Player Matchup

Sobek
Sobek
 
Sobek
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Neith
Neith
Buźka
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,136 Elo+
Party 2
Bellona
Bellona
Jussia
Bellona
Level 8
God Stats
2W - 6L
1,345 SR
Queue Stats
2W - 6L
1,288 Elo+
Party 1
Kukulkan
Kukulkan
Mavezini
Kukulkan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,136 Elo+
Party 2
Thor
Thor
Zeroqill
Thor
Level 8
God Stats
1W - 1L
1,719 SR
Queue Stats
7W - 12L
1,432 Elo+
Solo
Team Averages
Level 10
1,513 SR
1,299 Elo+

VS

Team Averages
Level 13
1,533 SR
1,414 Elo+
Zeus
Zeus
 
Zeus
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Ares
Ares
KlashTeK
Ares
Level 14
God Stats
3W - 3L
1,516 SR
Queue Stats
14W - 14L
1,438 Elo+
Party 3
Bellona
Bellona
Lougoudias
Bellona
Level 8
God Stats
3W - 1L
1,466 SR
Queue Stats
7W - 8L
1,364 Elo+
Party 4
Kali
Kali
caesaralex10
Kali
Level 8
God Stats
2W - 0L
1,829 SR
Queue Stats
7W - 8L
1,364 Elo+
Party 4
Izanami
Izanami
faucon64
Izanami
Level 16
God Stats
3W - 2L
1,356 SR
Queue Stats
16W - 18L
1,406 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
8
0 / 5 / 0
5,487
457
1,890
10,082
4,672
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Buźka
Neith
7
0 / 6 / 0
4,806
401
1,914
5,642
1,650
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Jussia
Bellona
11
0 / 0 / 0
6,190
516
1,726
7,743
5,020
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kukulkan
Mavezini
Kukulkan
11
2 / 2 / 0
7,021
585
6,345
5,271
1,894
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
8
0 / 6 / 0
5,293
441
2,826
9,065
2,864
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
10
2 / 1 / 3
6,272
523
3,234
5,312
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
11
8 / 0 / 8
6,971
581
8,193
7,761
6,531
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bellona
Lougoudias
Bellona
11
0 / 0 / 1
5,947
496
4,555
5,612
3,795
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
3 / 1 / 3
5,630
469
3,309
5,769
1,630
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
faucon64
Izanami
11
6 / 0 / 9
7,197
600
6,262
2,749
971
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
43
2
Kills
19
19
Deaths
2
0
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
0
5
0
0
W
Zeus
 
Zeus
2
1
3
3.5
L
Neith
Buźka
Neith
0
6
0
0
L
Bellona
Jussia
Bellona
0
0
0
0
W
Ares
8
0
8
12
W
Bellona
Lougoudias
Bellona
0
0
1
0.5
L
Kukulkan
Mavezini
Kukulkan
2
2
0
1
L
Thor
0
6
0
0
W
3
1
3
4.5
W
Izanami
faucon64
Izanami
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,701
Damage
25,553
37,803
Taken
27,203
16,100
Mitigated
14,594
8,540
Healing
10,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
1,890
131
0
1,589
10,082
4,672
0
3,222
6,860
9,066
0
W
Zeus
 
Zeus
3,234
814
0
2,290
5,312
1,667
762
4,085
1,227
26,306
0
L
Neith
Buźka
Neith
1,914
852
0
343
5,642
1,650
0
1,838
3,804
0
15,140
L
Bellona
Jussia
Bellona
1,726
543
0
3,731
7,743
5,020
202
340
7,403
0
25,618
W
Ares
8,193
470
331
1,988
7,761
6,531
254
2,029
5,732
14,759
0
W
Bellona
Lougoudias
Bellona
4,555
812
0
2,539
5,612
3,795
0
197
5,415
0
30,691
L
Kukulkan
Mavezini
Kukulkan
6,345
1,076
0
950
5,271
1,894
773
2,256
3,015
44,019
0
L
Thor
2,826
949
0
1,927
9,065
2,864
0
4,056
5,009
0
25,563
W
3,309
1,666
0
1,405
5,769
1,630
0
862
4,907
0
20,861
W
Izanami
faucon64
Izanami
6,262
4,599
242
1,297
2,749
971
897
1,240
1,509
0
43,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,797
Gold Earned
32,017
237
Minions Killed
267
0
Camps Cleared
0
1,019,481
Distance Traveled
1,099,390
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
5,487
457
6
1
0
235,514
2
W
Zeus
6,272
523
60
5
0
201,416
0
L
Neith
4,806
401
27
2
0
145,847
1
L
Bellona
6,190
516
56
5
0
224,309
2
W
Ares
6,971
581
17
1
0
211,626
1
W
Bellona
5,947
496
59
5
0
265,185
1
L
Kukulkan
7,021
585
90
8
0
232,369
0
L
Thor
5,293
441
58
5
0
181,442
2
W
Kali
5,630
469
36
3
0
217,200
0
W
Izanami
7,197
600
95
8
0
203,963
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role