Player Matchup

Anubis
Anubis
BenBalla-_-
Anubis
Level 27
God Stats
28W - 17L
1,665 SR
Queue Stats
72W - 85L
1,198 Elo+
Solo
Set
Set
Ender nugget399
Set
Level 28
God Stats
9W - 14L
1,384 SR
Queue Stats
67W - 89L
1,247 Elo+
Party 1
Arachne
Arachne
Joooshay28
Arachne
Level 8
God Stats
1W - 1L
1,225 SR
Queue Stats
3W - 8L
1,125 Elo+
Party 1
Ymir
Ymir
Quantum Kinetic
Ymir
Level 27
God Stats
11W - 9L
1,426 SR
Queue Stats
17W - 20L
1,236 Elo+
Solo
Cerberus
Cerberus
Spicynugget9305
Cerberus
Level 18
God Stats
26W - 33L
1,241 SR
Queue Stats
30W - 38L
1,199 Elo+
Party 1
Team Averages
Level 22
1,388 SR
1,201 Elo+

VS

Team Averages
Level 19
1,449 SR
1,313 Elo+
Fafnir
Fafnir
Bhalegard
Fafnir
Level 28
God Stats
9W - 13L
1,355 SR
Queue Stats
90W - 101L
1,316 Elo+
Solo
Fenrir
Fenrir
CHROME360
Fenrir
Level 8
God Stats
2W - 5L
1,342 SR
Queue Stats
23W - 33L
1,257 Elo+
Solo
Hachiman
Hachiman
PaperbackVenus9
Hachiman
Level 28
God Stats
2W - 1L
1,714 SR
Queue Stats
8W - 7L
1,655 Elo+
Solo
Gilgamesh
Gilgamesh
TeoMasta
Gilgamesh
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,160 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
TheFirstBubble
Morgan Le Fay
Level 25
God Stats
13W - 13L
1,337 SR
Queue Stats
57W - 72L
1,178 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
15
4 / 7 / 1
10,221
444
12,953
21,920
8,747
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
5 / 9 / 1
11,126
484
11,752
14,634
5,304
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
Joooshay28
Arachne
14
1 / 11 / 1
9,714
422
6,288
16,714
5,730
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
2 / 9 / 2
10,369
451
8,095
18,995
7,481
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
16
6 / 4 / 3
10,834
471
9,086
14,683
13,301
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Bhalegard
Fafnir
18
10 / 2 / 10
13,802
600
12,918
19,707
31,450
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fenrir
CHROME360
Fenrir
7
1 / 7 / 2
7,252
315
3,053
6,868
1,494
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
15
5 / 6 / 3
10,456
455
6,247
18,065
6,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
TeoMasta
Gilgamesh
14
5 / 5 / 3
9,831
427
9,176
17,461
12,402
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Morgan Le Fay
TheFirstBubble
Morgan Le Fay
19
15 / 2 / 5
12,887
560
21,076
20,669
10,383
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
59
18
Kills
36
40
Deaths
22
8
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Anubis
4
7
1
0.64
L
Fafnir
Bhalegard
Fafnir
10
2
10
7.5
L
Fenrir
CHROME360
Fenrir
1
7
2
0.29
W
5
9
1
0.61
W
Arachne
Joooshay28
Arachne
1
11
1
0.14
L
Hachiman
5
6
3
1.08
W
2
9
2
0.33
W
Cerberus
6
4
3
1.88
L
Gilgamesh
TeoMasta
Gilgamesh
5
5
3
1.3
L
Morgan Le Fay
TheFirstBubble
Morgan Le Fay
15
2
5
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,174
Damage
52,470
86,946
Taken
82,770
40,563
Mitigated
62,522
17,080
Healing
15,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
12,953
1,312
620
8,952
21,920
8,747
1,925
9,906
12,014
50,638
0
L
Fafnir
Bhalegard
Fafnir
12,918
4,008
0
1,917
19,707
31,450
999
5,486
14,123
43,358
0
L
Fenrir
CHROME360
Fenrir
3,053
849
0
74
6,868
1,494
231
3,032
3,476
0
10,412
W
11,752
7,152
0
335
14,634
5,304
3,624
7,187
7,447
0
54,206
W
Arachne
Joooshay28
Arachne
6,288
5,668
0
1,386
16,714
5,730
2,110
4,866
11,848
0
38,934
L
Hachiman
6,247
5,482
0
4,947
18,065
6,793
236
4,354
13,623
0
69,858
W
8,095
910
0
2,614
18,995
7,481
1,447
8,774
10,221
51,078
0
W
Cerberus
9,086
700
0
3,173
14,683
13,301
1,499
3,261
11,422
31,824
0
L
Gilgamesh
TeoMasta
Gilgamesh
9,176
2,916
0
800
17,461
12,402
525
8,087
8,894
0
51,824
L
Morgan Le Fay
TheFirstBubble
Morgan Le Fay
21,076
4,732
0
7,514
20,669
10,383
2,634
8,984
11,545
72,595
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,264
Gold Earned
54,228
349
Minions Killed
379
0
Camps Cleared
0
1,841,412
Distance Traveled
1,671,911
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,221
444
79
3
0
285,946
0
L
Fafnir
13,802
600
68
3
0
376,937
0
L
Fenrir
7,252
315
14
1
0
216,161
0
W
Set
11,126
484
69
3
0
398,877
1
W
Arachne
9,714
422
61
3
0
377,156
0
L
Hachiman
10,456
455
112
5
0
355,036
2
W
Ymir
10,369
451
83
4
0
355,628
8
W
Cerberus
10,834
471
57
2
0
423,805
2
L
Gilgamesh
9,831
427
80
3
0
318,779
2
L
Morgan Le Fay
12,887
560
105
5
0
404,998
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role