Player Matchup

Sol
Sol
BBEHAVEE
Sol
Level 11
God Stats
3W - 0L
1,779 SR
Queue Stats
11W - 15L
1,330 Elo+
Party 2
Bellona
Bellona
EZ2PZ
Bellona
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 6L
938 Elo+
Party 2
Skadi
Skadi
Hamarxia
Skadi
Level 5
God Stats
2W - 1L
1,445 SR
Queue Stats
2W - 3L
1,383 Elo+
Party 2
Ymir
Ymir
PowerpoinT98
Ymir
Level 7
God Stats
1W - 0L
1,229 SR
Queue Stats
3W - 10L
1,109 Elo+
Party 2
Bakasura
Bakasura
Slainrenat
Bakasura
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 6L
1,273 Elo+
Solo
Team Averages
Level 7
1,491 SR
1,207 Elo+

VS

Team Averages
Level 13
1,340 SR
1,293 Elo+
Baron Samedi
Baron Samedi
DAHUYZNAETBLYAD
Baron Samedi
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 10L
1,221 Elo+
Party 3
Ra
Ra
RaGOLDGAME
Ra
Level 9
God Stats
0W - 3L
1,249 SR
Queue Stats
1W - 7L
1,221 Elo+
Party 3
Ravana
Ravana
Stivit0
Ravana
Level 16
God Stats
0W - 3L
1,213 SR
Queue Stats
26W - 22L
1,382 Elo+
Solo
Hou Yi
Hou Yi
TALAL-I4
Hou Yi
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
39W - 55L
1,302 Elo+
Party 1
Bacchus
Bacchus
iML7
Bacchus
Level 14
God Stats
0W - 3L
1,237 SR
Queue Stats
23W - 37L
1,339 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 4 / 5
15,617
651
18,874
19,277
6,545
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bellona
EZ2PZ
Bellona
18
3 / 8 / 8
12,052
502
6,800
21,306
16,062
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Skadi
Hamarxia
Skadi
16
5 / 4 / 3
11,137
464
7,487
12,371
4,518
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
0 / 5 / 9
11,924
497
4,778
15,667
14,804
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bakasura
Slainrenat
Bakasura
18
4 / 6 / 6
12,528
522
9,834
20,934
11,069
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
DAHUYZNAETBLYAD
Baron Samedi
16
3 / 11 / 4
10,976
457
9,849
16,392
6,216
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 4 / 2
8,324
347
2,863
4,592
1,272
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ravana
Stivit0
Ravana
19
11 / 7 / 3
12,804
534
15,874
15,080
14,873
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hou Yi
TALAL-I4
Hou Yi
17
6 / 3 / 6
11,471
478
15,145
14,576
5,290
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
iML7
Bacchus
17
2 / 5 / 11
10,447
435
10,013
20,869
24,445
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
49
28
Kills
23
27
Deaths
30
31
Assists
26
Player
Kills
Deaths
Assists
KDA
W
16
4
5
4.63
L
Baron Samedi
DAHUYZNAETBLYAD
Baron Samedi
3
11
4
0.45
W
Bellona
EZ2PZ
Bellona
3
8
8
0.88
W
Skadi
Hamarxia
Skadi
5
4
3
1.63
W
0
5
9
0.9
L
1
4
2
0.5
W
Bakasura
Slainrenat
Bakasura
4
6
6
1.17
L
Ravana
Stivit0
Ravana
11
7
3
1.79
L
Hou Yi
TALAL-I4
Hou Yi
6
3
6
3
L
Bacchus
iML7
Bacchus
2
5
11
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,773
Damage
53,744
89,555
Taken
71,509
52,998
Mitigated
52,096
26,648
Healing
10,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,874
5,401
0
11,162
19,277
6,545
7,209
5,125
13,754
97,776
0
L
Baron Samedi
DAHUYZNAETBLYAD
Baron Samedi
9,849
1,349
544
2,435
16,392
6,216
1,592
5,065
10,598
49,998
0
W
Bellona
EZ2PZ
Bellona
6,800
2,721
0
5,151
21,306
16,062
78
5,927
15,075
0
55,227
W
Skadi
Hamarxia
Skadi
7,487
3,913
0
1,796
12,371
4,518
167
3,757
8,466
689
45,652
W
4,778
583
0
769
15,667
14,804
0
3,316
12,326
31,959
0
L
2,863
418
240
771
4,592
1,272
847
1,792
2,614
21,002
0
W
Bakasura
Slainrenat
Bakasura
9,834
7,018
0
7,770
20,934
11,069
1,515
4,265
16,506
0
88,347
L
Ravana
Stivit0
Ravana
15,874
4,135
0
1,557
15,080
14,873
1,232
4,456
10,242
1,025
69,449
L
Hou Yi
TALAL-I4
Hou Yi
15,145
8,367
0
2,666
14,576
5,290
1,450
8,086
6,206
0
80,033
L
Bacchus
iML7
Bacchus
10,013
1,238
0
2,597
20,869
24,445
126
9,988
10,252
41,243
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,258
Gold Earned
54,022
472
Minions Killed
383
0
Camps Cleared
0
2,052,982
Distance Traveled
1,876,460
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
15,617
651
169
7
0
409,732
0
L
Baron Samedi
10,976
457
81
3
0
363,675
3
W
Bellona
12,052
502
91
4
0
420,402
1
W
Skadi
11,137
464
49
2
0
409,410
0
W
Ymir
11,924
497
44
2
0
432,369
2
L
Ra
8,324
347
43
2
0
196,909
1
W
Bakasura
12,528
522
119
5
0
381,069
5
L
Ravana
12,804
534
119
5
0
410,836
0
L
Hou Yi
11,471
478
85
4
0
431,978
0
L
Bacchus
10,447
435
55
2
0
473,062
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role