Player Matchup

Vamana
Vamana
 
Vamana
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
CeII0
Baron Samedi
Level 7
God Stats
1W - 1L
1,852 SR
Queue Stats
6W - 7L
1,568 Elo+
Party 1
Cerberus
Cerberus
Jikodai
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,671 Elo+
Party 1
Ullr
Ullr
MattNeek
Ullr
Level 28
God Stats
2W - 1L
1,703 SR
Queue Stats
118W - 101L
1,586 Elo+
Solo
Thor
Thor
Sylwe3k
Thor
Level 14
God Stats
0W - 3L
1,290 SR
Queue Stats
79W - 82L
1,603 Elo+
Solo
Team Averages
Level 17
1,569 SR
1,585 Elo+

VS

Team Averages
Level 27
1,558 SR
1,559 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Ailfiss
Geb
Level 28
God Stats
32W - 27L
1,612 SR
Queue Stats
85W - 97L
1,566 Elo+
Solo
Hou Yi
Hou Yi
EquinoxPro
Hou Yi
Level 25
God Stats
7W - 2L
1,632 SR
Queue Stats
68W - 68L
1,605 Elo+
Solo
Loki
Loki
Itzcookiq
Loki
Level 25
God Stats
52W - 38L
1,608 SR
Queue Stats
70W - 55L
1,579 Elo+
Solo
Nox
Nox
L0WxxxREZ
Nox
Level 28
God Stats
5W - 9L
1,440 SR
Queue Stats
123W - 123L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
12
2 / 0 / 1
7,020
702
5,409
6,173
3,908
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Baron Samedi
CeII0
Baron Samedi
10
3 / 4 / 2
5,861
586
2,855
5,537
2,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
Jikodai
Cerberus
8
0 / 3 / 3
4,942
494
2,749
5,410
3,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Ullr
8
0 / 2 / 1
4,582
458
2,243
5,534
1,482
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thor
Sylwe3k
Thor
9
2 / 3 / 3
5,513
551
2,153
7,812
2,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
11
0 / 0 / 0
5,996
600
3,635
6,018
2,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Geb
9
1 / 2 / 5
6,068
607
2,381
6,444
4,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Hou Yi
EquinoxPro
Hou Yi
10
5 / 1 / 2
6,140
614
6,442
5,144
1,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Loki
9
2 / 3 / 2
5,629
563
3,027
6,301
1,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
4 / 1 / 2
6,842
684
4,043
4,211
1,493
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
23
7
Kills
12
12
Deaths
7
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
2
0
1
2.5
W
Morgan Le Fay
 
Morgan Le Fay
0
0
0
0
W
Geb
1
2
5
1.75
L
Baron Samedi
CeII0
Baron Samedi
3
4
2
1
W
Hou Yi
EquinoxPro
Hou Yi
5
1
2
6
W
Loki
2
3
2
1
L
Cerberus
Jikodai
Cerberus
0
3
3
0.5
W
4
1
2
5
L
Ullr
0
2
1
0.25
L
Thor
Sylwe3k
Thor
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,409
Damage
19,528
30,466
Taken
28,118
13,885
Mitigated
11,611
7,320
Healing
9,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
5,409
2,277
0
2,576
6,173
3,908
0
3,276
2,897
0
44,056
W
Morgan Le Fay
 
Morgan Le Fay
3,635
426
0
2,432
6,018
2,126
0
48
5,970
38,555
0
W
Geb
2,381
172
0
1,977
6,444
4,334
0
1,767
4,677
10,664
0
L
Baron Samedi
CeII0
Baron Samedi
2,855
430
168
160
5,537
2,394
0
1,756
3,743
22,756
0
W
Hou Yi
EquinoxPro
Hou Yi
6,442
3,327
0
1,325
5,144
1,839
736
1,855
3,289
0
33,247
W
Loki
3,027
767
0
1,909
6,301
1,819
0
505
5,796
0
24,987
L
Cerberus
Jikodai
Cerberus
2,749
604
0
981
5,410
3,742
0
968
4,442
7,222
0
W
4,043
800
0
1,659
4,211
1,493
40
1,429
2,782
39,843
0
L
Ullr
2,243
894
0
670
5,534
1,482
0
987
4,547
0
27,016
L
Thor
Sylwe3k
Thor
2,153
538
0
2,765
7,812
2,359
0
2,850
4,778
0
22,371

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,918
Gold Earned
30,675
259
Minions Killed
289
0
Camps Cleared
0
971,155
Distance Traveled
959,969
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
7,020
702
107
11
0
226,156
3
W
Morgan Le Fay
5,996
600
70
7
0
197,696
4
W
Geb
6,068
607
11
1
0
205,905
6
L
Baron Samedi
5,861
586
41
4
0
174,050
1
W
Hou Yi
6,140
614
63
6
0
164,813
1
W
Loki
5,629
563
61
6
0
199,690
0
L
Cerberus
4,942
494
14
1
0
201,944
0
W
Nox
6,842
684
84
8
0
191,865
0
L
Ullr
4,582
458
46
5
0
171,247
3
L
Thor
5,513
551
51
5
0
197,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role