Player Matchup

Cerberus
Cerberus
Gold IV
Howie--25
Cerberus
Gold IV
Level 126
God Stats
0W - 2L
1,557 SR
Queue Stats
192W - 182L
1,463 MMR
Party 1
Discordia
Discordia
Platinum IV
MrSnopDoug
Discordia
Platinum IV
Level 152
God Stats
11W - 4L
1,656 SR
Queue Stats
135W - 116L
1,806 MMR
Party 1
Hou Yi
Hou Yi
Platinum V
ScaryHusky
Hou Yi
Platinum V
Level 154
God Stats
6W - 5L
1,656 SR
Queue Stats
277W - 250L
1,805 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 144
1,623 SR
1,692 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 77
1,555 SR
1,636 MMR
Ymir
Ymir
Gold III
CyberRising
Ymir
Gold III
Level 69
God Stats
2W - 1L
1,523 SR
Queue Stats
66W - 65L
1,512 MMR
Party 2
Chang'e
Chang'e
Bronze III
RCA BrettFavre
Chang'e
Bronze III
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,533 MMR
Solo
Mulan
Mulan
Platinum II
The Spooky Nut
Mulan
Platinum II
Level 127
God Stats
40W - 31L
1,643 SR
Queue Stats
147W - 157L
1,863 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Howie--25
Cerberus
19
8 / 2 / 5
13,958
634
16,587
28,376
37,639
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Discordia
MrSnopDoug
Discordia
18
5 / 7 / 10
13,924
633
29,015
15,392
5,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hou Yi
ScaryHusky
Hou Yi
17
2 / 8 / 11
13,054
593
14,131
18,006
6,991
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bans
Morgan Le FayAthenaGilgameshDanzaburouTiamat

VS

Bans
NoxChironKumbhakarnaArtemisCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 11
14,237
647
8,213
27,066
35,202
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
6 / 9 / 6
14,232
647
20,302
24,627
13,808
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

20
9 / 1 / 6
16,028
729
23,950
32,185
35,300
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
40
15
Kills
17
17
Deaths
15
26
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
5
11
1.5
L
Cerberus
Howie--25
Cerberus
8
2
5
5.25
L
Discordia
MrSnopDoug
Discordia
5
7
10
1.43
W
6
9
6
1
L
Hou Yi
ScaryHusky
Hou Yi
2
8
11
0.94
W
9
1
6
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,733
Damage
52,465
61,774
Taken
83,878
49,987
Mitigated
84,310
19,394
Healing
31,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,213
512
0
4,764
27,066
35,202
31
13,343
13,723
44,010
0
L
Cerberus
Howie--25
Cerberus
16,587
555
692
14,197
28,376
37,639
0
11,875
15,241
57,776
0
L
Discordia
MrSnopDoug
Discordia
29,015
1,077
0
2,773
15,392
5,357
50
8,672
6,416
71,451
0
W
20,302
1,318
2,803
7,620
24,627
13,808
1,911
16,613
8,014
72,543
0
L
Hou Yi
ScaryHusky
Hou Yi
14,131
6,990
0
1,732
18,006
6,991
129
6,270
11,381
0
49,235
W
23,950
3,355
0
16,583
32,185
35,300
888
15,646
15,222
679
63,320

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,936
Gold Earned
44,497
275
Minions Killed
232
0
Camps Cleared
0
1,095,269
Distance Traveled
1,052,121
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
14,237
647
38
2
0
341,299
1
L
Cerberus
13,958
634
113
5
0
404,695
3
L
Discordia
13,924
633
78
4
0
351,836
0
W
Chang'e
14,232
647
110
5
0
315,616
0
L
Hou Yi
13,054
593
84
4
0
338,738
5
W
Mulan
16,028
729
84
4
0
395,206
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role