Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Khepri
Khepri
CloudYPiratE
Khepri
Level 102
God Stats
10W - 4L
1,490 SR
Queue Stats
74W - 64L
1,475 Elo+
Party 2
Osiris
Osiris
Maverick-22-
Osiris
Level 58
God Stats
5W - 6L
1,218 SR
Queue Stats
115W - 120L
1,370 Elo+
Party 2
Heimdallr
Heimdallr
danielfont-z
Heimdallr
Level 68
God Stats
13W - 8L
1,806 SR
Queue Stats
240W - 242L
1,376 Elo+
Solo
Serqet
Serqet
x_Famin3
Serqet
Level 126
God Stats
5W - 1L
1,535 SR
Queue Stats
78W - 78L
1,402 Elo+
Party 2
Team Averages
Level 91
1,510 SR
1,425 Elo+

VS

Team Averages
Level 85
1,476 SR
1,382 Elo+
Cernunnos
Cernunnos
Aisling SZN
Cernunnos
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,433 Elo+
Party 1
Vamana
Vamana
Cptn Ricey
Vamana
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
158W - 212L
1,242 Elo+
Party 3
Sobek
Sobek
JasonTheBasin
Sobek
Level 126
God Stats
2W - 3L
1,415 SR
Queue Stats
22W - 18L
1,487 Elo+
Party 1
Tyr
Tyr
Messyguy299
Tyr
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 16L
1,511 Elo+
Party 1
Ra
Ra
antrakon
Ra
Level 36
God Stats
1W - 1L
1,463 SR
Queue Stats
126W - 195L
1,238 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
13
1 / 2 / 4
7,910
494
11,741
9,262
3,403
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Khepri
12
2 / 2 / 12
8,234
515
5,672
10,299
9,944
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
15
4 / 2 / 3
8,882
555
8,073
8,846
10,309
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heimdallr
danielfont-z
Heimdallr
14
4 / 0 / 9
8,453
528
8,753
8,367
3,709
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Serqet
x_Famin3
Serqet
14
7 / 0 / 7
8,832
552
10,483
9,357
3,767
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Aisling SZN
Cernunnos
12
2 / 4 / 0
7,059
441
3,949
7,479
6,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vamana
Cptn Ricey
Vamana
13
2 / 1 / 1
7,969
498
7,582
14,637
5,868
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

10
0 / 4 / 1
6,971
436
4,410
14,871
10,690
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 4 / 0
7,560
473
5,553
13,648
5,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
0 / 5 / 1
7,541
471
5,587
11,383
4,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
8
18
Kills
5
6
Deaths
18
35
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
1
2
4
1.5
L
Cernunnos
Aisling SZN
Cernunnos
2
4
0
0.5
W
Khepri
2
2
12
4
L
Vamana
Cptn Ricey
Vamana
2
1
1
2.5
L
0
4
1
0.13
W
Osiris
4
2
3
2.75
L
1
4
0
0.25
L
0
5
1
0.1
W
Heimdallr
danielfont-z
Heimdallr
4
0
9
8.5
W
Serqet
x_Famin3
Serqet
7
0
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,722
Damage
27,081
46,131
Taken
62,018
31,132
Mitigated
32,820
11,511
Healing
17,403
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
11,741
925
0
2,560
9,262
3,403
886
3,085
6,177
52,995
0
L
Cernunnos
Aisling SZN
Cernunnos
3,949
1,436
0
124
7,479
6,174
464
691
6,785
0
31,896
W
Khepri
5,672
537
0
278
10,299
9,944
29
2,794
7,505
19,614
0
L
Vamana
Cptn Ricey
Vamana
7,582
3,388
0
8,528
14,637
5,868
0
1,429
12,746
0
41,480
L
4,410
170
0
1,836
14,871
10,690
81
5,597
9,139
14,519
0
W
Osiris
8,073
3,078
0
1,891
8,846
10,309
556
715
8,131
0
52,488
L
5,553
1,175
0
4,432
13,648
5,376
788
3,929
9,455
0
46,583
L
5,587
308
625
1,858
11,383
4,712
971
5,767
4,965
48,175
0
W
Heimdallr
danielfont-z
Heimdallr
8,753
4,755
0
4,229
8,367
3,709
933
1,577
6,790
0
52,800
W
Serqet
x_Famin3
Serqet
10,483
2,246
0
2,553
9,357
3,767
0
1,826
7,531
0
43,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,311
Gold Earned
37,100
393
Minions Killed
342
0
Camps Cleared
0
1,566,818
Distance Traveled
1,559,590
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,910
494
99
6
0
296,085
3
L
Cernunnos
7,059
441
64
4
0
360,820
0
W
Khepri
8,234
515
20
1
0
314,226
5
L
Vamana
7,969
498
87
5
0
300,999
6
L
Sobek
6,971
436
14
1
0
319,531
10
W
Osiris
8,882
555
99
6
0
303,317
1
L
Tyr
7,560
473
90
6
0
294,711
1
L
Ra
7,541
471
87
5
0
283,529
3
W
Heimdallr
8,453
528
98
6
0
289,139
2
W
Serqet
8,832
552
77
5
0
364,051
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role