Player Matchup

Mercury
Mercury
AllahJesusov
Mercury
Level 39
God Stats
2W - 2L
1,473 SR
Queue Stats
54W - 49L
1,482 Elo+
Solo
Chaac
Chaac
Arkosch
Chaac
Level 28
God Stats
2W - 0L
1,711 SR
Queue Stats
133W - 149L
1,421 Elo+
Party 1
Aphrodite
Aphrodite
Sharroukin
Aphrodite
Level 45
God Stats
13W - 22L
1,401 SR
Queue Stats
35W - 47L
1,410 Elo+
Party 2
Vulcan
Vulcan
Sin-of-Pride770
Vulcan
Level 108
God Stats
4W - 2L
1,411 SR
Queue Stats
347W - 343L
1,432 Elo+
Party 1
Jing Wei
Jing Wei
pipisol
Jing Wei
Level 27
God Stats
2W - 0L
1,276 SR
Queue Stats
41W - 50L
1,428 Elo+
Party 2
Team Averages
Level 49
1,454 SR
1,435 Elo+

VS

Team Averages
Level 42
1,444 SR
1,524 Elo+
Thanatos
Thanatos
Balkabak
Thanatos
Level 22
God Stats
1W - 1L
1,721 SR
Queue Stats
1W - 1L
1,662 Elo+
Party 3
Sun Wukong
Sun Wukong
Drzga
Sun Wukong
Level 67
God Stats
0W - 1L
1,442 SR
Queue Stats
1W - 2L
1,662 Elo+
Party 3
Nu Wa
Nu Wa
Rizbony
Nu Wa
Level 20
God Stats
0W - 1L
1,259 SR
Queue Stats
1W - 1L
1,662 Elo+
Party 3
Anhur
Anhur
Thezohhan
Anhur
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,299 Elo+
Party 3
Geb
Geb
demoncat14
Geb
Level 34
God Stats
5W - 10L
1,298 SR
Queue Stats
51W - 67L
1,334 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AllahJesusov
Mercury
17
4 / 2 / 8
10,976
549
5,844
14,540
5,501
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Chaac
Arkosch
Chaac
17
6 / 1 / 4
11,260
563
11,969
13,426
17,829
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Aphrodite
Sharroukin
Aphrodite
16
2 / 1 / 9
10,406
520
3,370
8,681
7,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
6 / 2 / 4
12,122
606
13,300
8,468
3,416
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jing Wei
pipisol
Jing Wei
16
3 / 0 / 7
10,049
502
6,839
12,395
4,543
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Balkabak
Thanatos
12
3 / 8 / 2
8,707
435
5,240
15,096
4,911
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Sun Wukong
Drzga
Sun Wukong
13
1 / 3 / 1
8,148
407
4,471
12,245
8,228
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
Rizbony
Nu Wa
12
0 / 5 / 2
7,107
355
5,880
8,996
2,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Thezohhan
Anhur
16
2 / 3 / 2
9,183
459
4,263
10,796
3,276
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
0 / 2 / 2
7,766
388
5,024
14,188
8,650
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
15
21
Kills
6
6
Deaths
21
32
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Mercury
AllahJesusov
Mercury
4
2
8
4
W
Chaac
Arkosch
Chaac
6
1
4
8
L
Thanatos
Balkabak
Thanatos
3
8
2
0.5
L
Sun Wukong
Drzga
Sun Wukong
1
3
1
0.5
L
Nu Wa
Rizbony
Nu Wa
0
5
2
0.2
W
Aphrodite
Sharroukin
Aphrodite
2
1
9
6.5
W
6
2
4
4
L
Anhur
Thezohhan
Anhur
2
3
2
1
L
0
2
2
0.5
W
Jing Wei
pipisol
Jing Wei
3
0
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,322
Damage
24,878
57,510
Taken
61,321
39,180
Mitigated
27,510
31,970
Healing
16,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
AllahJesusov
Mercury
5,844
3,356
0
5,264
14,540
5,501
0
1,566
12,880
0
71,305
W
Chaac
Arkosch
Chaac
11,969
2,101
0
6,164
13,426
17,829
3,032
2,050
11,188
0
64,562
L
Thanatos
Balkabak
Thanatos
5,240
841
0
8,091
15,096
4,911
43
2,810
11,919
0
46,393
L
Sun Wukong
Drzga
Sun Wukong
4,471
618
0
2,572
12,245
8,228
0
2,450
8,880
0
39,340
L
Nu Wa
Rizbony
Nu Wa
5,880
2,116
0
481
8,996
2,445
0
2,581
6,163
21,006
0
W
Aphrodite
Sharroukin
Aphrodite
3,370
569
4,776
5,471
8,681
7,891
503
1,944
6,685
40,035
0
W
13,300
1,924
150
2,376
8,468
3,416
368
1,809
6,567
96,185
0
L
Anhur
Thezohhan
Anhur
4,263
1,777
0
1,349
10,796
3,276
0
2,914
7,800
0
69,992
L
5,024
87
0
4,050
14,188
8,650
335
5,351
8,627
29,022
0
W
Jing Wei
pipisol
Jing Wei
6,839
4,877
0
7,769
12,395
4,543
901
3,057
9,286
0
70,969

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,813
Gold Earned
40,911
620
Minions Killed
314
0
Camps Cleared
0
2,068,922
Distance Traveled
1,862,421
35
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
10,976
549
133
7
0
471,212
7
W
Chaac
11,260
563
123
6
0
373,379
1
L
Thanatos
8,707
435
67
3
0
345,279
0
L
Sun Wukong
8,148
407
64
3
0
377,887
0
L
Nu Wa
7,107
355
29
1
0
388,259
0
W
Aphrodite
10,406
520
69
3
0
436,899
9
W
Vulcan
12,122
606
176
9
0
391,243
6
L
Anhur
9,183
459
123
6
0
327,371
1
L
Geb
7,766
388
31
2
0
423,625
4
W
Jing Wei
10,049
502
119
6
0
396,189
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role