Player Matchup

Poseidon
Poseidon
Silver II
Heaters007
Poseidon
Silver II
Level 111
God Stats
9W - 8L
1,392 SR
Queue Stats
425W - 432L
965 MMR
Party 1
Mercury
Mercury
Silver III
RyneD12345
Mercury
Silver III
Level 106
God Stats
12W - 12L
1,370 SR
Queue Stats
224W - 238L
831 MMR
Party 2
Odin
Odin
Silver II
SG JMFP
Odin
Silver II
Level 104
God Stats
15W - 8L
1,614 SR
Queue Stats
61W - 62L
1,009 MMR
Party 1
Artemis
Artemis
Silver II
jigalingswinger2
Artemis
Silver II
Level 102
God Stats
275W - 218L
1,552 SR
Queue Stats
498W - 502L
1,000 MMR
Solo
Cerberus
Cerberus
Silver IV
pdub6893
Cerberus
Silver IV
Level 87
God Stats
38W - 42L
1,330 SR
Queue Stats
145W - 173L
707 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 102
1,452 SR
902 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 125
1,458 SR
907 MMR
Chiron
Chiron
Bronze III
Krohnic
Chiron
Bronze III
Level 134
God Stats
0W - 1L
1,726 SR
Queue Stats
1W - 13L
1,040 MMR
Solo
Erlang Shen
Erlang Shen
Bronze III
ZLryanZ
Erlang Shen
Bronze III
Level 48
God Stats
0W - 3L
1,188 SR
Queue Stats
77W - 86L
1,044 MMR
Solo
Nu Wa
Nu Wa
Silver III
arcanain
Nu Wa
Silver III
Level 160
God Stats
3W - 4L
1,326 SR
Queue Stats
640W - 641L
962 MMR
Solo
Fafnir
Fafnir
Silver IV
bloodlight21
Fafnir
Silver IV
Level 122
God Stats
4W - 7L
1,474 SR
Queue Stats
599W - 597L
776 MMR
Solo
Cthulhu
Cthulhu
Silver IV
dexace
Cthulhu
Silver IV
Level 160
God Stats
49W - 35L
1,578 SR
Queue Stats
911W - 942L
711 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Heaters007
Poseidon
20
10 / 3 / 12
14,558
560
23,996
20,339
6,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Mercury
RyneD12345
Mercury
20
16 / 8 / 8
14,799
569
21,212
24,007
9,301
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Odin
SG JMFP
Odin
19
3 / 2 / 16
13,277
511
17,900
30,105
19,936
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
4 / 2 / 13
14,020
539
17,652
17,206
6,289
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
pdub6893
Cerberus
17
3 / 5 / 13
11,878
457
9,557
25,500
23,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bans
Morgan Le FayAthenaArachneGilgameshDanzaburou

VS

Bans
Cu ChulainnBaba YagaKumbhakarnaYmirKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Krohnic
Chiron
17
2 / 6 / 4
11,231
432
13,379
14,755
5,032
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Erlang Shen
ZLryanZ
Erlang Shen
16
4 / 11 / 3
11,213
431
11,092
26,523
18,125
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nu Wa
arcanain
Nu Wa
19
6 / 8 / 5
13,160
506
25,823
23,986
10,151
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fafnir
15
2 / 5 / 10
12,334
474
11,449
25,282
30,305
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cthulhu
dexace
Cthulhu
20
5 / 6 / 4
12,718
489
16,448
24,174
26,472
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
45
36
Kills
19
20
Deaths
36
62
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Poseidon
Heaters007
Poseidon
10
3
12
5.33
L
Chiron
Krohnic
Chiron
2
6
4
0.67
W
Mercury
RyneD12345
Mercury
16
8
8
2.5
W
Odin
SG JMFP
Odin
3
2
16
5.5
L
Erlang Shen
ZLryanZ
Erlang Shen
4
11
3
0.5
L
Nu Wa
arcanain
Nu Wa
6
8
5
1.06
L
Fafnir
2
5
10
1.4
L
Cthulhu
dexace
Cthulhu
5
6
4
1.17
W
4
2
13
5.25
W
Cerberus
pdub6893
Cerberus
3
5
13
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,317
Damage
78,191
117,157
Taken
114,720
65,994
Mitigated
90,085
40,138
Healing
26,389
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
Heaters007
Poseidon
23,996
4,534
0
5,886
20,339
6,578
1,754
11,761
8,578
114,060
0
L
Chiron
Krohnic
Chiron
13,379
3,614
619
3,189
14,755
5,032
1,699
2,193
12,261
0
73,271
W
Mercury
RyneD12345
Mercury
21,212
14,243
0
8,384
24,007
9,301
2,027
10,970
12,570
0
104,160
W
Odin
SG JMFP
Odin
17,900
3,268
0
11,557
30,105
19,936
628
16,716
13,127
496
81,147
L
Erlang Shen
ZLryanZ
Erlang Shen
11,092
6,885
0
6,309
26,523
18,125
0
7,021
19,079
0
68,045
L
Nu Wa
arcanain
Nu Wa
25,823
6,140
120
6,281
23,986
10,151
1,437
8,813
14,668
93,589
0
L
Fafnir
11,449
2,823
422
3,873
25,282
30,305
64
6,669
17,781
37,140
0
L
Cthulhu
dexace
Cthulhu
16,448
1,025
838
4,738
24,174
26,472
0
6,847
16,808
81,198
0
W
17,652
9,317
0
7,072
17,206
6,289
5,816
6,086
11,008
0
103,446
W
Cerberus
pdub6893
Cerberus
9,557
634
0
7,239
25,500
23,890
257
10,662
14,467
47,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,532
Gold Earned
60,656
615
Minions Killed
538
0
Camps Cleared
0
2,431,694
Distance Traveled
2,094,661
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
14,558
560
149
6
0
472,007
1
L
Chiron
11,231
432
122
5
0
425,081
3
W
Mercury
14,799
569
111
4
0
557,936
10
W
Odin
13,277
511
137
5
0
463,525
2
L
Erlang Shen
11,213
431
97
4
0
430,211
1
L
Nu Wa
13,160
506
124
5
0
422,446
1
L
Fafnir
12,334
474
50
2
0
412,271
3
L
Cthulhu
12,718
489
145
6
0
404,652
8
W
Artemis
14,020
539
141
5
0
473,112
5
W
Cerberus
11,878
457
77
3
0
465,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role