Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Felipetga
Baron Samedi
Level 148
God Stats
9W - 3L
1,840 SR
Queue Stats
716W - 812L
1,438 Elo+
Solo
He Bo
He Bo
Tonybr2020
He Bo
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 45L
1,455 Elo+
Solo
Hades
Hades
guialbu1805
Hades
Level 65
God Stats
3W - 0L
1,741 SR
Queue Stats
11W - 13L
1,502 Elo+
Party 1
Fenrir
Fenrir
xXchakamonXx
Fenrir
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 15L
1,486 Elo+
Party 1
Team Averages
Level 96
1,616 SR
1,476 Elo+

VS

Team Averages
Level 118
1,489 SR
1,417 Elo+
Ullr
Ullr
UlmoKingoftheSea
Ullr
Level 127
God Stats
2W - 4L
1,417 SR
Queue Stats
355W - 371L
1,458 Elo+
Solo
Baba Yaga
Baba Yaga
edsonkktp
Baba Yaga
Level 160
God Stats
7W - 6L
1,325 SR
Queue Stats
219W - 249L
1,565 Elo+
Solo
Guan Yu
Guan Yu
joaozinhojpg
Guan Yu
Level 129
God Stats
8W - 8L
1,693 SR
Queue Stats
624W - 641L
1,461 Elo+
Solo
Bacchus
Bacchus
lobopoa
Bacchus
Level 154
God Stats
2W - 2L
1,512 SR
Queue Stats
719W - 769L
1,452 Elo+
Solo
Heimdallr
Heimdallr
velhacoroca123
Heimdallr
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 19L
1,150 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
20
20 / 3 / 17
16,302
815
35,477
22,790
10,330
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baron Samedi
Felipetga
Baron Samedi
20
5 / 3 / 22
13,949
697
15,895
18,994
13,100
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

He Bo
20
5 / 5 / 23
14,247
712
16,037
17,621
5,399
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
9 / 6 / 20
13,960
698
17,373
25,525
23,916
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
18
2 / 7 / 20
12,381
619
10,215
30,404
12,952
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
11 / 8 / 6
14,916
746
28,355
20,867
8,673
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baba Yaga
edsonkktp
Baba Yaga
20
7 / 6 / 9
14,580
729
27,367
16,497
7,229
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
joaozinhojpg
Guan Yu
19
5 / 8 / 13
12,854
643
13,244
24,890
27,424
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Bacchus
lobopoa
Bacchus
18
1 / 8 / 16
12,023
601
14,853
27,479
55,513
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Heimdallr
velhacoroca123
Heimdallr
18
0 / 12 / 15
11,979
599
7,180
20,019
8,184
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
83
41
Kills
24
24
Deaths
42
102
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
20
3
17
9.5
W
Baron Samedi
Felipetga
Baron Samedi
5
3
22
5.33
W
He Bo
5
5
23
3.3
L
11
8
6
1.75
L
Baba Yaga
edsonkktp
Baba Yaga
7
6
9
1.92
W
9
6
20
3.17
L
Guan Yu
joaozinhojpg
Guan Yu
5
8
13
1.44
L
Bacchus
lobopoa
Bacchus
1
8
16
1.13
L
Heimdallr
velhacoroca123
Heimdallr
0
12
15
0.63
W
Fenrir
2
7
20
1.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,997
Damage
90,999
115,334
Taken
109,752
65,697
Mitigated
107,023
60,216
Healing
28,425
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
35,477
6,586
2,970
10,603
22,790
10,330
2,344
9,491
13,299
0
63,968
W
Baron Samedi
Felipetga
Baron Samedi
15,895
1,811
10,646
8,345
18,994
13,100
1,716
5,542
13,452
41,588
0
W
He Bo
16,037
1,761
1,911
5,388
17,621
5,399
1,184
7,298
10,323
31,819
0
L
28,355
14,160
947
3,215
20,867
8,673
4,366
6,593
14,274
0
53,687
L
Baba Yaga
edsonkktp
Baba Yaga
27,367
396
1,936
4,624
16,497
7,229
0
8,675
7,822
60,492
0
W
17,373
1,761
1,863
7,722
25,525
23,916
676
9,882
15,643
38,795
0
L
Guan Yu
joaozinhojpg
Guan Yu
13,244
1,215
4,149
5,151
24,890
27,424
64
11,766
12,840
0
22,474
L
Bacchus
lobopoa
Bacchus
14,853
1,902
1,869
4,572
27,479
55,513
134
13,545
13,934
22,595
0
L
Heimdallr
velhacoroca123
Heimdallr
7,180
1,348
156
1,806
20,019
8,184
1,255
8,442
11,577
0
21,227
W
Fenrir
10,215
1,862
1,402
9,366
30,404
12,952
549
10,007
20,397
0
22,789

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,839
Gold Earned
66,352
195
Minions Killed
177
0
Camps Cleared
0
1,929,086
Distance Traveled
1,474,519
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
16,302
815
24
1
0
444,777
0
W
Baron Samedi
13,949
697
60
3
0
380,646
0
W
He Bo
14,247
712
26
1
0
400,311
1
L
Ullr
14,916
746
46
2
0
260,592
0
L
Baba Yaga
14,580
729
78
4
0
315,549
0
W
Hades
13,960
698
65
3
0
347,638
0
L
Guan Yu
12,854
643
21
1
0
306,352
0
L
Bacchus
12,023
601
14
1
0
271,341
0
L
Heimdallr
11,979
599
18
1
0
320,685
4
W
Fenrir
12,381
619
20
1
0
355,714
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role