Player Matchup

Chaac
Chaac
 
Chaac
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
JulionSeven
Aphrodite
Level 107
God Stats
3W - 2L
1,711 SR
Queue Stats
12W - 12L
1,396 Elo+
Party 1
Hel
Hel
Papifresco129
Hel
Level 69
God Stats
2W - 2L
1,375 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Ares
Ares
idontknowit
Ares
Level 63
God Stats
0W - 1L
1,543 SR
Queue Stats
12W - 13L
1,421 Elo+
Party 1
Rama
Rama
magmarion
Rama
Level 67
God Stats
1W - 3L
1,466 SR
Queue Stats
6W - 12L
1,293 Elo+
Solo
Team Averages
Level 86
1,519 SR
1,422 Elo+

VS

Team Averages
Level 82
1,547 SR
1,396 Elo+
Ymir
Ymir
Kick-XxLuffyxX
Ymir
Level 102
God Stats
2W - 0L
1,483 SR
Queue Stats
11W - 15L
1,278 Elo+
Party 2
Bellona
Bellona
RDX-Wolf
Bellona
Level 62
God Stats
2W - 0L
1,328 SR
Queue Stats
16W - 27L
1,261 Elo+
Party 2
Pele
Pele
Ripar7
Pele
Level 108
God Stats
8W - 5L
1,747 SR
Queue Stats
126W - 103L
1,573 Elo+
Party 3
Nu Wa
Nu Wa
Smitegone
Nu Wa
Level 105
God Stats
18W - 13L
1,629 SR
Queue Stats
134W - 109L
1,572 Elo+
Party 3
Janus
Janus
Tchuamen-oear
Janus
Level 35
God Stats
1W - 1L
1,547 SR
Queue Stats
20W - 37L
1,298 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
1 / 5 / 5
6,917
629
5,865
12,762
9,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
JulionSeven
Aphrodite
14
2 / 4 / 6
7,663
697
9,962
9,898
6,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

13
3 / 3 / 3
7,528
684
3,925
9,273
9,367
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
2 / 3 / 4
8,227
748
8,383
19,084
18,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rama
13
0 / 4 / 3
7,086
644
5,690
11,111
3,633
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 1 / 16
8,419
765
6,197
11,474
9,094
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

Bellona
RDX-Wolf
Bellona
14
2 / 3 / 10
8,836
803
9,271
13,808
10,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pele
Ripar7
Pele
16
11 / 0 / 5
10,363
942
15,392
9,132
3,719
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
Smitegone
Nu Wa
16
6 / 2 / 10
9,758
887
16,266
5,363
1,795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
0 / 2 / 16
8,454
769
5,133
6,968
3,333
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
76
8
Kills
19
19
Deaths
8
21
Assists
57
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
1
5
5
0.7
L
Aphrodite
JulionSeven
Aphrodite
2
4
6
1.25
W
0
1
16
8
L
3
3
3
1.5
W
Bellona
RDX-Wolf
Bellona
2
3
10
2.33
W
Pele
Ripar7
Pele
11
0
5
13.5
W
Nu Wa
Smitegone
Nu Wa
6
2
10
5.5
W
0
2
16
4
L
2
3
4
1.33
L
Rama
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,825
Damage
52,259
62,128
Taken
46,745
47,036
Mitigated
28,421
22,240
Healing
8,286
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
5,865
645
0
2,411
12,762
9,290
0
6,322
6,224
0
19,524
L
Aphrodite
JulionSeven
Aphrodite
9,962
438
2,556
3,428
9,898
6,041
0
4,619
5,169
26,757
0
W
6,197
1,087
0
1,850
11,474
9,094
515
5,539
5,806
14,770
0
L
3,925
618
4,733
3,354
9,273
9,367
0
4,422
4,585
13,981
0
W
Bellona
RDX-Wolf
Bellona
9,271
1,449
478
1,381
13,808
10,480
0
5,842
7,581
7,153
19,956
W
Pele
Ripar7
Pele
15,392
2,990
0
2,906
9,132
3,719
1,384
4,494
4,554
0
29,684
W
Nu Wa
Smitegone
Nu Wa
16,266
4,369
0
725
5,363
1,795
1,732
1,692
3,627
32,158
0
W
5,133
512
320
626
6,968
3,333
297
4,703
2,195
14,932
0
L
8,383
419
0
3,392
19,084
18,705
0
8,825
9,883
16,634
0
L
Rama
5,690
4,117
0
2,366
11,111
3,633
0
5,210
5,709
0
33,052

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,421
Gold Earned
45,830
190
Minions Killed
171
5
Camps Cleared
7
903,028
Distance Traveled
1,009,862
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
6,917
629
30
3
2
169,887
5
L
Aphrodite
7,663
697
47
4
2
191,077
0
W
Ymir
8,419
765
28
3
0
208,120
1
L
Hel
7,528
684
20
2
0
178,644
0
W
Bellona
8,836
803
38
3
3
207,303
0
W
Pele
10,363
942
36
3
1
237,003
2
W
Nu Wa
9,758
887
47
4
2
181,767
1
W
Janus
8,454
769
22
2
1
175,669
2
L
Ares
8,227
748
23
2
0
203,586
1
L
Rama
7,086
644
70
6
1
159,834
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role