Player Matchup

Ravana
Ravana
ContinentalSmoke
Ravana
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
133W - 132L
1,550 Elo+
Solo
Ymir
Ymir
MATTHEW82498
Ymir
Level 6
God Stats
5W - 3L
1,705 SR
Queue Stats
7W - 7L
1,560 Elo+
Party 1
Bellona
Bellona
SilentJames1
Bellona
Level 4
God Stats
4W - 0L
1,863 SR
Queue Stats
4W - 2L
1,647 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Sènsei
Ah Muzen Cab
Level 125
God Stats
12W - 5L
1,641 SR
Queue Stats
170W - 162L
1,565 Elo+
Party 1
Scylla
Scylla
Vènus
Scylla
Level 156
God Stats
2W - 0L
1,500 SR
Queue Stats
166W - 118L
1,626 Elo+
Party 1
Team Averages
Level 64
1,642 SR
1,590 Elo+

VS

Team Averages
Level 19
1,647 SR
1,592 Elo+
Bellona
Bellona
Not_A_Pro_Jungle
Bellona
Level 26
God Stats
1W - 1L
1,491 SR
Queue Stats
77W - 65L
1,672 Elo+
Solo
Neith
Neith
SaxxyOverlord
Neith
Level 27
God Stats
29W - 26L
1,649 SR
Queue Stats
677W - 706L
1,438 Elo+
Solo
Zeus
Zeus
TacoBeanie
Zeus
Level 3
God Stats
8W - 10L
1,500 SR
Queue Stats
143W - 175L
1,715 Elo+
Solo
Athena
Athena
TheIceman401
Athena
Level 25
God Stats
2W - 2L
1,750 SR
Queue Stats
2W - 4L
1,431 Elo+
Solo
Cu Chulainn
Cu Chulainn
WrAThOfGoD023
Cu Chulainn
Level 15
God Stats
1W - 1L
1,847 SR
Queue Stats
48W - 51L
1,702 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 3
9,723
512
3,202
13,771
5,993
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
0 / 3 / 9
9,804
516
2,212
8,973
8,686
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bellona
SilentJames1
Bellona
14
0 / 6 / 0
8,664
456
2,103
12,009
10,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
Sènsei
Ah Muzen Cab
18
9 / 1 / 9
11,270
593
17,387
11,944
4,714
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Scylla
Vènus
Scylla
20
17 / 0 / 3
13,973
735
21,425
8,197
3,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 4
10,082
531
5,295
15,014
8,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
2 / 6 / 1
8,432
444
3,755
11,097
3,167
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

12
0 / 11 / 4
7,935
418
8,838
15,406
4,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Athena
11
0 / 8 / 2
7,616
401
1,893
13,538
7,108
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cu Chulainn
WrAThOfGoD023
Cu Chulainn
18
8 / 2 / 4
11,064
582
12,543
14,334
13,477
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
29
30
Kills
14
14
Deaths
30
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
4
3
1.38
W
0
3
9
1.5
L
4
3
4
2
L
2
6
1
0.42
W
Bellona
SilentJames1
Bellona
0
6
0
0
W
Ah Muzen Cab
Sènsei
Ah Muzen Cab
9
1
9
13.5
L
0
11
4
0.18
L
Athena
0
8
2
0.13
W
Scylla
Vènus
Scylla
17
0
3
18.5
L
Cu Chulainn
WrAThOfGoD023
Cu Chulainn
8
2
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,329
Damage
32,324
54,894
Taken
69,389
32,865
Mitigated
36,869
16,901
Healing
15,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,202
1,096
0
4,850
13,771
5,993
696
2,778
10,993
0
50,834
W
2,212
386
0
0
8,973
8,686
361
2,588
6,385
17,644
0
L
5,295
875
0
4,013
15,014
8,699
0
4,442
10,424
0
65,323
L
3,755
2,805
0
3,677
11,097
3,167
464
4,114
6,923
0
59,180
W
Bellona
SilentJames1
Bellona
2,103
1,182
0
1,204
12,009
10,354
2,274
1,115
10,894
0
37,369
W
Ah Muzen Cab
Sènsei
Ah Muzen Cab
17,387
7,427
0
6,567
11,944
4,714
3,925
2,767
9,119
0
98,803
L
8,838
1,529
121
2,584
15,406
4,418
74
7,813
7,275
41,472
0
L
Athena
1,893
681
0
1,931
13,538
7,108
0
2,750
10,754
13,965
0
W
Scylla
Vènus
Scylla
21,425
1,525
0
4,280
8,197
3,118
512
4,355
3,842
108,362
0
L
Cu Chulainn
WrAThOfGoD023
Cu Chulainn
12,543
2,512
0
2,922
14,334
13,477
0
3,870
10,376
14,694
55,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,434
Gold Earned
45,129
551
Minions Killed
503
0
Camps Cleared
0
1,750,259
Distance Traveled
1,690,094
4
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
9,723
512
90
5
0
323,280
0
W
Ymir
9,804
516
44
2
0
345,373
0
L
Bellona
10,082
531
106
6
0
405,273
12
L
Neith
8,432
444
147
8
0
290,699
3
W
Bellona
8,664
456
82
4
0
323,095
1
W
Ah Muzen Cab
11,270
593
136
7
0
353,056
1
L
Zeus
7,935
418
81
4
0
308,827
8
L
Athena
7,616
401
30
2
0
310,814
0
W
Scylla
13,973
735
199
10
0
405,455
2
L
Cu Chulainn
11,064
582
139
7
0
374,481
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role