Player Matchup

Terra
Terra
Gold I
I am Demiiurge
Terra
Gold I
Level 48
God Stats
2W - 1L
1,567 SR
Queue Stats
29W - 22L
1,858 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum II
Zuerq
Baron Samedi
Platinum II
Level 127
God Stats
2W - 1L
1,559 SR
Queue Stats
166W - 161L
1,962 MMR
Party 1
Bastet
Bastet
Diamond IV
alejo89cross
Bastet
Diamond IV
Level 75
God Stats
25W - 28L
1,612 SR
Queue Stats
59W - 71L
2,081 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 83
1,579 SR
1,967 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 121
1,448 SR
1,982 MMR
Anubis
Anubis
Platinum I
GO4Tness
Anubis
Platinum I
Level 159
God Stats
20W - 25L
1,513 SR
Queue Stats
1,048W - 1,371L
1,899 MMR
Solo
Ullr
Ullr
Diamond V
soldadoguille20
Ullr
Diamond V
Level 135
God Stats
2W - 8L
1,224 SR
Queue Stats
267W - 301L
2,072 MMR
Party 2
Khepri
Khepri
Platinum I
xXBAFEXx721
Khepri
Platinum I
Level 69
God Stats
117W - 122L
1,607 SR
Queue Stats
204W - 233L
1,975 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 9
10,753
672
9,471
15,324
20,648
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baron Samedi
Zuerq
Baron Samedi
14
2 / 3 / 6
10,177
636
12,325
13,125
8,140
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Bastet
16
9 / 1 / 2
11,410
713
21,417
10,934
6,683
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Bans
TiamatMorgan Le FayAphroditeAthenaGilgamesh

VS

Bans
Ne ZhaThothSobekAchillesCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GO4Tness
Anubis
12
0 / 7 / 3
8,948
559
10,530
13,737
7,163
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

14
4 / 2 / 1
10,874
680
8,660
16,089
5,810
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Khepri
14
1 / 2 / 4
10,533
658
4,963
18,955
23,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
13
11
Kills
5
5
Deaths
11
17
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Anubis
GO4Tness
Anubis
0
7
3
0.21
W
0
1
9
4.5
W
Baron Samedi
Zuerq
Baron Samedi
2
3
6
1.67
W
Bastet
9
1
2
10
L
4
2
1
2.25
L
Khepri
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,213
Damage
24,153
39,383
Taken
48,781
35,471
Mitigated
36,500
15,079
Healing
4,539
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
GO4Tness
Anubis
10,530
162
0
2,488
13,737
7,163
0
6,019
7,718
36,596
0
W
9,471
1,847
1,448
2,888
15,324
20,648
643
6,248
9,076
28,299
0
W
Baron Samedi
Zuerq
Baron Samedi
12,325
837
3,667
4,918
13,125
8,140
1,432
5,106
8,019
48,145
0
W
Bastet
21,417
4,267
0
2,158
10,934
6,683
1,092
4,139
6,795
0
47,978
L
8,660
4,242
0
684
16,089
5,810
36
6,963
9,126
0
38,263
L
Khepri
4,963
452
0
1,367
18,955
23,527
91
8,814
10,141
21,547
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,340
Gold Earned
30,355
160
Minions Killed
156
0
Camps Cleared
0
895,835
Distance Traveled
878,692
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,948
559
62
4
0
244,432
2
W
Terra
10,753
672
29
2
0
294,969
0
W
Baron Samedi
10,177
636
69
4
0
262,312
1
W
Bastet
11,410
713
62
4
0
338,554
1
L
Ullr
10,874
680
78
5
0
328,091
2
L
Khepri
10,533
658
16
1
0
306,169
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role