Player Matchup

Yemoja
Yemoja
Draconis_Vipera
Yemoja
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 14L
1,573 Elo+
Solo
Artemis
Artemis
ExtremAdri_XD
Artemis
Level 31
God Stats
31W - 24L
1,505 SR
Queue Stats
116W - 123L
1,486 Elo+
Party 2
Zeus
Zeus
SW_Isyde79_TTV
Zeus
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 5L
1,518 Elo+
Party 2
Thor
Thor
ShoyoH_Senpai
Thor
Level 23
God Stats
5W - 4L
1,540 SR
Queue Stats
123W - 110L
1,514 Elo+
Party 2
Cernunnos
Cernunnos
derbyjustin4
Cernunnos
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,405 Elo+
Solo
Team Averages
Level 18
1,509 SR
1,499 Elo+

VS

Team Averages
Level 40
1,586 SR
1,464 Elo+
Eset
Eset
 
Eset
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
 
Izanami
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
Lamaspapii
Gilgamesh
Level 126
God Stats
6W - 10L
1,391 SR
Queue Stats
494W - 662L
1,396 Elo+
Party 1
Bakasura
Bakasura
MawyMc
Bakasura
Level 7
God Stats
4W - 2L
1,786 SR
Queue Stats
30W - 30L
1,621 Elo+
Party 1
Cthulhu
Cthulhu
thehollowitz
Cthulhu
Level 21
God Stats
14W - 12L
1,752 SR
Queue Stats
261W - 301L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 2 / 1
5,673
567
4,533
8,754
3,628
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
9
2 / 2 / 2
5,238
524
6,083
5,149
1,305
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

6
0 / 8 / 0
4,109
411
2,477
5,784
1,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
1 / 5 / 2
5,094
509
2,654
7,856
2,127
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
derbyjustin4
Cernunnos
5
0 / 8 / 1
4,035
404
1,959
7,377
1,791
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
12
15 / 0 / 6
8,114
811
15,097
8,368
2,930
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
 
Izanami
9
1 / 3 / 2
5,372
537
701
5,077
1,032
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Lamaspapii
Gilgamesh
11
3 / 0 / 4
6,240
624
3,564
5,128
4,027
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bakasura
MawyMc
Bakasura
10
3 / 1 / 6
6,166
617
3,462
7,949
2,679
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
thehollowitz
Cthulhu
9
3 / 1 / 2
5,504
550
2,731
4,629
2,584
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
45
5
Kills
25
25
Deaths
5
6
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Eset
 
Eset
15
0
6
18
W
Izanami
 
Izanami
1
3
2
0.67
L
2
2
1
1.25
L
Artemis
2
2
2
1.5
W
Gilgamesh
Lamaspapii
Gilgamesh
3
0
4
5
W
Bakasura
MawyMc
Bakasura
3
1
6
6
L
0
8
0
0
L
1
5
2
0.4
L
Cernunnos
derbyjustin4
Cernunnos
0
8
1
0.06
W
Cthulhu
thehollowitz
Cthulhu
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,706
Damage
25,555
34,920
Taken
31,151
10,280
Mitigated
13,252
4,254
Healing
9,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
 
Eset
15,097
2,081
89
3,045
8,368
2,930
0
2,304
5,947
52,210
0
W
Izanami
 
Izanami
701
439
271
837
5,077
1,032
475
403
4,674
0
22,142
L
4,533
793
523
572
8,754
3,628
0
3,784
4,893
19,933
0
L
Artemis
6,083
3,256
0
1,276
5,149
1,305
0
3,351
1,698
0
26,894
W
Gilgamesh
Lamaspapii
Gilgamesh
3,564
705
0
1,191
5,128
4,027
444
685
4,398
0
26,051
W
Bakasura
MawyMc
Bakasura
3,462
2,552
0
2,149
7,949
2,679
642
1,646
6,242
0
22,532
L
2,477
597
0
5
5,784
1,429
0
3,745
1,899
10,757
0
L
2,654
531
0
1,514
7,856
2,127
0
3,550
4,176
0
21,287
L
Cernunnos
derbyjustin4
Cernunnos
1,959
1,094
0
364
7,377
1,791
0
3,398
3,979
0
9,531
W
Cthulhu
thehollowitz
Cthulhu
2,731
408
84
1,454
4,629
2,584
203
1,749
2,880
13,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,149
Gold Earned
31,396
174
Minions Killed
285
0
Camps Cleared
0
882,577
Distance Traveled
1,032,540
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
8,114
811
79
8
0
205,572
3
W
Izanami
5,372
537
55
6
0
172,508
1
L
Yemoja
5,673
567
29
3
0
192,551
4
L
Artemis
5,238
524
47
5
0
173,656
2
W
Gilgamesh
6,240
624
58
6
0
214,583
3
W
Bakasura
6,166
617
75
8
0
242,011
2
L
Zeus
4,109
411
23
2
0
143,544
0
L
Thor
5,094
509
52
5
0
182,825
0
L
Cernunnos
4,035
404
23
2
0
190,001
0
W
Cthulhu
5,504
550
18
2
0
197,866
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role