Player Matchup

Nemesis
Nemesis
NedSmitty
Nemesis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cupid
Cupid
acarajake
Cupid
Level 27
God Stats
63W - 54L
1,527 SR
Queue Stats
91W - 94L
1,410 Elo+
Party 2
King Arthur
King Arthur
byDIEGO321
King Arthur
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
93W - 109L
1,458 Elo+
Solo
Scylla
Scylla
nemesisxp3
Scylla
Level 29
God Stats
7W - 16L
1,414 SR
Queue Stats
95W - 107L
1,402 Elo+
Solo
Aphrodite
Aphrodite
shekere
Aphrodite
Level 14
God Stats
13W - 10L
1,182 SR
Queue Stats
33W - 40L
1,344 Elo+
Party 2
Team Averages
Level 20
1,425 SR
1,423 Elo+

VS

Team Averages
Level 20
1,495 SR
1,401 Elo+
Tiamat
Tiamat
DwNiKo97
Tiamat
Level 29
God Stats
6W - 5L
1,635 SR
Queue Stats
55W - 51L
1,594 Elo+
Solo
Cthulhu
Cthulhu
OTE Vex
Cthulhu
Level 22
God Stats
2W - 2L
1,434 SR
Queue Stats
35W - 46L
1,337 Elo+
Solo
Guan Yu
Guan Yu
dante25dcm
Guan Yu
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 18L
1,335 Elo+
Party 1
Skadi
Skadi
powergrenier2829
Skadi
Level 4
God Stats
1W - 5L
1,500 SR
Queue Stats
12W - 22L
1,410 Elo+
Party 1
Arachne
Arachne
vChance-_-
Arachne
Level 29
God Stats
13W - 12L
1,407 SR
Queue Stats
76W - 130L
1,331 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
NedSmitty
Nemesis
10
2 / 10 / 2
7,905
329
4,322
12,537
3,760
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cupid
acarajake
Cupid
18
11 / 6 / 8
12,702
529
23,623
22,496
7,620
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

King Arthur
byDIEGO321
King Arthur
16
4 / 5 / 3
10,874
453
9,092
21,779
16,479
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Scylla
nemesisxp3
Scylla
19
7 / 4 / 4
12,206
509
12,981
12,448
4,335
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
shekere
Aphrodite
13
1 / 9 / 7
9,600
400
5,818
20,219
12,599
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DwNiKo97
Tiamat
20
9 / 3 / 11
13,335
556
24,091
13,901
13,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
OTE Vex
Cthulhu
14
3 / 5 / 9
10,493
437
12,699
20,513
24,782
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Guan Yu
dante25dcm
Guan Yu
16
5 / 3 / 10
11,086
462
12,467
19,104
25,224
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
3 / 13 / 8
9,943
414
8,086
17,432
5,941
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
vChance-_-
Arachne
20
13 / 2 / 6
14,180
591
13,009
17,931
10,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
77
25
Kills
33
34
Deaths
26
24
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Tiamat
DwNiKo97
Tiamat
9
3
11
4.83
L
Nemesis
NedSmitty
Nemesis
2
10
2
0.3
W
Cthulhu
OTE Vex
Cthulhu
3
5
9
1.5
L
Cupid
acarajake
Cupid
11
6
8
2.5
L
King Arthur
byDIEGO321
King Arthur
4
5
3
1.1
W
Guan Yu
dante25dcm
Guan Yu
5
3
10
3.33
L
Scylla
nemesisxp3
Scylla
7
4
4
2.25
W
3
13
8
0.54
L
Aphrodite
shekere
Aphrodite
1
9
7
0.5
W
Arachne
vChance-_-
Arachne
13
2
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,836
Damage
70,352
89,479
Taken
88,881
44,793
Mitigated
80,069
21,629
Healing
21,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
DwNiKo97
Tiamat
24,091
2,436
420
4,061
13,901
13,239
1,004
2,598
11,303
98,598
0
L
Nemesis
NedSmitty
Nemesis
4,322
1,305
0
709
12,537
3,760
0
6,543
5,994
0
14,035
W
Cthulhu
OTE Vex
Cthulhu
12,699
682
0
3,418
20,513
24,782
909
5,796
14,717
51,119
0
L
Cupid
acarajake
Cupid
23,623
13,265
401
6,482
22,496
7,620
435
10,769
11,727
0
88,026
L
King Arthur
byDIEGO321
King Arthur
9,092
1,446
0
4,153
21,779
16,479
93
1,681
20,098
0
45,731
W
Guan Yu
dante25dcm
Guan Yu
12,467
1,606
1,054
2,404
19,104
25,224
1,371
3,753
15,351
24
45,741
L
Scylla
nemesisxp3
Scylla
12,981
994
0
1,771
12,448
4,335
0
7,375
5,073
82,116
0
W
8,086
3,495
0
1,739
17,432
5,941
2,646
3,983
13,449
0
30,586
L
Aphrodite
shekere
Aphrodite
5,818
1,882
2,505
5,608
20,219
12,599
60
10,446
9,773
22,134
0
W
Arachne
vChance-_-
Arachne
13,009
9,349
0
8,875
17,931
10,883
3,322
3,200
14,731
0
120,607

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,287
Gold Earned
59,037
435
Minions Killed
505
0
Camps Cleared
0
1,836,119
Distance Traveled
2,305,519
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,335
556
154
6
0
464,432
5
L
Nemesis
7,905
329
25
1
0
340,371
1
W
Cthulhu
10,493
437
69
3
0
396,714
1
L
Cupid
12,702
529
145
6
0
373,029
3
L
King Arthur
10,874
453
87
4
0
342,194
0
W
Guan Yu
11,086
462
76
3
0
493,325
1
L
Scylla
12,206
509
145
6
0
418,883
2
W
Skadi
9,943
414
36
2
0
367,724
1
L
Aphrodite
9,600
400
33
1
0
361,642
9
W
Arachne
14,180
591
170
7
0
583,324
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role