Player Matchup

Cthulhu
Cthulhu
SpiffNinja66
Cthulhu
Level 108
God Stats
2W - 2L
1,519 SR
Queue Stats
329W - 302L
1,527 Elo+
Party 2
Hercules
Hercules
TwistedEndings
Hercules
Level 68
God Stats
2W - 1L
1,798 SR
Queue Stats
67W - 36L
1,613 Elo+
Party 2
Vulcan
Vulcan
omega panzer
Vulcan
Level 144
God Stats
4W - 3L
1,583 SR
Queue Stats
155W - 143L
1,532 Elo+
Party 2
Team Averages
Level 107
1,633 SR
1,557 Elo+

VS

Team Averages
Level 53
1,477 SR
1,418 Elo+
Athena
Athena
PurpleGnarcotix
Athena
Level 88
God Stats
8W - 6L
1,435 SR
Queue Stats
172W - 152L
1,414 Elo+
Party 1
Artemis
Artemis
TheSpookyGoofy
Artemis
Level 46
God Stats
45W - 33L
1,505 SR
Queue Stats
166W - 138L
1,426 Elo+
Party 1
Ra
Ra
stubborngerman
Ra
Level 25
God Stats
24W - 30L
1,491 SR
Queue Stats
71W - 66L
1,415 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
SpiffNinja66
Cthulhu
11
4 / 1 / 12
8,381
762
9,084
11,483
8,663
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hercules
12
8 / 2 / 8
8,869
806
10,516
13,355
16,332
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Vulcan
12
7 / 1 / 5
8,423
766
9,817
4,211
1,552
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 2
8,171
743
5,820
16,456
13,942
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

10
0 / 6 / 3
6,819
620
4,898
9,759
3,868
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 8 / 1
7,420
675
5,325
9,172
3,233
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
19
Kills
3
4
Deaths
19
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
W
Cthulhu
SpiffNinja66
Cthulhu
4
1
12
10
L
0
6
3
0.25
W
Hercules
8
2
8
6
W
Vulcan
7
1
5
9.5
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,417
Damage
16,043
29,049
Taken
35,387
26,547
Mitigated
21,043
9,339
Healing
4,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,820
1,879
457
1,743
16,456
13,942
192
9,127
7,329
17,270
0
W
Cthulhu
SpiffNinja66
Cthulhu
9,084
918
130
3,013
11,483
8,663
228
3,818
7,665
20,062
0
L
4,898
3,417
330
630
9,759
3,868
1,063
3,706
6,053
0
16,724
W
Hercules
10,516
2,659
556
4,121
13,355
16,332
630
5,076
8,279
417
21,001
W
Vulcan
9,817
4,090
434
1,085
4,211
1,552
488
2,251
1,960
34,032
0
L
5,325
775
523
439
9,172
3,233
437
6,482
2,690
21,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,673
Gold Earned
22,410
118
Minions Killed
91
0
Camps Cleared
0
606,224
Distance Traveled
543,737
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
8,171
743
23
2
0
199,500
1
W
Cthulhu
8,381
762
31
3
0
208,605
0
L
Artemis
6,819
620
26
2
0
184,686
0
W
Hercules
8,869
806
25
2
0
188,908
1
W
Vulcan
8,423
766
62
6
0
208,711
0
L
Ra
7,420
675
42
4
0
159,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role