Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Kingkris_8
Zeus
Level 47
God Stats
1W - 8L
1,421 SR
Queue Stats
255W - 239L
1,449 Elo+
Solo
Izanami
Izanami
KrAxxZ
Izanami
Level 44
God Stats
7W - 16L
1,675 SR
Queue Stats
16W - 37L
1,375 Elo+
Solo
Bellona
Bellona
XI CxM IX
Bellona
Level 61
God Stats
34W - 36L
1,550 SR
Queue Stats
236W - 233L
1,493 Elo+
Party 1
Terra
Terra
timotjes
Terra
Level 144
God Stats
6W - 5L
1,455 SR
Queue Stats
601W - 564L
1,488 Elo+
Solo
Team Averages
Level 76
1,520 SR
1,461 Elo+

VS

Team Averages
Level 65
1,518 SR
1,603 Elo+
Fenrir
Fenrir
BloodOfThanatos
Fenrir
Level 54
God Stats
1W - 0L
1,748 SR
Queue Stats
11W - 5L
1,945 Elo+
Party 2
Sylvanus
Sylvanus
Intensity IKS
Sylvanus
Level 27
God Stats
3W - 2L
1,586 SR
Queue Stats
70W - 45L
1,616 Elo+
Party 2
Hades
Hades
SmudgerTheBrave
Hades
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 22L
1,493 Elo+
Solo
Chaac
Chaac
Soulthief 9
Chaac
Level 122
God Stats
3W - 0L
1,500 SR
Queue Stats
17W - 21L
1,494 Elo+
Party 2
Danzaburou
Danzaburou
torreslaso36
Danzaburou
Level 81
God Stats
3W - 4L
1,255 SR
Queue Stats
125W - 132L
1,467 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
4 / 6 / 0
9,400
495
7,151
17,915
5,964
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

13
2 / 7 / 2
8,420
443
8,410
10,543
3,531
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
KrAxxZ
Izanami
14
1 / 6 / 0
8,645
455
7,167
13,400
4,578
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bellona
XI CxM IX
Bellona
15
2 / 3 / 1
9,719
512
15,661
15,980
18,533
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Terra
timotjes
Terra
11
0 / 6 / 2
8,397
442
4,961
16,084
13,132
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
19 / 0 / 4
12,075
636
15,407
14,106
10,256
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Sylvanus
Intensity IKS
Sylvanus
17
4 / 1 / 14
10,532
554
14,336
14,103
12,496
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
1 / 5 / 2
6,857
361
1,619
6,048
1,930
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
0 / 1 / 8
10,165
535
15,762
20,303
17,653
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
torreslaso36
Danzaburou
15
4 / 2 / 5
10,338
544
8,860
12,589
4,940
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
61
9
Kills
28
28
Deaths
9
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
4
6
0
0.67
W
19
0
4
21
W
Sylvanus
Intensity IKS
Sylvanus
4
1
14
11
L
2
7
2
0.43
L
Izanami
KrAxxZ
Izanami
1
6
0
0.17
W
1
5
2
0.4
W
0
1
8
4
L
Bellona
XI CxM IX
Bellona
2
3
1
0.83
L
Terra
timotjes
Terra
0
6
2
0.17
W
Danzaburou
torreslaso36
Danzaburou
4
2
5
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,350
Damage
55,984
73,922
Taken
67,149
45,738
Mitigated
47,275
15,819
Healing
22,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
7,151
1,113
161
5,892
17,915
5,964
0
2,237
15,678
58,137
0
W
15,407
4,061
0
2,170
14,106
10,256
0
4,928
8,866
0
81,148
W
Sylvanus
Intensity IKS
Sylvanus
14,336
4,438
3,095
6,100
14,103
12,496
282
6,146
7,689
48,653
10,774
L
8,410
1,652
0
461
10,543
3,531
0
3,849
6,694
39,097
0
L
Izanami
KrAxxZ
Izanami
7,167
5,597
0
2,976
13,400
4,578
866
3,054
10,346
0
55,836
W
1,619
634
0
1,095
6,048
1,930
112
4,455
1,379
9,952
0
W
15,762
2,409
0
5,463
20,303
17,653
168
5,046
13,838
0
75,215
L
Bellona
XI CxM IX
Bellona
15,661
3,384
0
2,757
15,980
18,533
711
1,902
14,078
10,812
49,154
L
Terra
timotjes
Terra
4,961
1,518
1,108
2,464
16,084
13,132
0
3,533
12,551
23,465
0
W
Danzaburou
torreslaso36
Danzaburou
8,860
4,420
0
5,048
12,589
4,940
1,012
3,321
9,160
0
69,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,581
Gold Earned
49,967
417
Minions Killed
465
0
Camps Cleared
0
1,678,419
Distance Traveled
1,531,254
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
9,400
495
88
5
0
321,536
5
W
Fenrir
12,075
636
106
6
0
414,204
4
W
Sylvanus
10,532
554
100
5
0
312,251
3
L
Zeus
8,420
443
77
4
0
335,775
3
L
Izanami
8,645
455
99
5
0
336,203
0
W
Hades
6,857
361
21
1
0
119,258
2
W
Chaac
10,165
535
133
7
0
385,784
2
L
Bellona
9,719
512
119
6
0
358,793
4
L
Terra
8,397
442
34
2
0
326,112
4
W
Danzaburou
10,338
544
105
6
0
299,757
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role