Player Matchup

Skadi
Skadi
Millaaw01
Skadi
Level 29
God Stats
3W - 5L
1,414 SR
Queue Stats
90W - 185L
1,205 Elo+
Party 2
Ah Puch
Ah Puch
RareStoodWaif
Ah Puch
Level 36
God Stats
7W - 23L
1,232 SR
Queue Stats
103W - 204L
1,214 Elo+
Party 2
Cthulhu
Cthulhu
Revolvania76
Cthulhu
Level 16
God Stats
8W - 11L
1,491 SR
Queue Stats
44W - 51L
1,390 Elo+
Solo
Team Averages
Level 27
1,379 SR
1,270 Elo+

VS

Team Averages
Level 25
1,542 SR
1,296 Elo+
Ra
Ra
ManuellaTv
Ra
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 22L
1,103 Elo+
Solo
Anubis
Anubis
MyBackItsHurts
Anubis
Level 18
God Stats
0W - 1L
1,788 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
XKiLLAXx18
Tsukuyomi
Level 48
God Stats
3W - 7L
1,339 SR
Queue Stats
12W - 29L
1,284 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Millaaw01
Skadi
13
2 / 8 / 9
10,012
715
6,924
12,600
3,597
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Ah Puch
14
4 / 9 / 5
10,270
734
14,157
16,003
3,679
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
Revolvania76
Cthulhu
15
8 / 3 / 5
11,483
820
14,454
18,083
18,397
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 4 / 14
9,427
673
8,873
8,233
3,031
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
14 / 5 / 6
11,116
794
21,118
20,105
11,558
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
XKiLLAXx18
Tsukuyomi
14
4 / 5 / 13
9,652
689
10,124
14,826
5,714
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
53
14
Kills
20
20
Deaths
14
19
Assists
33
Player
Kills
Deaths
Assists
KDA
L
2
4
14
2.25
W
Skadi
Millaaw01
Skadi
2
8
9
0.81
L
14
5
6
3.4
W
Ah Puch
4
9
5
0.72
W
Cthulhu
Revolvania76
Cthulhu
8
3
5
3.5
L
Tsukuyomi
XKiLLAXx18
Tsukuyomi
4
5
13
2.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,535
Damage
40,115
46,686
Taken
43,164
25,673
Mitigated
20,303
9,310
Healing
14,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,873
795
547
265
8,233
3,031
80
4,908
3,325
31,460
0
W
Skadi
Millaaw01
Skadi
6,924
2,558
150
530
12,600
3,597
845
6,998
5,602
0
21,773
L
21,118
943
0
9,417
20,105
11,558
1,518
13,139
6,966
52,882
0
W
Ah Puch
14,157
1,019
454
2,313
16,003
3,679
737
12,187
3,816
30,349
0
W
Cthulhu
Revolvania76
Cthulhu
14,454
1,370
644
5,219
18,083
18,397
78
10,806
7,277
37,996
0
L
Tsukuyomi
XKiLLAXx18
Tsukuyomi
10,124
2,057
549
3,291
14,826
5,714
228
10,564
4,262
0
27,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,765
Gold Earned
30,195
117
Minions Killed
150
0
Camps Cleared
0
596,519
Distance Traveled
675,454
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,427
673
49
4
0
222,855
2
W
Skadi
10,012
715
34
2
0
172,568
1
L
Anubis
11,116
794
76
5
0
187,815
0
W
Ah Puch
10,270
734
38
3
0
187,775
0
W
Cthulhu
11,483
820
45
3
0
236,176
2
L
Tsukuyomi
9,652
689
25
2
0
264,784
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role