Player Matchup

Tsukuyomi
Tsukuyomi
JOKHARA
Tsukuyomi
Level 21
God Stats
3W - 2L
1,512 SR
Queue Stats
6W - 10L
1,341 Elo+
Solo
Tiamat
Tiamat
Lucifer6665283
Tiamat
Level 39
God Stats
15W - 25L
1,478 SR
Queue Stats
101W - 184L
1,314 Elo+
Solo
Mercury
Mercury
ethang123
Mercury
Level 62
God Stats
1W - 5L
1,290 SR
Queue Stats
259W - 305L
1,341 Elo+
Solo
Team Averages
Level 41
1,427 SR
1,332 Elo+

VS

Team Averages
Level 62
1,796 SR
1,689 Elo+
Tiamat
Tiamat
QueazyArmadillo
Tiamat
Level 95
God Stats
24W - 5L
1,899 SR
Queue Stats
272W - 133L
1,727 Elo+
Party 1
Apollo
Apollo
RicardiRum151
Apollo
Level 64
God Stats
11W - 2L
1,686 SR
Queue Stats
221W - 118L
1,693 Elo+
Party 1
Gilgamesh
Gilgamesh
Sporkbagork
Gilgamesh
Level 28
God Stats
9W - 2L
1,804 SR
Queue Stats
168W - 93L
1,647 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
JOKHARA
Tsukuyomi
8
2 / 7 / 1
6,815
620
3,883
11,360
4,540
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

11
0 / 4 / 3
6,798
618
7,071
9,206
4,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mercury
ethang123
Mercury
11
2 / 5 / 1
7,199
654
4,321
8,748
3,794
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 1 / 8
8,392
763
9,779
6,408
6,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
8 / 2 / 6
9,509
864
8,580
7,334
2,362
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
Sporkbagork
Gilgamesh
13
3 / 1 / 12
8,464
769
6,403
10,210
8,091
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
42
4
Kills
16
16
Deaths
4
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
JOKHARA
Tsukuyomi
2
7
1
0.36
L
0
4
3
0.38
W
5
1
8
9
W
8
2
6
5.5
W
Gilgamesh
Sporkbagork
Gilgamesh
3
1
12
9
L
Mercury
ethang123
Mercury
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,275
Damage
24,762
29,314
Taken
23,952
13,034
Mitigated
17,345
4,540
Healing
5,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
JOKHARA
Tsukuyomi
3,883
902
0
824
11,360
4,540
0
4,224
6,662
0
13,295
L
7,071
693
86
2,116
9,206
4,700
0
2,872
6,109
22,264
0
W
9,779
1,022
0
1,746
6,408
6,892
390
1,532
4,705
18,118
0
W
8,580
5,133
0
1,699
7,334
2,362
1,820
2,082
4,971
0
36,712
W
Gilgamesh
Sporkbagork
Gilgamesh
6,403
1,001
0
1,713
10,210
8,091
304
2,633
7,205
0
22,471
L
Mercury
ethang123
Mercury
4,321
1,201
0
1,514
8,748
3,794
0
1,793
6,764
0
23,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,812
Gold Earned
26,365
92
Minions Killed
128
0
Camps Cleared
0
605,560
Distance Traveled
647,577
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,815
620
20
2
0
213,135
1
L
Tiamat
6,798
618
40
4
0
185,663
0
W
Tiamat
8,392
763
22
2
0
221,739
0
W
Apollo
9,509
864
73
7
0
200,740
1
W
Gilgamesh
8,464
769
33
3
0
225,098
1
L
Mercury
7,199
654
32
3
0
206,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role