Player Matchup

Loki
Loki
BK_Crime_
Loki
Level 14
God Stats
9W - 15L
1,437 SR
Queue Stats
89W - 68L
1,318 Elo+
Solo
Bellona
Bellona
JDChristie91
Bellona
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,335 Elo+
Solo
Achilles
Achilles
Stokesy_63
Achilles
Level 17
God Stats
2W - 5L
1,279 SR
Queue Stats
34W - 35L
1,466 Elo+
Solo
Kukulkan
Kukulkan
filterkaffi
Kukulkan
Level 5
God Stats
4W - 2L
1,449 SR
Queue Stats
5W - 3L
1,398 Elo+
Solo
Ao Kuang
Ao Kuang
josenegral
Ao Kuang
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,488 Elo+
Solo
Team Averages
Level 10
1,433 SR
1,401 Elo+

VS

Team Averages
Level 13
1,512 SR
1,575 Elo+
Hel
Hel
LadySkyra
Hel
Level 50
God Stats
4W - 4L
1,555 SR
Queue Stats
66W - 60L
1,488 Elo+
Party 1
Thor
Thor
Lucasaurus872
Thor
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
3W - 6L
1,699 Elo+
Party 2
Ra
Ra
Pommyxx
Ra
Level 4
God Stats
1W - 4L
1,505 SR
Queue Stats
1W - 4L
1,488 Elo+
Party 1
Neith
Neith
TripaSnipaa
Neith
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Scylla
Scylla
k3nny_minecraft
Scylla
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,699 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
18
7 / 0 / 15
11,222
1,122
8,555
8,740
4,373
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
JDChristie91
Bellona
18
12 / 0 / 17
11,835
1,184
14,213
8,945
6,329
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Achilles
Stokesy_63
Achilles
19
8 / 0 / 25
11,386
1,139
13,736
12,874
11,324
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
filterkaffi
Kukulkan
18
9 / 2 / 21
11,772
1,177
26,270
6,060
2,606
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
josenegral
Ao Kuang
17
5 / 2 / 17
10,424
1,042
7,528
7,991
3,222
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

310

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 2 / 2
10,329
1,033
12,845
19,007
12,941
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
0 / 10 / 0
8,030
803
2,647
13,138
4,824
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 7 / 1
9,583
958
11,572
16,195
7,345
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 10 / 2
9,085
909
5,239
15,103
6,332
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
0 / 13 / 3
8,833
883
3,716
13,978
4,097
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
12
41
Kills
4
4
Deaths
42
95
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Loki
7
0
15
14.5
W
Bellona
JDChristie91
Bellona
12
0
17
20.5
L
2
2
2
1.5
L
0
10
0
0
L
2
7
1
0.36
W
Achilles
Stokesy_63
Achilles
8
0
25
20.5
L
0
10
2
0.1
W
Kukulkan
filterkaffi
Kukulkan
9
2
21
9.75
W
Ao Kuang
josenegral
Ao Kuang
5
2
17
6.75
L
0
13
3
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,302
Damage
36,019
44,610
Taken
77,421
27,854
Mitigated
35,539
8,365
Healing
10,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
8,555
3,457
143
4,352
8,740
4,373
0
3,411
5,329
0
38,053
W
Bellona
JDChristie91
Bellona
14,213
3,822
0
210
8,945
6,329
0
5,531
3,414
0
25,538
L
12,845
720
2,291
4,627
19,007
12,941
0
8,918
9,761
44,161
0
L
2,647
1,088
0
0
13,138
4,824
0
5,970
7,098
0
6,056
L
11,572
2,035
1,010
1,774
16,195
7,345
0
6,596
9,135
31,563
0
W
Achilles
Stokesy_63
Achilles
13,736
4,112
0
1,950
12,874
11,324
0
10,112
2,762
0
19,513
L
5,239
2,105
0
970
15,103
6,332
0
6,063
8,844
0
17,811
W
Kukulkan
filterkaffi
Kukulkan
26,270
2,757
0
0
6,060
2,606
0
3,278
2,782
52,795
0
W
Ao Kuang
josenegral
Ao Kuang
7,528
2,136
298
1,412
7,991
3,222
0
5,801
2,190
21,780
0
L
3,716
551
0
0
13,978
4,097
0
6,251
7,554
11,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,639
Gold Earned
45,860
200
Minions Killed
149
11
Camps Cleared
2
949,660
Distance Traveled
864,798
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
11,222
1,122
70
7
8
198,566
0
W
Bellona
11,835
1,184
26
3
0
222,243
0
L
Hel
10,329
1,033
75
8
0
225,879
0
L
Thor
8,030
803
1
0
1
133,349
0
L
Ra
9,583
958
40
4
1
174,220
0
W
Achilles
11,386
1,139
11
1
1
209,765
0
L
Neith
9,085
909
15
2
0
186,820
0
W
Kukulkan
11,772
1,177
66
7
1
170,589
0
W
Ao Kuang
10,424
1,042
27
3
1
148,497
0
L
Scylla
8,833
883
18
2
0
144,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role