Player Matchup

Skadi
Skadi
KACHENO
Skadi
Level 4
God Stats
1W - 1L
1,120 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Bellona
Bellona
KingDamn
Bellona
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
LordOfHistory
Kukulkan
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 0L
1,670 Elo+
Solo
Team Averages
Level 8
1,373 SR
1,557 Elo+

VS

Team Averages
Level 40
1,476 SR
1,372 Elo+
Yemoja
Yemoja
NorPPaa
Yemoja
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 62L
1,387 Elo+
Solo
Kumbhakarna
Kumbhakarna
RiSTTT
Kumbhakarna
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,370 Elo+
Solo
Sol
Sol
Xlmaster123
Sol
Level 92
God Stats
2W - 3L
1,428 SR
Queue Stats
47W - 52L
1,359 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
KACHENO
Skadi
13
4 / 3 / 7
10,801
675
10,697
11,547
4,009
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bellona
KingDamn
Bellona
14
4 / 4 / 5
11,033
690
7,992
12,577
8,572
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Kukulkan
LordOfHistory
Kukulkan
17
8 / 2 / 4
12,322
770
20,913
10,028
3,655
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
NorPPaa
Yemoja
13
1 / 3 / 1
8,565
535
4,051
10,075
5,966
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kumbhakarna
RiSTTT
Kumbhakarna
15
5 / 7 / 3
11,344
709
8,443
18,666
19,637
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
3 / 6 / 5
10,562
660
14,228
16,565
6,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
18
16
Kills
9
9
Deaths
16
16
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Skadi
KACHENO
Skadi
4
3
7
2.5
W
Bellona
KingDamn
Bellona
4
4
5
1.63
W
Kukulkan
LordOfHistory
Kukulkan
8
2
4
5
L
Yemoja
NorPPaa
Yemoja
1
3
1
0.5
L
Kumbhakarna
RiSTTT
Kumbhakarna
5
7
3
0.93
L
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,602
Damage
26,722
34,152
Taken
45,306
16,236
Mitigated
32,335
5,077
Healing
5,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
KACHENO
Skadi
10,697
6,701
0
2,042
11,547
4,009
1,520
8,051
3,496
0
32,815
W
Bellona
KingDamn
Bellona
7,992
2,470
0
1,571
12,577
8,572
447
9,828
2,749
0
26,205
W
Kukulkan
LordOfHistory
Kukulkan
20,913
1,665
0
1,464
10,028
3,655
691
7,568
2,460
70,719
0
L
Yemoja
NorPPaa
Yemoja
4,051
873
1,625
606
10,075
5,966
0
5,198
4,877
17,611
0
L
Kumbhakarna
RiSTTT
Kumbhakarna
8,443
1,623
0
0
18,666
19,637
0
8,702
9,964
18,249
0
L
14,228
6,531
0
3,465
16,565
6,732
512
7,013
9,552
54,579
5,577

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,156
Gold Earned
30,471
171
Minions Killed
135
0
Camps Cleared
0
753,340
Distance Traveled
723,699
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
10,801
675
45
3
0
205,937
0
W
Bellona
11,033
690
23
1
0
256,202
6
W
Kukulkan
12,322
770
103
6
0
291,201
1
L
Yemoja
8,565
535
23
1
0
254,438
1
L
Kumbhakarna
11,344
709
12
1
0
241,326
1
L
Sol
10,562
660
100
6
0
227,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role