Player Matchup

Set
Set
GoldSnake8202
Set
Level 65
God Stats
0W - 2L
1,274 SR
Queue Stats
9W - 22L
1,286 Elo+
Party 1
Cthulhu
Cthulhu
Pbarba
Cthulhu
Level 5
God Stats
0W - 9L
996 SR
Queue Stats
1W - 11L
950 Elo+
Party 1
Ra
Ra
dajuji04
Ra
Level 23
God Stats
0W - 5L
1,038 SR
Queue Stats
3W - 24L
1,074 Elo+
Party 1
Izanami
Izanami
fantasmal
Izanami
Level 61
God Stats
0W - 7L
1,295 SR
Queue Stats
9W - 20L
1,298 Elo+
Party 1
Bellona
Bellona
thorxd005
Bellona
Level 34
God Stats
2W - 5L
1,327 SR
Queue Stats
96W - 118L
1,428 Elo+
Solo
Team Averages
Level 38
1,186 SR
1,207 Elo+

VS

Team Averages
Level 43
1,413 SR
1,384 Elo+
Hou Yi
Hou Yi
Acronvm
Hou Yi
Level 42
God Stats
32W - 37L
1,374 SR
Queue Stats
304W - 285L
1,515 Elo+
Solo
Janus
Janus
Azer4064
Janus
Level 42
God Stats
5W - 13L
1,129 SR
Queue Stats
44W - 66L
1,335 Elo+
Solo
Sun Wukong
Sun Wukong
Briealice
Sun Wukong
Level 38
God Stats
3W - 2L
1,500 SR
Queue Stats
72W - 93L
1,307 Elo+
Solo
Arachne
Arachne
MozzeltheAxo
Arachne
Level 48
God Stats
1W - 2L
1,500 SR
Queue Stats
209W - 201L
1,377 Elo+
Solo
Aphrodite
Aphrodite
parkingturtle
Aphrodite
Level 43
God Stats
20W - 9L
1,565 SR
Queue Stats
31W - 33L
1,385 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,585
465
5,555
8,557
3,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
Pbarba
Cthulhu
8
0 / 2 / 0
5,340
445
1,206
6,164
3,351
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 5 / 0
5,218
435
1,942
5,888
1,802
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
fantasmal
Izanami
8
0 / 4 / 0
5,110
426
2,319
8,002
1,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bellona
thorxd005
Bellona
11
0 / 0 / 0
6,381
532
1,518
4,417
2,474
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Acronvm
Hou Yi
11
5 / 0 / 3
6,905
575
9,253
5,344
1,374
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Janus
Azer4064
Janus
12
2 / 0 / 2
7,266
606
3,809
4,904
1,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Briealice
Sun Wukong
11
0 / 0 / 1
6,759
563
995
4,507
1,813
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Arachne
MozzeltheAxo
Arachne
12
3 / 0 / 2
7,295
608
4,733
7,585
3,144
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Aphrodite
parkingturtle
Aphrodite
11
3 / 0 / 5
6,482
540
3,852
5,397
1,544
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
26
0
Kills
13
13
Deaths
0
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Acronvm
Hou Yi
5
0
3
6.5
W
Janus
Azer4064
Janus
2
0
2
3
W
Sun Wukong
Briealice
Sun Wukong
0
0
1
0.5
L
0
2
0
0
W
Arachne
MozzeltheAxo
Arachne
3
0
2
4
L
Cthulhu
Pbarba
Cthulhu
0
2
0
0
L
0
5
0
0
L
Izanami
fantasmal
Izanami
0
4
0
0
W
Aphrodite
parkingturtle
Aphrodite
3
0
5
5.5
L
Bellona
thorxd005
Bellona
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,540
Damage
22,642
33,028
Taken
27,737
12,818
Mitigated
9,010
5,753
Healing
15,268
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Acronvm
Hou Yi
9,253
5,640
0
1,610
5,344
1,374
2,041
950
4,394
0
38,378
W
Janus
Azer4064
Janus
3,809
324
0
1,921
4,904
1,135
155
1,275
3,629
39,673
0
W
Sun Wukong
Briealice
Sun Wukong
995
93
0
1,635
4,507
1,813
429
0
4,507
0
30,734
L
5,555
2,479
0
3,452
8,557
3,269
0
890
7,561
0
31,740
W
Arachne
MozzeltheAxo
Arachne
4,733
3,050
0
4,109
7,585
3,144
21
406
7,179
0
49,482
L
Cthulhu
Pbarba
Cthulhu
1,206
31
58
160
6,164
3,351
0
2,552
3,580
6,982
0
L
1,942
289
51
888
5,888
1,802
258
2,569
3,131
25,800
0
L
Izanami
fantasmal
Izanami
2,319
1,378
0
780
8,002
1,922
0
1,324
6,678
0
29,694
W
Aphrodite
parkingturtle
Aphrodite
3,852
1,027
2,340
3,653
5,397
1,544
975
575
4,822
21,908
0
L
Bellona
thorxd005
Bellona
1,518
367
0
364
4,417
2,474
440
0
4,417
0
31,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,634
Gold Earned
34,707
270
Minions Killed
374
0
Camps Cleared
0
1,127,044
Distance Traveled
1,190,471
4
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
6,905
575
64
5
0
239,699
4
W
Janus
7,266
606
100
8
0
232,391
2
W
Sun Wukong
6,759
563
71
6
0
210,824
10
L
Set
5,585
465
75
6
0
267,338
0
W
Arachne
7,295
608
95
8
0
270,320
3
L
Cthulhu
5,340
445
13
1
0
196,721
0
L
Ra
5,218
435
37
3
0
217,771
1
L
Izanami
5,110
426
56
5
0
220,780
1
W
Aphrodite
6,482
540
44
4
0
237,237
3
L
Bellona
6,381
532
89
7
0
224,434
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role