Player Matchup

Chaac
Chaac
Ceifa_Brisa
Chaac
Level 15
God Stats
0W - 2L
1,242 SR
Queue Stats
257W - 279L
1,352 Elo+
Solo
Ymir
Ymir
ChapoFromDa903
Ymir
Level 22
God Stats
37W - 39L
1,499 SR
Queue Stats
61W - 88L
1,393 Elo+
Party 1
Fenrir
Fenrir
GTE_Young_Gunna8
Fenrir
Level 37
God Stats
3W - 8L
1,461 SR
Queue Stats
159W - 270L
1,391 Elo+
Party 1
Nemesis
Nemesis
PhaelonMax
Nemesis
Level 14
God Stats
45W - 37L
1,490 SR
Queue Stats
65W - 61L
1,370 Elo+
Solo
Olorun
Olorun
racerjeff2015
Olorun
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 17L
1,193 Elo+
Solo
Team Averages
Level 19
1,438 SR
1,340 Elo+

VS

Team Averages
Level 25
1,635 SR
1,520 Elo+
Thoth
Thoth
Cherryparrot
Thoth
Level 26
God Stats
5W - 1L
1,925 SR
Queue Stats
12W - 9L
1,478 Elo+
Solo
Sylvanus
Sylvanus
FlatPup80837038
Sylvanus
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
292W - 261L
1,497 Elo+
Party 2
Nemesis
Nemesis
KvngDontLose24
Nemesis
Level 6
God Stats
2W - 3L
1,500 SR
Queue Stats
4W - 4L
1,659 Elo+
Solo
Mulan
Mulan
Le Gooser
Mulan
Level 61
God Stats
53W - 43L
1,635 SR
Queue Stats
481W - 443L
1,557 Elo+
Party 2
Neith
Neith
lucky-hair723
Neith
Level 26
God Stats
116W - 70L
1,615 SR
Queue Stats
213W - 159L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 6 / 4
11,834
845
9,904
29,298
16,210
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 0 / 1
10,556
754
650
262
123
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
0 / 5 / 1
10,843
775
4,077
13,502
4,692
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Nemesis
PhaelonMax
Nemesis
18
8 / 9 / 0
13,772
984
24,587
28,447
14,443
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
0 / 14 / 3
11,908
851
8,486
27,187
9,300
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

0

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 2 / 14
13,596
971
23,396
7,588
3,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sylvanus
20
5 / 0 / 20
13,960
997
6,191
7,514
11,954
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

20
3 / 5 / 17
12,526
895
21,294
22,542
10,334
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Mulan
Le Gooser
Mulan
20
7 / 1 / 19
14,003
1,000
19,725
10,350
13,022
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

20
10 / 1 / 15
13,384
956
18,306
7,453
3,321
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
119
9
Kills
34
34
Deaths
9
9
Assists
85
Player
Kills
Deaths
Assists
KDA
L
0
6
4
0.33
L
1
0
1
1.5
W
9
2
14
8
W
Sylvanus
5
0
20
15
L
0
5
1
0.1
W
3
5
17
2.3
W
Mulan
Le Gooser
Mulan
7
1
19
16.5
L
Nemesis
PhaelonMax
Nemesis
8
9
0
0.89
W
10
1
15
17.5
L
0
14
3
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,704
Damage
88,912
98,696
Taken
55,447
44,768
Mitigated
41,864
16,135
Healing
18,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,904
2,138
135
6,694
29,298
16,210
0
10,618
18,680
994
24,045
L
650
70
0
82
262
123
0
96
166
1,218
0
W
23,396
915
0
1,695
7,588
3,233
0
1,116
6,472
45,815
0
W
Sylvanus
6,191
2,252
1,776
2,485
7,514
11,954
0
1,751
5,763
15,117
0
L
4,077
1,561
0
1,000
13,502
4,692
0
3,257
10,245
0
11,232
W
21,294
16,559
0
7,195
22,542
10,334
0
2,936
19,606
0
29,299
W
Mulan
Le Gooser
Mulan
19,725
2,893
0
2,331
10,350
13,022
0
2,470
7,880
0
33,869
L
Nemesis
PhaelonMax
Nemesis
24,587
18,206
0
5,040
28,447
14,443
0
7,098
21,349
0
45,746
W
18,306
13,534
0
3,510
7,453
3,321
0
1,505
5,948
0
46,025
L
8,486
6,450
619
2,565
27,187
9,300
0
8,518
18,669
32,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,913
Gold Earned
67,469
151
Minions Killed
206
6
Camps Cleared
5
830,382
Distance Traveled
1,271,049
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,834
845
31
2
1
212,330
0
L
Ymir
10,556
754
1
0
0
37,646
0
W
Thoth
13,596
971
53
4
1
240,267
0
W
Sylvanus
13,960
997
18
1
0
260,210
2
L
Fenrir
10,843
775
18
1
2
141,030
0
W
Nemesis
12,526
895
20
1
0
267,166
0
W
Mulan
14,003
1,000
39
3
1
276,231
0
L
Nemesis
13,772
984
44
3
2
261,324
1
W
Neith
13,384
956
76
5
3
227,175
0
L
Olorun
11,908
851
57
4
1
178,052
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role