Player Matchup

Cthulhu
Cthulhu
Anőnymous
Cthulhu
Level 68
God Stats
8W - 12L
1,346 SR
Queue Stats
99W - 101L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
Bullvay974
Heimdallr
Level 82
God Stats
3W - 2L
1,424 SR
Queue Stats
240W - 220L
1,454 Elo+
Solo
Poseidon
Poseidon
Jansosig
Poseidon
Level 68
God Stats
3W - 1L
1,500 SR
Queue Stats
96W - 106L
1,489 Elo+
Party 1
Guan Yu
Guan Yu
Swiety-prezes
Guan Yu
Level 22
God Stats
3W - 4L
1,222 SR
Queue Stats
86W - 83L
1,371 Elo+
Party 1
Hel
Hel
Witheringblloom
Hel
Level 47
God Stats
18W - 12L
1,356 SR
Queue Stats
146W - 141L
1,519 Elo+
Solo
Team Averages
Level 57
1,370 SR
1,466 Elo+

VS

Team Averages
Level 69
1,449 SR
1,396 Elo+
Discordia
Discordia
LuxSpero
Discordia
Level 137
God Stats
0W - 1L
1,353 SR
Queue Stats
87W - 85L
1,475 Elo+
Party 3
Chernobog
Chernobog
ORENLORD
Chernobog
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 12L
1,275 Elo+
Solo
Danzaburou
Danzaburou
StessyX
Danzaburou
Level 108
God Stats
2W - 4L
1,393 SR
Queue Stats
97W - 96L
1,478 Elo+
Party 2
Kukulkan
Kukulkan
bmwcaniktout
Kukulkan
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 19L
1,441 Elo+
Party 2
Chaac
Chaac
tommytommy98
Chaac
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 45L
1,311 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Anőnymous
Cthulhu
20
5 / 2 / 24
13,839
1,065
22,569
28,049
38,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Bullvay974
Heimdallr
20
8 / 3 / 20
13,122
1,009
21,877
15,009
6,543
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Bow

Short Bow

+15%
Attack Speed

Poseidon
Jansosig
Poseidon
20
12 / 5 / 17
14,643
1,126
32,118
23,079
9,292
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
20
5 / 0 / 19
12,852
989
8,443
18,991
25,630
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
8 / 2 / 17
13,408
1,031
29,040
22,484
10,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

176

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
LuxSpero
Discordia
19
3 / 9 / 8
12,959
997
22,353
20,581
7,355
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Chernobog
ORENLORD
Chernobog
19
4 / 11 / 7
12,672
975
22,174
28,873
11,482
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
StessyX
Danzaburou
19
3 / 6 / 7
12,161
935
25,668
21,104
7,884
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
bmwcaniktout
Kukulkan
18
0 / 4 / 4
10,882
837
20,358
21,880
8,412
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 8 / 5
11,619
894
9,377
25,068
23,017
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
43
38
Kills
12
12
Deaths
38
97
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
Anőnymous
Cthulhu
5
2
24
8.5
W
Heimdallr
Bullvay974
Heimdallr
8
3
20
6
W
Poseidon
Jansosig
Poseidon
12
5
17
4.1
L
Discordia
LuxSpero
Discordia
3
9
8
0.78
L
Chernobog
ORENLORD
Chernobog
4
11
7
0.68
L
Danzaburou
StessyX
Danzaburou
3
6
7
1.08
W
Guan Yu
5
0
19
14.5
W
8
2
17
8.25
L
Kukulkan
bmwcaniktout
Kukulkan
0
4
4
0.5
L
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

114,047
Damage
99,930
107,612
Taken
117,506
90,443
Mitigated
58,150
52,020
Healing
10,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
Anőnymous
Cthulhu
22,569
1,636
1,893
2,589
28,049
38,693
0
10,872
16,837
43,599
0
W
Heimdallr
Bullvay974
Heimdallr
21,877
10,835
0
1,556
15,009
6,543
0
4,999
9,908
0
40,995
W
Poseidon
Jansosig
Poseidon
32,118
5,557
0
7,987
23,079
9,292
0
10,966
12,060
62,207
0
L
Discordia
LuxSpero
Discordia
22,353
1,172
0
2,113
20,581
7,355
0
15,704
4,877
47,082
0
L
Chernobog
ORENLORD
Chernobog
22,174
13,000
0
514
28,873
11,482
0
19,378
9,495
0
47,344
L
Danzaburou
StessyX
Danzaburou
25,668
10,226
423
2,587
21,104
7,884
0
15,708
5,396
0
51,011
W
Guan Yu
8,443
420
5,838
5,639
18,991
25,630
0
7,217
11,725
0
24,217
W
29,040
602
14,559
11,959
22,484
10,285
0
8,657
13,729
45,971
0
L
Kukulkan
bmwcaniktout
Kukulkan
20,358
2,944
0
1,123
21,880
8,412
0
15,802
6,078
46,065
0
L
9,377
1,650
0
3,465
25,068
23,017
0
17,135
7,929
0
18,512

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,864
Gold Earned
60,293
244
Minions Killed
241
6
Camps Cleared
6
1,311,604
Distance Traveled
1,149,148
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
13,839
1,065
39
3
0
273,303
0
W
Heimdallr
13,122
1,009
43
3
1
229,502
1
W
Poseidon
14,643
1,126
70
5
1
220,438
0
L
Discordia
12,959
997
49
4
1
238,445
0
L
Chernobog
12,672
975
58
4
0
222,274
0
L
Danzaburou
12,161
935
51
4
2
230,671
0
W
Guan Yu
12,852
989
34
3
0
296,837
0
W
Hel
13,408
1,031
58
4
4
291,524
0
L
Kukulkan
10,882
837
65
5
2
205,658
1
L
Chaac
11,619
894
18
1
1
252,100
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role