3,364
17,146
11,199
1,615
1,301
15,845
4,232
55,314
L
Anubis
z0r4x
Anubis
11,881
866
0
3,693
17,909
6,171
0
11,803
5,986
56,077
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,815
Gold Earned
48,913
557
Minions Killed
390
0
Camps Cleared
0
1,895,407
Distance Traveled
1,720,774
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,682
486
98
4
0
407,847
1
L
Yemoja
9,868
449
40
2
0
287,269
0
W
Ares
12,223
556
66
3
0
424,219
3
W
Horus
10,334
470
78
4
0
325,370
1
L
Izanami
8,959
407
95
4
0
324,873
3
W
Anubis
13,831
629
170
8
0
397,187
0
W
Cupid
13,164
598
130
6
0
390,479
0
L
Thor
9,059
412
58
3
0
366,221
0
W
Osiris
11,263
512
113
5
0
358,152
4
L
Anubis
10,345
470
99
5
0
334,564
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role