Player Matchup

Sol
Sol
FluffyPuff14
Sol
Level 28
God Stats
7W - 11L
1,576 SR
Queue Stats
162W - 185L
1,451 Elo+
Party 3
Xbalanque
Xbalanque
Grubby1997xx
Xbalanque
Level 128
God Stats
17W - 8L
1,695 SR
Queue Stats
417W - 403L
1,474 Elo+
Party 1
Khepri
Khepri
air_force_265
Khepri
Level 137
God Stats
9W - 7L
1,622 SR
Queue Stats
847W - 792L
1,489 Elo+
Party 1
Guan Yu
Guan Yu
lucasezequiel05
Guan Yu
Level 29
God Stats
8W - 13L
1,415 SR
Queue Stats
302W - 331L
1,426 Elo+
Party 3
Set
Set
zSpookyxMooN382
Set
Level 37
God Stats
14W - 13L
1,502 SR
Queue Stats
264W - 300L
1,439 Elo+
Party 3
Team Averages
Level 72
1,562 SR
1,456 Elo+

VS

Team Averages
Level 59
1,510 SR
1,399 Elo+
Chiron
Chiron
LioLoCleanPlate
Chiron
Level 66
God Stats
1W - 4L
1,326 SR
Queue Stats
101W - 125L
1,367 Elo+
Party 2
Gilgamesh
Gilgamesh
OGBOBBYJOHNSON02
Gilgamesh
Level 155
God Stats
3W - 6L
1,525 SR
Queue Stats
72W - 84L
1,446 Elo+
Party 2
Ymir
Ymir
SoggyDLuffy
Ymir
Level 13
God Stats
9W - 7L
1,606 SR
Queue Stats
13W - 14L
1,424 Elo+
Party 2
Mercury
Mercury
Soggy_Monster
Mercury
Level 27
God Stats
13W - 6L
1,591 SR
Queue Stats
63W - 77L
1,350 Elo+
Party 2
Janus
Janus
xAlvaro_11
Janus
Level 36
God Stats
2W - 5L
1,500 SR
Queue Stats
435W - 428L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 1 / 3
6,322
527
3,271
6,442
1,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Xbalanque
Grubby1997xx
Xbalanque
11
3 / 0 / 0
6,734
561
5,900
4,571
1,382
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
0 / 1 / 2
6,431
536
2,770
5,599
2,422
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 0 / 1
6,185
515
4,048
6,190
5,709
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
2 / 1 / 1
6,297
525
3,493
5,871
1,922
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 1
5,680
473
3,419
6,425
1,351
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
10
0 / 2 / 2
5,563
464
5,392
6,870
3,120
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
1 / 1 / 0
5,587
466
1,528
7,304
3,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mercury
8
1 / 2 / 1
5,349
446
2,061
6,059
1,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Janus
11
1 / 2 / 0
6,557
546
3,889
5,845
1,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
9
Kills
3
3
Deaths
9
7
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
1
3
3.5
W
Xbalanque
Grubby1997xx
Xbalanque
3
0
0
3
L
0
2
1
0.25
L
Gilgamesh
0
2
2
0.5
L
1
1
0
1
L
Mercury
1
2
1
0.75
W
0
1
2
1
W
2
0
1
2.5
L
Janus
1
2
0
0.5
W
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,482
Damage
16,289
28,673
Taken
32,503
13,260
Mitigated
11,221
9,135
Healing
7,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,271
0
0
3,407
6,442
1,825
0
3,040
3,402
27,013
0
W
Xbalanque
Grubby1997xx
Xbalanque
5,900
2,996
0
2,896
4,571
1,382
863
224
4,347
0
43,225
L
3,419
1,095
452
2,117
6,425
1,351
486
1,203
5,167
0
33,696
L
Gilgamesh
5,392
1,400
0
1,376
6,870
3,120
0
215
6,647
0
24,186
L
1,528
647
0
1,350
7,304
3,104
100
1,325
5,792
9,857
0
L
Mercury
2,061
1,172
0
605
6,059
1,904
0
624
5,351
0
20,224
W
2,770
174
0
1,137
5,599
2,422
67
1,304
4,295
18,013
0
W
4,048
404
90
1,605
6,190
5,709
708
0
6,190
0
26,974
L
Janus
3,889
121
0
1,460
5,845
1,742
0
1,984
3,505
39,059
0
W
3,493
1,456
0
0
5,871
1,922
234
849
5,022
0
25,630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,969
Gold Earned
28,736
284
Minions Killed
242
0
Camps Cleared
0
1,137,292
Distance Traveled
1,031,114
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,322
527
52
4
0
224,816
0
W
Xbalanque
6,734
561
85
7
0
204,636
4
L
Chiron
5,680
473
73
6
0
184,041
3
L
Gilgamesh
5,563
464
42
4
0
195,374
0
L
Ymir
5,587
466
12
1
0
237,007
7
L
Mercury
5,349
446
42
4
0
212,627
2
W
Khepri
6,431
536
31
3
0
222,571
0
W
Guan Yu
6,185
515
51
4
0
250,775
1
L
Janus
6,557
546
73
6
0
202,065
5
W
Set
6,297
525
65
5
0
234,494
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role