Player Matchup

Morgan Le Fay
Morgan Le Fay
Ya_auntie_
Morgan Le Fay
Level 29
God Stats
8W - 20L
1,392 SR
Queue Stats
38W - 79L
1,227 Elo+
Solo
Hun Batz
Hun Batz
blunt-monk
Hun Batz
Level 68
God Stats
8W - 5L
1,714 SR
Queue Stats
418W - 722L
1,268 Elo+
Solo
Fenrir
Fenrir
oYakob
Fenrir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
978 Elo+
Solo
Team Averages
Level 36
1,536 SR
1,158 Elo+

VS

Team Averages
Level 38
1,405 SR
1,234 Elo+
Kukulkan
Kukulkan
BIGPAPIBREEZY
Kukulkan
Level 56
God Stats
14W - 12L
1,490 SR
Queue Stats
274W - 378L
1,264 Elo+
Solo
Artemis
Artemis
Devilprada6
Artemis
Level 29
God Stats
58W - 52L
1,472 SR
Queue Stats
133W - 152L
1,272 Elo+
Solo
Loki
Loki
l YBC l DC 2x
Loki
Level 28
God Stats
11W - 34L
1,254 SR
Queue Stats
90W - 161L
1,165 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Ya_auntie_
Morgan Le Fay
20
14 / 6 / 3
16,076
699
26,510
26,267
12,407
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hun Batz
blunt-monk
Hun Batz
20
7 / 6 / 10
16,207
705
18,298
32,637
27,092
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Fenrir
oYakob
Fenrir
8
0 / 2 / 2
11,070
481
390
2,043
497
Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BIGPAPIBREEZY
Kukulkan
20
5 / 8 / 7
15,734
684
20,993
18,922
7,441
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
Devilprada6
Artemis
19
4 / 5 / 6
14,826
645
16,402
18,620
6,875
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
5 / 9 / 4
16,245
706
11,188
22,691
8,145
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
31
21
Kills
14
14
Deaths
22
15
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BIGPAPIBREEZY
Kukulkan
5
8
7
1.06
W
Artemis
Devilprada6
Artemis
4
5
6
1.4
L
Morgan Le Fay
Ya_auntie_
Morgan Le Fay
14
6
3
2.58
L
Hun Batz
blunt-monk
Hun Batz
7
6
10
2
W
5
9
4
0.78
L
Fenrir
oYakob
Fenrir
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,198
Damage
48,583
60,947
Taken
60,233
39,996
Mitigated
22,461
7,404
Healing
13,647
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BIGPAPIBREEZY
Kukulkan
20,993
2,143
104
4,800
18,922
7,441
697
7,149
11,773
83,475
0
W
Artemis
Devilprada6
Artemis
16,402
7,650
0
3,661
18,620
6,875
2,643
8,104
10,516
0
66,502
L
Morgan Le Fay
Ya_auntie_
Morgan Le Fay
26,510
958
196
5,753
26,267
12,407
648
12,018
14,249
65,452
0
L
Hun Batz
blunt-monk
Hun Batz
18,298
2,500
353
1,102
32,637
27,092
1,370
8,975
23,502
0
100,574
W
11,188
3,082
0
5,082
22,691
8,145
303
11,257
11,434
0
48,364
L
Fenrir
oYakob
Fenrir
390
100
0
0
2,043
497
0
0
2,043
0
1,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,353
Gold Earned
46,805
197
Minions Killed
245
0
Camps Cleared
0
855,811
Distance Traveled
1,130,574
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
15,734
684
110
5
0
358,603
2
W
Artemis
14,826
645
85
4
0
367,988
0
L
Morgan Le Fay
16,076
699
67
3
0
374,199
0
L
Hun Batz
16,207
705
128
6
0
395,825
0
W
Loki
16,245
706
50
2
0
403,983
0
L
Fenrir
11,070
481
2
0
0
85,787
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role