Player Matchup

Raijin
Raijin
 
Raijin
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Xing Tian
Xing Tian
 
Xing Tian
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
ASESINO__NINJA
Hou Yi
Level 100
God Stats
2W - 5L
1,331 SR
Queue Stats
320W - 423L
1,365 Elo+
Party 3
Khepri
Khepri
Joe_Lee20102
Khepri
Level 160
God Stats
2W - 5L
1,487 SR
Queue Stats
342W - 330L
1,456 Elo+
Party 2
Odin
Odin
gabox_949
Odin
Level 88
God Stats
13W - 9L
1,699 SR
Queue Stats
446W - 510L
1,377 Elo+
Party 3
Team Averages
Level 134
1,504 SR
1,440 Elo+

VS

Team Averages
Level 91
1,479 SR
1,421 Elo+
Sylvanus
Sylvanus
CoffeeIsland335
Sylvanus
Level 97
God Stats
1W - 1L
1,772 SR
Queue Stats
21W - 28L
1,510 Elo+
Solo
Guan Yu
Guan Yu
Richard7345503
Guan Yu
Level 87
God Stats
1W - 1L
1,309 SR
Queue Stats
14W - 23L
1,349 Elo+
Solo
Medusa
Medusa
SlinkCloth19239
Medusa
Level 98
God Stats
4W - 5L
1,517 SR
Queue Stats
57W - 67L
1,483 Elo+
Solo
Raijin
Raijin
Vegito00974
Raijin
Level 109
God Stats
2W - 3L
1,203 SR
Queue Stats
793W - 819L
1,375 Elo+
Party 1
Bakasura
Bakasura
funfight27
Bakasura
Level 64
God Stats
15W - 15L
1,591 SR
Queue Stats
148W - 184L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
2 / 5 / 0
7,900
465
7,410
9,082
2,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
 
Xing Tian
12
0 / 2 / 1
6,887
405
7,175
11,640
4,458
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

7
0 / 4 / 0
5,367
316
2,467
5,315
1,055
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Khepri
5
0 / 6 / 2
5,265
310
1,600
6,262
3,661
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Odin
8
0 / 4 / 0
5,813
342
1,856
8,079
4,281
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
14
3 / 0 / 8
9,473
557
2,424
9,230
9,796
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
1 / 0 / 4
9,380
552
5,193
9,498
7,126
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
7 / 0 / 4
9,819
578
8,563
7,442
2,727
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Raijin
15
2 / 2 / 7
9,032
531
4,073
9,066
3,660
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
funfight27
Bakasura
16
6 / 0 / 2
9,636
567
5,355
8,943
3,942
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
2
Kills
19
21
Deaths
2
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
2
5
0
0.4
L
Xing Tian
 
Xing Tian
0
2
1
0.25
L
0
4
0
0
W
Sylvanus
3
0
8
7
L
Khepri
0
6
2
0.17
W
1
0
4
3
W
7
0
4
9
W
Raijin
2
2
7
2.75
W
Bakasura
funfight27
Bakasura
6
0
2
7
L
Odin
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,508
Damage
25,608
40,378
Taken
44,179
16,259
Mitigated
27,251
5,866
Healing
24,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
7,410
587
0
1,052
9,082
2,804
0
2,461
6,621
60,161
0
L
Xing Tian
 
Xing Tian
7,175
500
0
1,836
11,640
4,458
0
676
10,884
41,661
0
L
2,467
1,012
0
816
5,315
1,055
0
1,814
3,501
0
15,075
W
Sylvanus
2,424
852
1,380
3,018
9,230
9,796
574
1,980
7,088
28,361
0
L
Khepri
1,600
253
219
616
6,262
3,661
0
1,685
4,557
4,344
0
W
5,193
706
1,899
4,021
9,498
7,126
2,193
4,048
5,196
253
45,681
W
8,563
5,525
903
4,732
7,442
2,727
3,948
3,575
3,765
0
51,547
W
Raijin
4,073
303
108
3,507
9,066
3,660
1,105
4,269
4,718
57,320
0
W
Bakasura
funfight27
Bakasura
5,355
5,143
0
5,052
8,943
3,942
0
1,775
6,966
0
59,129
L
Odin
1,856
289
0
1,327
8,079
4,281
0
64
7,423
795
18,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,232
Gold Earned
47,340
253
Minions Killed
488
0
Camps Cleared
0
1,201,708
Distance Traveled
1,539,594
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
7,900
465
110
6
0
263,641
2
L
Xing Tian
6,887
405
76
4
0
269,938
0
L
Hou Yi
5,367
316
23
1
0
227,546
1
W
Sylvanus
9,473
557
41
2
0
275,672
3
L
Khepri
5,265
310
10
1
0
177,840
4
W
Guan Yu
9,380
552
110
6
0
308,642
2
W
Medusa
9,819
578
100
6
0
287,499
2
W
Raijin
9,032
531
116
7
0
299,819
6
W
Bakasura
9,636
567
121
7
0
367,962
4
L
Odin
5,813
342
34
2
0
262,743
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role