Player Matchup

Ymir
Ymir
MATTHEW82498
Ymir
Level 5
God Stats
5W - 3L
1,564 SR
Queue Stats
7W - 7L
1,502 Elo+
Party 1
Bakasura
Bakasura
PepeTheLog
Bakasura
Level 11
God Stats
5W - 1L
1,864 SR
Queue Stats
15W - 9L
1,682 Elo+
Solo
Bellona
Bellona
SilentJames1
Bellona
Level 3
God Stats
4W - 0L
1,748 SR
Queue Stats
4W - 2L
1,550 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Sènsei
Ah Muzen Cab
Level 125
God Stats
12W - 5L
1,625 SR
Queue Stats
170W - 162L
1,556 Elo+
Party 1
Zhong Kui
Zhong Kui
Vènus
Zhong Kui
Level 156
God Stats
11W - 3L
1,825 SR
Queue Stats
166W - 118L
1,619 Elo+
Party 1
Team Averages
Level 60
1,725 SR
1,582 Elo+

VS

Team Averages
Level 22
1,596 SR
1,484 Elo+
Ao Kuang
Ao Kuang
Ceifa_Brisa
Ao Kuang
Level 16
God Stats
0W - 1L
1,612 SR
Queue Stats
3W - 4L
1,453 Elo+
Solo
Persephone
Persephone
DarkBr541
Persephone
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 45L
1,387 Elo+
Party 2
Fenrir
Fenrir
Joao_D015
Fenrir
Level 12
God Stats
1W - 4L
1,541 SR
Queue Stats
14W - 19L
1,391 Elo+
Party 2
Merlin
Merlin
Kemonito200
Merlin
Level 18
God Stats
6W - 5L
1,703 SR
Queue Stats
96W - 94L
1,589 Elo+
Solo
Bellona
Bellona
geherbo000
Bellona
Level 28
God Stats
35W - 23L
1,623 SR
Queue Stats
328W - 322L
1,600 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 1 / 4
6,519
543
1,115
4,781
3,408
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Bakasura
PepeTheLog
Bakasura
12
4 / 2 / 3
7,294
608
3,831
7,580
3,238
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bellona
SilentJames1
Bellona
10
1 / 2 / 1
6,205
517
1,897
4,338
2,422
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Muzen Cab
Sènsei
Ah Muzen Cab
12
8 / 1 / 2
7,863
655
8,704
9,216
3,055
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
Vènus
Zhong Kui
14
7 / 0 / 3
8,357
696
6,873
6,096
4,747
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Ceifa_Brisa
Ao Kuang
10
1 / 3 / 2
5,888
491
1,824
6,767
1,832
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Persephone
DarkBr541
Persephone
9
1 / 6 / 1
5,958
497
4,528
6,639
1,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fenrir
Joao_D015
Fenrir
9
0 / 7 / 2
5,641
470
1,179
8,435
3,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
11
3 / 5 / 0
6,851
571
4,459
7,107
2,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
geherbo000
Bellona
11
1 / 0 / 0
6,401
533
1,262
3,923
3,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
21
Kills
6
6
Deaths
21
13
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Ceifa_Brisa
Ao Kuang
1
3
2
0.67
L
Persephone
DarkBr541
Persephone
1
6
1
0.25
L
Fenrir
Joao_D015
Fenrir
0
7
2
0.14
L
Merlin
3
5
0
0.6
W
1
1
4
3
W
Bakasura
PepeTheLog
Bakasura
4
2
3
2.75
W
Bellona
SilentJames1
Bellona
1
2
1
0.75
W
Ah Muzen Cab
Sènsei
Ah Muzen Cab
8
1
2
9
W
Zhong Kui
Vènus
Zhong Kui
7
0
3
8.5
L
Bellona
geherbo000
Bellona
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,420
Damage
13,252
32,011
Taken
32,871
16,870
Mitigated
11,666
11,996
Healing
7,705
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Ceifa_Brisa
Ao Kuang
1,824
194
0
2,206
6,767
1,832
1,030
454
6,068
17,241
0
L
Persephone
DarkBr541
Persephone
4,528
562
275
1,503
6,639
1,385
38
1,005
5,628
21,570
0
L
Fenrir
Joao_D015
Fenrir
1,179
341
32
881
8,435
3,032
0
1,873
6,562
0
20,434
L
Merlin
4,459
111
0
870
7,107
2,291
192
4,654
2,246
31,303
0
W
1,115
0
0
0
4,781
3,408
88
2,475
2,306
9,309
0
W
Bakasura
PepeTheLog
Bakasura
3,831
2,448
0
2,875
7,580
3,238
113
1,915
5,665
0
31,886
W
Bellona
SilentJames1
Bellona
1,897
375
0
642
4,338
2,422
320
1,147
3,191
0
19,479
W
Ah Muzen Cab
Sènsei
Ah Muzen Cab
8,704
4,984
0
4,283
9,216
3,055
2,187
2,569
6,647
0
54,419
W
Zhong Kui
Vènus
Zhong Kui
6,873
1,043
0
4,196
6,096
4,747
2,468
2,705
3,391
48,275
0
L
Bellona
geherbo000
Bellona
1,262
556
0
1,938
3,923
3,126
0
0
3,873
0
40,796

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,238
Gold Earned
30,739
304
Minions Killed
276
0
Camps Cleared
0
1,155,334
Distance Traveled
1,077,268
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
5,888
491
36
3
0
235,039
0
L
Persephone
5,958
497
46
4
0
204,148
1
L
Fenrir
5,641
470
48
4
0
225,351
1
L
Merlin
6,851
571
51
4
0
204,814
2
W
Ymir
6,519
543
14
1
0
203,971
0
W
Bakasura
7,294
608
77
6
0
263,620
4
W
Bellona
6,205
517
34
3
0
243,003
1
W
Ah Muzen Cab
7,863
655
78
7
0
212,607
1
W
Zhong Kui
8,357
696
101
8
0
232,133
0
L
Bellona
6,401
533
95
8
0
207,916
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role