Player Matchup

Sun Wukong
Sun Wukong
MrMedick91
Sun Wukong
Level 109
God Stats
24W - 28L
1,476 SR
Queue Stats
690W - 762L
1,418 Elo+
Solo
Medusa
Medusa
NRGXavierhimself
Medusa
Level 38
God Stats
4W - 5L
1,582 SR
Queue Stats
39W - 45L
1,400 Elo+
Solo
Izanami
Izanami
ThatsBoujee
Izanami
Level 107
God Stats
26W - 29L
1,509 SR
Queue Stats
367W - 399L
1,387 Elo+
Solo
Khepri
Khepri
amarillo72
Khepri
Level 80
God Stats
1W - 3L
1,732 SR
Queue Stats
507W - 610L
1,352 Elo+
Solo
Nemesis
Nemesis
yUsalty801
Nemesis
Level 107
God Stats
18W - 11L
1,590 SR
Queue Stats
334W - 341L
1,398 Elo+
Solo
Team Averages
Level 88
1,578 SR
1,391 Elo+

VS

Team Averages
Level 89
1,468 SR
1,421 Elo+
Ah Puch
Ah Puch
Bashlock2
Ah Puch
Level 64
God Stats
127W - 114L
1,434 SR
Queue Stats
423W - 457L
1,347 Elo+
Solo
Cernunnos
Cernunnos
Gcamtheman
Cernunnos
Level 65
God Stats
4W - 4L
1,550 SR
Queue Stats
15W - 18L
1,444 Elo+
Party 1
Chaac
Chaac
juananother
Chaac
Level 67
God Stats
34W - 26L
1,522 SR
Queue Stats
174W - 190L
1,392 Elo+
Solo
Terra
Terra
landshark1911
Terra
Level 115
God Stats
61W - 62L
1,434 SR
Queue Stats
276W - 304L
1,390 Elo+
Solo
Thor
Thor
phleekk
Thor
Level 133
God Stats
2W - 0L
1,399 SR
Queue Stats
28W - 20L
1,531 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
MrMedick91
Sun Wukong
15
3 / 5 / 1
9,305
582
7,763
15,061
11,194
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

10
0 / 3 / 1
6,630
414
3,507
7,098
2,131
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Izanami
ThatsBoujee
Izanami
12
0 / 4 / 1
7,452
466
3,428
7,857
2,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Khepri
amarillo72
Khepri
11
0 / 6 / 2
7,429
464
2,376
15,394
11,733
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
yUsalty801
Nemesis
13
5 / 3 / 0
8,799
550
5,150
11,146
4,652
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Bashlock2
Ah Puch
15
7 / 1 / 6
8,892
556
11,244
7,471
2,431
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cernunnos
Gcamtheman
Cernunnos
13
4 / 1 / 4
7,882
493
7,316
6,442
3,976
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
3 / 4 / 3
9,665
604
6,248
10,994
6,396
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

14
5 / 1 / 8
9,128
571
5,942
11,621
7,222
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Thor
phleekk
Thor
11
2 / 1 / 6
8,126
508
4,482
8,467
4,716
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
8
Kills
21
21
Deaths
8
5
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
Bashlock2
Ah Puch
7
1
6
10
W
Cernunnos
Gcamtheman
Cernunnos
4
1
4
6
L
Sun Wukong
MrMedick91
Sun Wukong
3
5
1
0.7
L
0
3
1
0.17
L
Izanami
ThatsBoujee
Izanami
0
4
1
0.13
L
Khepri
amarillo72
Khepri
0
6
2
0.17
W
3
4
3
1.13
W
5
1
8
9
W
Thor
phleekk
Thor
2
1
6
5
L
Nemesis
yUsalty801
Nemesis
5
3
0
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,224
Damage
35,232
56,556
Taken
44,995
31,910
Mitigated
24,741
11,047
Healing
14,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
Bashlock2
Ah Puch
11,244
499
0
2,660
7,471
2,431
2,815
286
7,185
52,485
0
W
Cernunnos
Gcamtheman
Cernunnos
7,316
3,536
0
1,888
6,442
3,976
258
1,536
4,906
0
36,683
L
Sun Wukong
MrMedick91
Sun Wukong
7,763
4,312
0
4,966
15,061
11,194
0
1,410
13,651
0
67,307
L
3,507
763
0
1,274
7,098
2,131
240
4,368
2,730
0
30,608
L
Izanami
ThatsBoujee
Izanami
3,428
1,711
526
1,775
7,857
2,200
2,294
2,608
5,249
0
53,913
L
Khepri
amarillo72
Khepri
2,376
390
0
360
15,394
11,733
0
4,661
10,733
13,096
0
W
6,248
1,577
0
2,588
10,994
6,396
438
0
10,994
0
72,826
W
5,942
787
835
5,182
11,621
7,222
2,015
0
11,621
33,886
0
W
Thor
phleekk
Thor
4,482
1,287
0
920
8,467
4,716
0
937
7,530
768
23,776
L
Nemesis
yUsalty801
Nemesis
5,150
1,781
0
2,146
11,146
4,652
0
4,439
6,707
0
48,664

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,615
Gold Earned
43,693
435
Minions Killed
373
0
Camps Cleared
0
1,369,457
Distance Traveled
1,462,090
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,892
556
90
6
0
297,307
2
W
Cernunnos
7,882
493
56
4
0
286,425
1
L
Sun Wukong
9,305
582
142
9
0
306,687
1
L
Medusa
6,630
414
51
3
0
242,174
2
L
Izanami
7,452
466
123
8
0
229,202
0
L
Khepri
7,429
464
26
2
0
282,132
2
W
Chaac
9,665
604
147
9
0
271,530
3
W
Terra
9,128
571
45
3
0
355,559
0
W
Thor
8,126
508
35
2
0
251,269
2
L
Nemesis
8,799
550
93
6
0
309,262
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role