Player Matchup

Merlin
Merlin
 
Merlin
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
DreTheLegend215
Apollo
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,303 Elo+
Solo
Horus
Horus
NINTooLMJK
Horus
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 104L
1,392 Elo+
Party 2
Skadi
Skadi
jslyder
Skadi
Level 126
God Stats
4W - 8L
1,595 SR
Queue Stats
426W - 418L
1,414 Elo+
Solo
Ne Zha
Ne Zha
kiwick12
Ne Zha
Level 58
God Stats
2W - 6L
1,373 SR
Queue Stats
322W - 344L
1,354 Elo+
Solo
Team Averages
Level 87
1,494 SR
1,393 Elo+

VS

Team Averages
Level 84
1,363 SR
1,388 Elo+
Chaac
Chaac
 
Chaac
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
 
Horus
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
Boshido3658
Xing Tian
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 119L
1,221 Elo+
Solo
Khepri
Khepri
SheriDeez
Khepri
Level 126
God Stats
2W - 11L
1,142 SR
Queue Stats
376W - 404L
1,419 Elo+
Solo
Ymir
Ymir
VingadorTox
Ymir
Level 104
God Stats
1W - 0L
1,173 SR
Queue Stats
129W - 144L
1,300 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
17
1 / 5 / 3
9,889
706
18,332
9,610
3,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
2 / 5 / 6
9,858
704
15,464
12,040
4,474
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Horus
16
3 / 5 / 6
9,751
697
4,116
15,620
20,055
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Skadi
jslyder
Skadi
17
2 / 5 / 7
10,026
716
26,775
13,103
4,764
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ne Zha
kiwick12
Ne Zha
13
1 / 6 / 4
8,326
595
9,713
12,976
8,687
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
18
7 / 1 / 15
11,065
790
14,577
17,260
20,866
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Horus
 
Horus
18
7 / 2 / 16
10,849
775
17,683
23,178
25,211
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Xing Tian
Boshido3658
Xing Tian
16
3 / 3 / 19
10,317
737
4,966
27,599
34,290
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Khepri
SheriDeez
Khepri
17
6 / 3 / 15
10,567
755
9,900
18,124
27,010
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

16
3 / 2 / 17
10,665
762
7,325
18,372
26,898
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
108
9
Kills
26
26
Deaths
11
26
Assists
82
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
1
5
3
0.5
W
Chaac
 
Chaac
7
1
15
14.5
W
Horus
 
Horus
7
2
16
7.5
W
Xing Tian
Boshido3658
Xing Tian
3
3
19
4.17
L
2
5
6
1
L
Horus
3
5
6
1.2
W
Khepri
SheriDeez
Khepri
6
3
15
4.5
W
3
2
17
5.75
L
Skadi
jslyder
Skadi
2
5
7
1.1
L
Ne Zha
kiwick12
Ne Zha
1
6
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,400
Damage
54,451
63,349
Taken
104,533
41,447
Mitigated
134,275
19,840
Healing
36,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
18,332
133
1,375
651
9,610
3,467
360
2,349
7,261
36,246
0
W
Chaac
 
Chaac
14,577
1,175
962
5,044
17,260
20,866
1,493
5,463
11,797
0
36,731
W
Horus
 
Horus
17,683
8,159
6,358
8,462
23,178
25,211
1,121
4,123
19,055
0
27,564
W
Xing Tian
Boshido3658
Xing Tian
4,966
1,138
1,089
6,677
27,599
34,290
782
3,296
24,303
13,516
0
L
15,464
5,478
1,863
1,806
12,040
4,474
264
3,566
8,474
0
27,805
L
Horus
4,116
1,959
2,346
4,657
15,620
20,055
102
7,313
8,307
0
6,659
W
Khepri
SheriDeez
Khepri
9,900
1,059
804
1,571
18,124
27,010
1,363
2,261
15,863
24,707
0
W
7,325
1,039
2,443
3,278
18,372
26,898
385
3,189
15,183
20,072
0
L
Skadi
jslyder
Skadi
26,775
13,427
2,048
2,602
13,103
4,764
1,093
3,614
9,489
0
42,363
L
Ne Zha
kiwick12
Ne Zha
9,713
2,320
982
1,510
12,976
8,687
181
5,349
7,627
0
19,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,850
Gold Earned
53,463
122
Minions Killed
116
0
Camps Cleared
0
1,116,578
Distance Traveled
1,222,592
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
9,889
706
40
3
0
228,540
0
W
Chaac
11,065
790
35
3
0
260,823
0
W
Horus
10,849
775
15
1
0
268,619
0
W
Xing Tian
10,317
737
10
1
0
251,340
0
L
Apollo
9,858
704
20
1
0
241,345
1
L
Horus
9,751
697
2
0
0
216,062
0
W
Khepri
10,567
755
34
2
0
218,974
0
W
Ymir
10,665
762
22
2
0
222,836
0
L
Skadi
10,026
716
40
3
0
200,268
0
L
Ne Zha
8,326
595
20
1
0
230,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role