Player Matchup

Susano
Susano
 
Susano
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Greed01
Olorun
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,548 Elo+
Party 2
Artio
Artio
Snake006
Artio
Level 45
God Stats
2W - 8L
1,272 SR
Queue Stats
15W - 28L
1,359 Elo+
Solo
Odin
Odin
uziga
Odin
Level 109
God Stats
53W - 59L
1,529 SR
Queue Stats
151W - 210L
1,413 Elo+
Solo
Jing Wei
Jing Wei
барантрум
Jing Wei
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 22L
1,383 Elo+
Party 2
Team Averages
Level 54
1,460 SR
1,441 Elo+

VS

Team Averages
Level 125
1,557 SR
1,641 Elo+
Chronos
Chronos
 
Chronos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
LoneJusticeTyr
Kukulkan
Level 160
God Stats
26W - 17L
1,574 SR
Queue Stats
828W - 629L
1,609 Elo+
Party 1
Ymir
Ymir
ふじまるリづが
Ymir
Level 141
God Stats
27W - 11L
1,761 SR
Queue Stats
380W - 291L
1,590 Elo+
Party 1
Izanami
Izanami
心身是否悲伤
Izanami
Level 160
God Stats
17W - 25L
1,452 SR
Queue Stats
640W - 505L
1,712 Elo+
Party 1
Yemoja
Yemoja
纨某人丶
Yemoja
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 12L
1,796 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
 
Susano
5
0 / 4 / 0
4,092
409
1,181
6,056
1,674
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Olorun
Greed01
Olorun
7
0 / 6 / 0
4,554
455
1,820
6,971
2,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artio
Snake006
Artio
7
0 / 4 / 0
4,509
451
1,623
10,114
3,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Odin
uziga
Odin
6
0 / 5 / 0
3,911
391
2,416
7,062
4,795
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

6
0 / 6 / 0
4,153
415
1,534
7,325
1,815
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
10
14 / 0 / 2
6,953
695
10,072
3,943
1,142
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
12
0 / 0 / 4
6,442
644
1,184
1,723
733
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
5 / 0 / 2
7,241
724
5,877
6,159
2,481
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

12
5 / 1 / 2
6,773
677
6,671
6,699
2,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
9
1 / 0 / 12
5,947
595
1,796
1,998
906
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
47
0
Kills
25
25
Deaths
1
0
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Susano
 
Susano
0
4
0
0
W
Chronos
 
Chronos
14
0
2
15
L
Olorun
Greed01
Olorun
0
6
0
0
W
Kukulkan
0
0
4
2
L
Artio
Snake006
Artio
0
4
0
0
L
Odin
uziga
Odin
0
5
0
0
L
0
6
0
0
W
5
0
2
6
W
5
1
2
6
W
Yemoja
1
0
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,574
Damage
25,600
37,528
Taken
20,522
14,408
Mitigated
7,927
8,204
Healing
9,997
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Susano
 
Susano
1,181
335
0
864
6,056
1,674
0
2,389
3,667
0
12,676
W
Chronos
 
Chronos
10,072
4,092
0
918
3,943
1,142
0
690
3,253
32,368
0
L
Olorun
Greed01
Olorun
1,820
939
222
1,392
6,971
2,472
0
4,504
2,467
15,943
2,559
W
Kukulkan
1,184
102
0
908
1,723
733
92
373
1,350
41,403
0
L
Artio
Snake006
Artio
1,623
98
546
3,751
10,114
3,652
0
3,290
6,824
13,242
0
L
Odin
uziga
Odin
2,416
964
0
264
7,062
4,795
0
5,433
1,629
0
8,460
L
1,534
973
0
1,165
7,325
1,815
0
3,313
4,012
0
14,519
W
5,877
1,582
0
3,051
6,159
2,481
118
856
4,884
44,014
0
W
6,671
4,481
0
1,984
6,699
2,665
118
831
5,868
0
65,837
W
Yemoja
1,796
829
2,538
598
1,998
906
518
487
1,511
6,192
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,219
Gold Earned
33,356
125
Minions Killed
369
0
Camps Cleared
0
865,620
Distance Traveled
989,491
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
4,092
409
25
3
0
168,467
9
W
Chronos
6,953
695
58
6
0
210,077
0
L
Olorun
4,554
455
40
4
0
156,163
1
W
Kukulkan
6,442
644
87
9
0
211,146
4
L
Artio
4,509
451
21
2
0
171,713
1
L
Odin
3,911
391
13
1
0
190,675
3
L
Jing Wei
4,153
415
26
3
0
178,602
0
W
Ymir
7,241
724
97
10
0
197,027
3
W
Izanami
6,773
677
109
11
0
186,525
5
W
Yemoja
5,947
595
18
2
0
184,716
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role