Player Matchup

Poseidon
Poseidon
 
Poseidon
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
 
Fenrir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
 
Khepri
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
CRANKINSTI3N
Amaterasu
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,289 Elo+
Party 2
Neith
Neith
TYE IS KING
Neith
Level 129
God Stats
3W - 2L
1,532 SR
Queue Stats
133W - 155L
1,374 Elo+
Party 2
Team Averages
Level 122
1,506 SR
1,433 Elo+

VS

Team Averages
Level 107
1,475 SR
1,468 Elo+
Izanami
Izanami
 
Izanami
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Labete_Le_Retour
Bacchus
Level 65
God Stats
5W - 4L
1,470 SR
Queue Stats
161W - 158L
1,417 Elo+
Party 1
Heimdallr
Heimdallr
SNORKY02
Heimdallr
Level 115
God Stats
4W - 9L
1,286 SR
Queue Stats
421W - 454L
1,422 Elo+
Solo
Merlin
Merlin
crichris
Merlin
Level 88
God Stats
15W - 12L
1,650 SR
Queue Stats
267W - 243L
1,423 Elo+
Party 1
Medusa
Medusa
smogme
Medusa
Level 105
God Stats
4W - 5L
1,468 SR
Queue Stats
294W - 312L
1,579 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
20
11 / 4 / 9
11,906
1,082
19,733
13,074
5,027
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fenrir
 
Fenrir
18
11 / 4 / 5
10,878
989
10,005
14,995
11,508
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Khepri
 
Khepri
18
2 / 2 / 16
10,144
922
4,510
17,542
10,926
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
CRANKINSTI3N
Amaterasu
12
0 / 5 / 9
7,931
721
774
9,285
8,546
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
1 / 2 / 14
9,130
830
6,296
7,864
3,502
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
3 / 6 / 4
9,051
823
11,235
11,193
4,649
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
4 / 7 / 9
9,785
890
7,693
13,889
20,883
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
SNORKY02
Heimdallr
5
0 / 0 / 0
6,164
560
0
0
0
Merlin
crichris
Merlin
17
5 / 6 / 4
9,881
898
12,650
10,433
4,825
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
smogme
Medusa
16
4 / 7 / 5
9,078
825
10,040
11,925
5,448
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
38
25
Kills
16
17
Deaths
26
53
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
11
4
9
3.88
W
Fenrir
 
Fenrir
11
4
5
3.38
W
Khepri
 
Khepri
2
2
16
5
L
Izanami
 
Izanami
3
6
4
0.83
W
Amaterasu
CRANKINSTI3N
Amaterasu
0
5
9
0.9
L
4
7
9
1.21
L
Heimdallr
SNORKY02
Heimdallr
0
0
0
0
W
1
2
14
4
L
Merlin
crichris
Merlin
5
6
4
1.17
L
Medusa
smogme
Medusa
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,318
Damage
41,618
62,760
Taken
47,440
39,509
Mitigated
35,805
26,992
Healing
6,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
19,733
2,776
1,781
5,110
13,074
5,027
1,776
4,016
9,058
50,896
0
W
Fenrir
 
Fenrir
10,005
2,003
1,120
4,395
14,995
11,508
683
4,171
10,824
0
17,538
W
Khepri
 
Khepri
4,510
95
537
7,515
17,542
10,926
761
3,481
14,061
14,999
0
L
Izanami
 
Izanami
11,235
6,103
188
1,458
11,193
4,649
1,458
6,267
4,926
0
21,120
W
Amaterasu
CRANKINSTI3N
Amaterasu
774
450
1,314
1,387
9,285
8,546
164
4,889
4,396
0
2,109
L
7,693
572
538
727
13,889
20,883
0
6,095
7,794
17,106
0
L
Heimdallr
SNORKY02
Heimdallr
0
0
0
0
0
0
0
0
0
0
0
W
6,296
2,112
698
3,135
7,864
3,502
1,889
3,786
4,078
0
15,580
L
Merlin
crichris
Merlin
12,650
374
987
729
10,433
4,825
0
6,115
4,318
27,807
0
L
Medusa
smogme
Medusa
10,040
4,118
99
1,274
11,925
5,448
106
5,766
6,159
0
20,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,989
Gold Earned
43,959
102
Minions Killed
99
0
Camps Cleared
0
1,035,532
Distance Traveled
733,119
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
11,906
1,082
65
6
0
211,307
0
W
Fenrir
10,878
989
6
1
0
188,840
2
W
Khepri
10,144
922
15
1
0
247,480
0
L
Izanami
9,051
823
26
2
0
183,888
0
W
Amaterasu
7,931
721
0
0
0
182,764
0
L
Bacchus
9,785
890
18
2
0
184,058
2
L
Heimdallr
6,164
560
0
0
0
0
0
W
Neith
9,130
830
16
1
0
205,141
3
L
Merlin
9,881
898
35
3
0
184,876
0
L
Medusa
9,078
825
20
2
0
180,297
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role