Player Matchup

Anubis
Anubis
AntoTheStrike
Anubis
Level 27
God Stats
0W - 1L
1,397 SR
Queue Stats
1W - 3L
1,370 Elo+
Party 3
Sun Wukong
Sun Wukong
Goenji290
Sun Wukong
Level 28
God Stats
0W - 4L
1,119 SR
Queue Stats
61W - 63L
1,424 Elo+
Party 4
Artemis
Artemis
SladeX273
Artemis
Level 28
God Stats
0W - 1L
1,572 SR
Queue Stats
1W - 3L
1,370 Elo+
Party 3
Thanatos
Thanatos
SomeMina
Thanatos
Level 28
God Stats
4W - 6L
1,481 SR
Queue Stats
136W - 114L
1,463 Elo+
Solo
Bacchus
Bacchus
Tiéyoune
Bacchus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 83L
1,398 Elo+
Party 4
Team Averages
Level 28
1,414 SR
1,405 Elo+

VS

Team Averages
Level 25
1,447 SR
1,450 Elo+
Medusa
Medusa
DarkGreenDude
Medusa
Level 24
God Stats
21W - 10L
1,575 SR
Queue Stats
104W - 92L
1,422 Elo+
Party 2
Merlin
Merlin
Main29061997
Merlin
Level 29
God Stats
19W - 25L
1,390 SR
Queue Stats
70W - 73L
1,425 Elo+
Party 1
Ganesha
Ganesha
MamaGovoritEbash
Ganesha
Level 28
God Stats
1W - 0L
1,248 SR
Queue Stats
102W - 85L
1,475 Elo+
Party 1
Kali
Kali
V3r0y3n
Kali
Level 26
God Stats
36W - 29L
1,519 SR
Queue Stats
130W - 120L
1,427 Elo+
Party 2
Odin
Odin
xLucky37
Odin
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
53W - 52L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 6 / 3
12,364
562
12,907
17,518
8,573
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
Goenji290
Sun Wukong
17
2 / 4 / 3
11,319
515
8,852
15,243
13,783
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
SladeX273
Artemis
15
2 / 10 / 5
9,812
446
18,508
15,237
4,313
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Thanatos
SomeMina
Thanatos
17
9 / 9 / 3
11,442
520
13,935
20,147
7,704
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bacchus
Tiéyoune
Bacchus
14
3 / 4 / 5
9,427
429
3,565
13,416
17,023
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
11 / 6 / 4
10,941
497
12,143
15,586
5,128
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
17
5 / 7 / 5
11,030
501
9,719
10,887
2,392
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
0 / 4 / 18
11,473
522
9,544
21,649
18,899
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kali
V3r0y3n
Kali
19
7 / 6 / 7
12,637
574
8,242
20,149
11,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odin
20
9 / 3 / 4
12,880
585
19,451
18,775
12,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
70
26
Kills
32
33
Deaths
26
19
Assists
38
Player
Kills
Deaths
Assists
KDA
L
10
6
3
1.92
W
11
6
4
2.17
L
Sun Wukong
Goenji290
Sun Wukong
2
4
3
0.88
W
Merlin
5
7
5
1.07
W
0
4
18
2.25
L
Artemis
SladeX273
Artemis
2
10
5
0.45
L
Thanatos
SomeMina
Thanatos
9
9
3
1.17
L
Bacchus
Tiéyoune
Bacchus
3
4
5
1.38
W
Kali
V3r0y3n
Kali
7
6
7
1.75
W
Odin
9
3
4
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,767
Damage
59,099
81,561
Taken
87,046
51,396
Mitigated
50,318
24,649
Healing
26,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,907
1,066
0
6,406
17,518
8,573
1,529
5,110
12,113
76,244
0
W
12,143
6,996
0
5,098
15,586
5,128
824
2,797
12,789
0
53,317
L
Sun Wukong
Goenji290
Sun Wukong
8,852
1,938
0
3,882
15,243
13,783
38
0
14,195
0
58,572
W
Merlin
9,719
188
0
1,081
10,887
2,392
1,371
3,456
7,431
51,581
0
W
9,544
1,242
0
4,170
21,649
18,899
396
5,554
16,095
34,070
0
L
Artemis
SladeX273
Artemis
18,508
9,210
0
1,449
15,237
4,313
2,203
7,205
7,939
0
61,012
L
Thanatos
SomeMina
Thanatos
13,935
4,417
0
11,889
20,147
7,704
0
3,249
16,748
0
74,064
L
Bacchus
Tiéyoune
Bacchus
3,565
730
97
926
13,416
17,023
290
3,699
9,615
20,878
0
W
Kali
V3r0y3n
Kali
8,242
3,866
0
10,376
20,149
11,698
415
2,698
17,451
0
97,151
W
Odin
19,451
8,719
0
5,910
18,775
12,201
1,026
1,967
16,808
0
64,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,364
Gold Earned
58,961
495
Minions Killed
444
0
Camps Cleared
0
1,890,096
Distance Traveled
1,964,775
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,364
562
134
6
0
377,333
1
W
Medusa
10,941
497
108
5
0
382,250
1
L
Sun Wukong
11,319
515
136
6
0
354,135
2
W
Merlin
11,030
501
82
4
0
342,587
3
W
Ganesha
11,473
522
14
1
0
407,416
2
L
Artemis
9,812
446
90
4
0
378,320
1
L
Thanatos
11,442
520
101
5
0
384,617
5
L
Bacchus
9,427
429
34
2
0
395,691
0
W
Kali
12,637
574
131
6
0
483,218
3
W
Odin
12,880
585
109
5
0
349,304
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role